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-@menu
-* Introduction::                 Purpose of the GNU C Library.
-* Error Reporting::              How library functions report errors.
-* Memory Allocation::            Allocating memory dynamically and
-                                   manipulating it via pointers.
-* Character Handling::           Character testing and conversion functions.
-* String and Array Utilities::   Utilities for copying and comparing strings
-                                   and arrays.
-* Character Set Handling::       Support for extended character sets.
-* Locales::                      The country and language can affect the
-                                   behavior of library functions.
-* Message Translation::          How to make the program speak the user's
-                                   language.
-* Searching and Sorting::        General searching and sorting functions.
-* Pattern Matching::             Matching shell ``globs'' and regular
-                                   expressions.
-* I/O Overview::                 Introduction to the I/O facilities.
-* I/O on Streams::               High-level, portable I/O facilities.
-* Low-Level I/O::                Low-level, less portable I/O.
-* File System Interface::        Functions for manipulating files.
-* Pipes and FIFOs::              A simple interprocess communication
-                                   mechanism.
-* Sockets::                      A more complicated IPC mechanism, with
-                                   networking support.
-* Low-Level Terminal Interface:: How to change the characteristics of a
-                                   terminal device.
-* Mathematics::                  Math functions, useful constants, random
-                                   numbers.
-* Arithmetic::                   Low level arithmetic functions.
-* Date and Time::                Functions for getting the date and time and
-                                   formatting them nicely.
-* Non-Local Exits::              Jumping out of nested function calls.
-* Signal Handling::              How to send, block, and handle signals.
-* Process Startup::              Writing the beginning and end of your
-                                   program.
-* Processes::                    How to create processes and run other
-                                   programs.
-* Job Control::                  All about process groups and sessions.
-* Name Service Switch::          Accessing system databases.
-* Users and Groups::             How users are identified and classified.
-* System Information::           Getting information about the hardware and
-                                   operating system.
-* System Configuration::         Parameters describing operating system
-                                   limits.
-
-Add-ons
-
-* Cryptographic Functions::      DES encryption and password handling.
-* POSIX Threads::                The standard threads library.
-
-Appendices
-
-* Language Features::            C language features provided by the library.
-* Library Summary::              A summary showing the syntax, header file,
-                                   and derivation of each library feature.
-* Installation::                 How to install the GNU C library.
-* Maintenance::                  How to enhance and port the GNU C Library.
-* Contributors::                 Who wrote what parts of the GNU C library.
-* Copying::                      The GNU Library General Public License says
-                                  how you can copy and share the GNU C Library.
-
-Indices
-
-* Concept Index::                Index of concepts and names.
-* Type Index::                   Index of types and type qualifiers.
-* Function Index::               Index of functions and function-like macros.
-* Variable Index::               Index of variables and variable-like macros.
-* File Index::                   Index of programs and files.
-
- --- The Detailed Node Listing ---
-
-Introduction
-
-* Getting Started::             What this manual is for and how to use it.
-* Standards and Portability::   Standards and sources upon which the GNU
-                                 C library is based.
-* Using the Library::           Some practical uses for the library.
-* Roadmap to the Manual::       Overview of the remaining chapters in
-                                 this manual.
-
-Standards and Portability
-
-* ISO C::                       The international standard for the C
-                                 programming language.
-* POSIX::                       The ISO/IEC 9945 (aka IEEE 1003) standards
-                                 for operating systems.
-* Berkeley Unix::               BSD and SunOS.
-* SVID::                        The System V Interface Description.
-* XPG::                         The X/Open Portability Guide.
-
-Using the Library
-
-* Header Files::                How to include the header files in your
-                                 programs.
-* Macro Definitions::           Some functions in the library may really
-                                 be implemented as macros.
-* Reserved Names::              The C standard reserves some names for
-                                 the library, and some for users.
-* Feature Test Macros::         How to control what names are defined.
-
-Error Reporting
-
-* Checking for Errors::         How errors are reported by library functions.
-* Error Codes::                 Error code macros; all of these expand
-                                 into integer constant values.
-* Error Messages::              Mapping error codes onto error messages.
-
-Memory Allocation
-
-* Memory Concepts::             An introduction to concepts and terminology.
-* Dynamic Allocation and C::    How to get different kinds of allocation in C.
-* Unconstrained Allocation::    The @code{malloc} facility allows fully general
-		 		 dynamic allocation.
-* Allocation Debugging::        Finding memory leaks and not freed memory.
-* Obstacks::                    Obstacks are less general than malloc
-				 but more efficient and convenient.
