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-rw-r--r--nptl/pthread_barrier_wait.c229
1 files changed, 186 insertions, 43 deletions
diff --git a/nptl/pthread_barrier_wait.c b/nptl/pthread_barrier_wait.c
index c9c37e187c..eabb5099d3 100644
--- a/nptl/pthread_barrier_wait.c
+++ b/nptl/pthread_barrier_wait.c
@@ -18,63 +18,206 @@
 
 #include <errno.h>
 #include <sysdep.h>
-#include <lowlevellock.h>
 #include <futex-internal.h>
 #include <pthreadP.h>
 
 
-/* Wait on barrier.  */
+/* Wait on the barrier.
+
+   In each round, we wait for a fixed number of threads to enter the barrier
+   (COUNT).  Once that has happened, exactly these threads are allowed to
+   leave the barrier.  Note that POSIX does not require that only COUNT
+   threads can attempt to block using the barrier concurrently.
+
+   We count the number of threads that have entered (IN).  Each thread
+   increments IN when entering, thus getting a position in the sequence of
+   threads that are or have been waiting (starting with 1, so the position
+   is the number of threads that have entered so far including the current
+   thread).
+   CURRENT_ROUND designates the most recent thread whose round has been
+   detected as complete.  When a thread detects that enough threads have
+   entered to make a round complete, it finishes this round by effectively
+   adding COUNT to CURRENT_ROUND atomically.  Threads that believe that their
+   round is not complete yet wait until CURRENT_ROUND is not smaller than
+   their position anymore.
+
+   A barrier can be destroyed as soon as no threads are blocked on the
+   barrier.  This is already the case if just one thread from the last round
+   has stopped waiting and returned to the caller; the assumption is that
+   all threads from the round are unblocked atomically, even though they may
+   return at different times from the respective calls to
+   pthread_barrier_wait).  Thus, a valid call to pthread_barrier_destroy can
+   be concurrent with other threads still figuring out that their round has
+   been completed.  Therefore, threads need to confirm that they have left
+   the barrier by incrementing OUT, and pthread_barrier_destroy needs to wait
+   until OUT equals IN.
+
+   To avoid an ABA issue for futex_wait on CURRENT_ROUND and for archs with
+   32b-only atomics, we additionally reset the barrier when IN reaches
+   a threshold to avoid overflow.  We assume that the total number of threads
+   is less than UINT_MAX/2, and set the threshold accordingly so that we can
+   use a simple atomic_fetch_add on IN instead of a CAS when entering.  The
+   threshold is always set to the end of a round, so all threads that have
+   entered are either pre-reset threads or post-reset threads (i.e., have a
+   position larger than the threshold).
+   Pre-reset threads just run the algorithm explained above.  Post-reset
+   threads wait until IN is reset to a pre-threshold value.
+   When the last pre-reset thread leaves the barrier (i.e., OUT equals the
+   threshold), it resets the barrier to its initial state.  Other (post-reset)
+   threads wait for the reset to have finished by waiting until IN is less
+   than the threshold and then restart by trying to enter the barrier again.
+
+   We reuse the reset mechanism in pthread_barrier_destroy to get notified
+   when all threads have left the barrier: We trigger an artificial reset and
+   wait for the last pre-reset thread to finish reset, thus notifying the
+   thread that is about to destroy the barrier.
+
+   Blocking using futexes is straightforward: pre-reset threads wait for
+   completion of their round using CURRENT_ROUND as futex word, and post-reset
+   threads and pthread_barrier_destroy use IN as futex word.
+
+   Further notes:
+   * It is not simple to let some of the post-reset threads help with the
+     reset because of the ABA issues that arise; therefore, we simply make
+     the last thread to leave responsible for the reset.
+   * POSIX leaves it unspecified whether a signal handler running in a thread
+     that has been unblocked (because its round is complete) can stall all
+     other threads and prevent them from returning from the barrier.  In this
+     implementation, other threads will return.  However,
+     pthread_barrier_destroy will of course wait for the signal handler thread
+     to confirm that it left the barrier.
+
+   TODO We should add spinning with back-off.  Once we do that, we could also
+   try to avoid the futex_wake syscall when a round is detected as finished.
+   If we do not spin, it is quite likely that at least some other threads will
+   have called futex_wait already.  */
 int
 __pthread_barrier_wait (pthread_barrier_t *barrier)
 {
-  struct pthread_barrier *ibarrier = (struct pthread_barrier *) barrier;
-  int result = 0;
-  int lll_private = ibarrier->private ^ FUTEX_PRIVATE_FLAG;
-  int futex_private = (lll_private == LLL_PRIVATE
-		       ? FUTEX_PRIVATE : FUTEX_SHARED);
-
-  /* Make sure we are alone.  */
-  lll_lock (ibarrier->lock, lll_private);
-
-  /* One more arrival.  */
-  --ibarrier->left;
-
-  /* Are these all?  */
-  if (ibarrier->left == 0)
+  struct pthread_barrier *bar = (struct pthread_barrier *) barrier;
+
+  /* How many threads entered so far, including ourself.  */
+  unsigned int i;
+
+ reset_restart:
+  /* Try to enter the barrier.  We need acquire MO to (1) ensure that if we
+     observe that our round can be completed (see below for our attempt to do
+     so), all pre-barrier-entry effects of all threads in our round happen
+     before us completing the round, and (2) to make our use of the barrier
+     happen after a potential reset.  We need release MO to make sure that our
+     pre-barrier-entry effects happen before threads in this round leaving the
+     barrier.  */
+  i = atomic_fetch_add_acq_rel (&bar->in, 1) + 1;
+  /* These loads are after the fetch_add so that we're less likely to first
+     pull in the cache line as shared.  */
+  unsigned int count = bar->count;
+  /* This is the number of threads that can enter before we need to reset.
+     Always at the end of a round.  */
+  unsigned int max_in_before_reset = BARRIER_IN_THRESHOLD
+				   - BARRIER_IN_THRESHOLD % count;
+
+  if (i > max_in_before_reset)
     {
-      /* Yes. Increment the event counter to avoid invalid wake-ups and
-	 tell the current waiters that it is their turn.  */
-      ++ibarrier->curr_event;
-
-      /* Wake up everybody.  */
-      futex_wake (&ibarrier->curr_event, INT_MAX, futex_private);
-
-      /* This is the thread which finished the serialization.  */
-      result = PTHREAD_BARRIER_SERIAL_THREAD;
+      /* We're in a reset round.  Just wait for a reset to finish; do not
+	 help finishing previous rounds because this could happen
+	 concurrently with a reset.  */
+      while (i > max_in_before_reset)
+	{
+	  futex_wait_simple (&bar->in, i, bar->shared);
+	  /* Relaxed MO is fine here because we just need an indication for
+	     when we should retry to enter (which will use acquire MO, see
+	     above).  */
+	  i = atomic_load_relaxed (&bar->in);
+	}
+      goto reset_restart;
     }
-  else
-    {
-      /* The number of the event we are waiting for.  The barrier's event
-	 number must be bumped before we continue.  */
-      unsigned int event = ibarrier->curr_event;
 
