diff options
Diffstat (limited to 'nptl/pthread_barrier_wait.c')
-rw-r--r-- | nptl/pthread_barrier_wait.c | 229 |
1 files changed, 186 insertions, 43 deletions
diff --git a/nptl/pthread_barrier_wait.c b/nptl/pthread_barrier_wait.c index c9c37e187c..eabb5099d3 100644 --- a/nptl/pthread_barrier_wait.c +++ b/nptl/pthread_barrier_wait.c @@ -18,63 +18,206 @@ #include <errno.h> #include <sysdep.h> -#include <lowlevellock.h> #include <futex-internal.h> #include <pthreadP.h> -/* Wait on barrier. */ +/* Wait on the barrier. + + In each round, we wait for a fixed number of threads to enter the barrier + (COUNT). Once that has happened, exactly these threads are allowed to + leave the barrier. Note that POSIX does not require that only COUNT + threads can attempt to block using the barrier concurrently. + + We count the number of threads that have entered (IN). Each thread + increments IN when entering, thus getting a position in the sequence of + threads that are or have been waiting (starting with 1, so the position + is the number of threads that have entered so far including the current + thread). + CURRENT_ROUND designates the most recent thread whose round has been + detected as complete. When a thread detects that enough threads have + entered to make a round complete, it finishes this round by effectively + adding COUNT to CURRENT_ROUND atomically. Threads that believe that their + round is not complete yet wait until CURRENT_ROUND is not smaller than + their position anymore. + + A barrier can be destroyed as soon as no threads are blocked on the + barrier. This is already the case if just one thread from the last round + has stopped waiting and returned to the caller; the assumption is that + all threads from the round are unblocked atomically, even though they may + return at different times from the respective calls to + pthread_barrier_wait). Thus, a valid call to pthread_barrier_destroy can + be concurrent with other threads still figuring out that their round has + been completed. Therefore, threads need to confirm that they have left + the barrier by incrementing OUT, and pthread_barrier_destroy needs to wait + until OUT equals IN. + + To avoid an ABA issue for futex_wait on CURRENT_ROUND and for archs with + 32b-only atomics, we additionally reset the barrier when IN reaches + a threshold to avoid overflow. We assume that the total number of threads + is less than UINT_MAX/2, and set the threshold accordingly so that we can + use a simple atomic_fetch_add on IN instead of a CAS when entering. The + threshold is always set to the end of a round, so all threads that have + entered are either pre-reset threads or post-reset threads (i.e., have a + position larger than the threshold). + Pre-reset threads just run the algorithm explained above. Post-reset + threads wait until IN is reset to a pre-threshold value. + When the last pre-reset thread leaves the barrier (i.e., OUT equals the + threshold), it resets the barrier to its initial state. Other (post-reset) + threads wait for the reset to have finished by waiting until IN is less + than the threshold and then restart by trying to enter the barrier again. + + We reuse the reset mechanism in pthread_barrier_destroy to get notified + when all threads have left the barrier: We trigger an artificial reset and + wait for the last pre-reset thread to finish reset, thus notifying the + thread that is about to destroy the barrier. + + Blocking using futexes is straightforward: pre-reset threads wait for + completion of their round using CURRENT_ROUND as futex word, and post-reset + threads and pthread_barrier_destroy use IN as futex word. + + Further notes: + * It is not simple to let some of the post-reset threads help with the + reset because of the ABA issues that arise; therefore, we simply make + the last thread to leave responsible for the reset. + * POSIX leaves it unspecified whether a signal handler running in a thread + that has been unblocked (because its round is complete) can stall all + other threads and prevent them from returning from the barrier. In this + implementation, other threads will return. However, + pthread_barrier_destroy will of course wait for the signal handler thread + to confirm that it left the barrier. + + TODO We should add spinning with back-off. Once we do that, we could also + try to avoid the futex_wake syscall when a round is detected as finished. + If we do not spin, it is quite likely that at least some other threads will + have called futex_wait already. */ int __pthread_barrier_wait (pthread_barrier_t *barrier) { - struct pthread_barrier *ibarrier = (struct pthread_barrier *) barrier; - int result = 0; - int lll_private = ibarrier->private ^ FUTEX_PRIVATE_FLAG; - int futex_private = (lll_private == LLL_PRIVATE - ? FUTEX_PRIVATE : FUTEX_SHARED); - - /* Make sure we are alone. */ - lll_lock (ibarrier->lock, lll_private); - - /* One more arrival. */ - --ibarrier->left; - - /* Are these all? */ - if (ibarrier->left == 0) + struct pthread_barrier *bar = (struct pthread_barrier *) barrier; + + /* How many threads entered so far, including ourself. */ + unsigned int i; + + reset_restart: + /* Try to enter the barrier. We need acquire MO to (1) ensure that if we + observe that our round can be completed (see below for our attempt to do + so), all pre-barrier-entry effects of all threads in our round happen + before us completing the round, and (2) to make our use of the barrier + happen after a potential reset. We need release MO to make sure that our + pre-barrier-entry effects happen before threads in this round leaving the + barrier. */ + i = atomic_fetch_add_acq_rel (&bar->in, 1) + 1; + /* These loads are after the fetch_add so that we're less likely