-      /* Before suspending, make the barrier available to others.  */
-      lll_unlock (ibarrier->lock, lll_private);
+  /* Look at the current round.  At this point, we are just interested in
+     whether we can complete rounds, based on the information we obtained
+     through our acquire-MO load of IN.  Nonetheless, if we notice that
+     our round has been completed using this load, we use the acquire-MO
+     fence below to make sure that all pre-barrier-entry effects of all
+     threads in our round happen before us leaving the barrier.  Therefore,
+     relaxed MO is sufficient.  */
+  unsigned cr = atomic_load_relaxed (&bar->current_round);
+
+  /* Try to finish previous rounds and/or the current round.  We simply
+     consider just our position here and do not try to do the work of threads
+     that entered more recently.  */
+  while (cr + count <= i)
+    {
+      /* Calculate the new current round based on how many threads entered.
+	 NEWCR must be larger than CR because CR+COUNT ends a round.  */
+      unsigned int newcr = i - i % count;
+      /* Try to complete previous and/or the current round.  We need release
+	 MO to propagate the happens-before that we observed through reading
+	 with acquire MO from IN to other threads.  If the CAS fails, it
+	 is like the relaxed-MO load of CURRENT_ROUND above.  */
+      if (atomic_compare_exchange_weak_release (&bar->current_round, &cr,
+						newcr))
+	{
+	  /* Update CR with the modification we just did.  */
+	  cr = newcr;
+	  /* Wake threads belonging to the rounds we just finished.  We may
+	     wake more threads than necessary if more than COUNT threads try
+	     to block concurrently on the barrier, but this is not a typical
+	     use of barriers.
+	     Note that we can still access SHARED because we haven't yet
+	     confirmed to have left the barrier.  */
+	  futex_wake (&bar->current_round, INT_MAX, bar->shared);
+	  /* We did as much as we could based on our position.  If we advanced
+	     the current round to a round sufficient for us, do not wait for
+	     that to happen and skip the acquire fence (we already
+	     synchronize-with all other threads in our round through the
+	     initial acquire MO fetch_add of IN.  */
+	  if (i <= cr)
+	    goto ready_to_leave;
+	  else
+	    break;
+	}
+    }
 