to first + pull in the cache line as shared. */ + unsigned int count = bar->count; + /* This is the number of threads that can enter before we need to reset. + Always at the end of a round. */ + unsigned int max_in_before_reset = BARRIER_IN_THRESHOLD + - BARRIER_IN_THRESHOLD % count; + + if (i > max_in_before_reset) { - /* Yes. Increment the event counter to avoid invalid wake-ups and - tell the current waiters that it is their turn. */ - ++ibarrier->curr_event; - - /* Wake up everybody. */ - futex_wake (&ibarrier->curr_event, INT_MAX, futex_private); - - /* This is the thread which finished the serialization. */ - result = PTHREAD_BARRIER_SERIAL_THREAD; + /* We're in a reset round. Just wait for a reset to finish; do not + help finishing previous rounds because this could happen + concurrently with a reset. */ + while (i > max_in_before_reset) + { + futex_wait_simple (&bar->in, i, bar->shared); + /* Relaxed MO is fine here because we just need an indication for + when we should retry to enter (which will use acquire MO, see + above). */ + i = atomic_load_relaxed (&bar->in); + } + goto reset_restart; } - else - { - /* The number of the event we are waiting for. The barrier's event - number must be bumped before we continue. */ - unsigned int event = ibarrier->curr_event; - /* Before suspending, make the barrier available to others. */ - lll_unlock (ibarrier->lock, lll_private); + /* Look at the current round. At this point, we are just interested in + whether we can complete rounds, based on the information we obtained + through our acquire-MO load of IN. Nonetheless, if we notice that + our round has been completed using this load, we use the acquire-MO + fence below to make sure that all pre-barrier-entry effects of all + threads in our round happen before us leaving the barrier. Therefore, + relaxed MO is sufficient. */ + unsigned cr = atomic_load_relaxed (&bar->current_round); + + /* Try to finish previous rounds and/or the current round. We simply + consider just our position here and do not try to do the work of threads + that entered more recently. */ + while (cr + count <= i) + { + /* Calculate the new current round based on how many threads entered. + NEWCR must be larger than CR because CR+COUNT ends a round. */ + unsigned int newcr = i - i % count; + /* Try to complete previous and/or the current round. We need release + MO to propagate the happens-before that we observed through reading + with acquire MO from IN to other threads. If the CAS fails, it + is like the relaxed-MO load of CURRENT_ROUND above. */ + if (atomic_compare_exchange_weak_release (&bar->current_round, &cr, + newcr)) + { + /* Update CR with the modification we just did. */ + cr = newcr; + /* Wake threads belonging to the rounds we just finished. We may + wake more threads than necessary if more than COUNT threads try + to block concurrently on the barrier, but this is not a typical + use of barriers. + Note that we can still access SHARED because we haven't yet + confirmed to have left the barrier. */ + futex_wake (&bar->current_round, INT_MAX, bar->shared); + /* We did as much as we could based on our position. If we advanced + the current round to a round sufficient for us, do not wait for + that to happen and skip the acquire fence (we already + synchronize-with all other threads in our round through the + initial acquire MO fetch_add of IN. */ + if (i <= cr) + goto ready_to_leave; + else + break; + } + } - /* Wait for the event counter of the barrier to change. */ - do - futex_wait_simple (&ibarrier->curr_event, event, futex_private); - while (event == ibarrier->curr_event); + /* Wait until the current round is more recent than the round we are in. */ + while (i > cr) + { + /* Wait for the current round to finish. */ + futex_wait_simple (&bar->current_round, cr, bar->shared); + /* See the fence below. */ + cr = atomic_load_relaxed (&bar->current_round); } - /* Make sure the init_count is stored locally or in a register. */ - unsigned int init_count = ibarrier->init_count; + /* Our round finished. Use the acquire MO fence to synchronize-with the + thread that finished the round, either through the initial load of + CURRENT_ROUND above or a failed CAS in the loop above. */ + atomic_thread_fence_acquire (); + + /* Now signal that we left. */ + unsigned int o; + ready_to_leave: + /* We need release MO here so that our use of the barrier happens before + reset or memory reuse after pthread_barrier_destroy. */ + o = atomic_fetch_add_release (&bar->out, 1) + 1; + if (o == max_in_before_reset) + { + /* Perform a reset if we are the last pre-reset thread leaving. All + other threads accessing the barrier are post-reset threads and are + incrementing or spinning on IN. Thus, resetting IN as the last step + of reset ensures that the reset is not concurrent with actual use of + the barrier. We need the acquire MO fence so that the reset happens + after use of the barrier by all earlier pre-reset threads. */ + atomic_thread_fence_acquire (); + atomic_store_relaxed (&bar->current_round, 0); + atomic_store_relaxed (&bar->out, 0); + /* When destroying the barrier, we wait for a reset to happen. Thus, + we must load SHARED now so that this happens before the barrier is + destroyed. */ + int shared = bar->shared; + atomic_store_release (&bar->in, 0); + futex_wake (&bar->in, INT_MAX, shared); - /* If this was the last woken thread, unlock. */ - if (atomic_increment_val (&ibarrier->left) == init_count) - /* We are done. */ - lll_unlock (ibarrier->lock, lll_private); + } - return result; + /* Return a special value for exactly one thread per round. */ + return i % count == 0 ? PTHREAD_BARRIER_SERIAL_THREAD : 0; } weak_alias (__pthread_barrier_wait, pthread_barrier_wait) |