-      /* Wait for the event counter of the barrier to change.  */
-      do
-	futex_wait_simple (&ibarrier->curr_event, event, futex_private);
-      while (event == ibarrier->curr_event);
+  /* Wait until the current round is more recent than the round we are in.  */
+  while (i > cr)
+    {
+      /* Wait for the current round to finish.  */
+      futex_wait_simple (&bar->current_round, cr, bar->shared);
+      /* See the fence below.  */
+      cr = atomic_load_relaxed (&bar->current_round);
     }
 
-  /* Make sure the init_count is stored locally or in a register.  */
-  unsigned int init_count = ibarrier->init_count;
+  /* Our round finished.  Use the acquire MO fence to synchronize-with the
+     thread that finished the round, either through the initial load of
+     CURRENT_ROUND above or a failed CAS in the loop above.  */
+  atomic_thread_fence_acquire ();
+
+  /* Now signal that we left.  */
+  unsigned int o;
+ ready_to_leave:
+  /* We need release MO here so that our use of the barrier happens before
+     reset or memory reuse after pthread_barrier_destroy.  */
+  o = atomic_fetch_add_release (&bar->out, 1) + 1;
+  if (o == max_in_before_reset)
+    {
+      /* Perform a reset if we are the last pre-reset thread leaving.   All
+	 other threads accessing the barrier are post-reset threads and are
+	 incrementing or spinning on IN.  Thus, resetting IN as the last step
+	 of reset ensures that the reset is not concurrent with actual use of
+	 the barrier.  We need the acquire MO fence so that the reset happens
+	 after use of the barrier by all earlier pre-reset threads.  */
+      atomic_thread_fence_acquire ();
+      atomic_store_relaxed (&bar->current_round, 0);
+      atomic_store_relaxed (&bar->out, 0);
+      /* When destroying the barrier, we wait for a reset to happen.  Thus,
+	 we must load SHARED now so that this happens before the barrier is
+	 destroyed.  */
+      int shared = bar->shared;
+      atomic_store_release (&bar->in, 0);
+      futex_wake (&bar->in, INT_MAX, shared);
 
-  /* If this was the last woken thread, unlock.  */
-  if (atomic_increment_val (&ibarrier->left) == init_count)
-    /* We are done.  */
-    lll_unlock (ibarrier->lock, lll_private);
+    }
 
-  return result;
+  /* Return a special value for exactly one thread per round.  */
+  return i % count == 0 ?  PTHREAD_BARRIER_SERIAL_THREAD : 0;
 }
 weak_alias (__pthread_barrier_wait, pthread_barrier_wait)