-* Variable Size Automatic::     Allocation of variable-sized blocks
-				 of automatic storage that are freed when the
-				 calling function returns.
-
-Unconstrained Allocation
-
-* Basic Allocation::            Simple use of @code{malloc}.
-* Malloc Examples::             Examples of @code{malloc}.  @code{xmalloc}.
-* Freeing after Malloc::        Use @code{free} to free a block you
-				 got with @code{malloc}.
-* Changing Block Size::         Use @code{realloc} to make a block
-				 bigger or smaller.
-* Allocating Cleared Space::    Use @code{calloc} to allocate a
-				 block and clear it.
-* Efficiency and Malloc::       Efficiency considerations in use of
-				 these functions.
-* Aligned Memory Blocks::       Allocating specially aligned memory:
-				 @code{memalign} and @code{valloc}.
-* Malloc Tunable Parameters::   Use @code{mallopt} to adjust allocation
-                                 parameters.
-* Heap Consistency Checking::   Automatic checking for errors.
-* Hooks for Malloc::            You can use these hooks for debugging
-				 programs that use @code{malloc}.
-* Statistics of Malloc::        Getting information about how much
-				 memory your program is using.
-* Summary of Malloc::           Summary of @code{malloc} and related functions.
-
-Allocation Debugging
-
-* Tracing malloc::               How to install the tracing functionality.
-* Using the Memory Debugger::    Example programs excerpts.
-* Tips for the Memory Debugger:: Some more or less clever ideas.
-* Interpreting the traces::      What do all these lines mean?
-
-Obstacks
-
-* Creating Obstacks::		How to declare an obstack in your program.
-* Preparing for Obstacks::	Preparations needed before you can
-				 use obstacks.
-* Allocation in an Obstack::    Allocating objects in an obstack.
-* Freeing Obstack Objects::     Freeing objects in an obstack.
-* Obstack Functions::		The obstack functions are both
-				 functions and macros.
-* Growing Objects::             Making an object bigger by stages.
-* Extra Fast Growing::		Extra-high-efficiency (though more
-				 complicated) growing objects.
-* Status of an Obstack::        Inquiries about the status of an obstack.
-* Obstacks Data Alignment::     Controlling alignment of objects in obstacks.
-* Obstack Chunks::              How obstacks obtain and release chunks;
-				 efficiency considerations.
-* Summary of Obstacks::
-
-Variable Size Automatic
-
-* Alloca Example::              Example of using @code{alloca}.
-* Advantages of Alloca::        Reasons to use @code{alloca}.
-* Disadvantages of Alloca::     Reasons to avoid @code{alloca}.
-* GNU C Variable-Size Arrays::  Only in GNU C, here is an alternative
-				 method of allocating dynamically and
-				 freeing automatically.
-
-Character Handling
-
-* Classification of Characters::       Testing whether characters are
-			                letters, digits, punctuation, etc.
-
-* Case Conversion::                    Case mapping, and the like.
-* Classification of Wide Characters::  Character class determination for
-                                        wide characters.
-* Using Wide Char Classes::            Notes on using the wide character
-                                        classes.
-* Wide Character Case Conversion::     Mapping of wide characters.
-
-String and Array Utilities
-
-* Representation of Strings::   Introduction to basic concepts.
-* String/Array Conventions::    Whether to use a string function or an
-				 arbitrary array function.
-* String Length::               Determining the length of a string.
-* Copying and Concatenation::   Functions to copy the contents of strings
-				 and arrays.
-* String/Array Comparison::     Functions for byte-wise and character-wise
-				 comparison.
-* Collation Functions::         Functions for collating strings.
-* Search Functions::            Searching for a specific element or substring.
-* Finding Tokens in a String::  Splitting a string into tokens by looking
-				 for delimiters.
-* Encode Binary Data::          Encoding and Decoding of Binary Data.
-* Argz and Envz Vectors::       Null-separated string vectors.
-
-Argz and Envz Vectors
-
-* Argz Functions::              Operations on argz vectors.
-* Envz Functions::              Additional operations on environment vectors.
-
-Character Set Handling
-
-* Extended Char Intro::              Introduction to Extended Characters.
-* Charset Function Overview::        Overview about Character Handling
-                                      Functions.
-* Restartable multibyte conversion:: Restartable multibyte conversion
-                                      Functions.
-* Non-reentrant Conversion::         Non-reentrant Conversion Function.
-* Generic Charset Conversion::       Generic Charset Conversion.
-
-Restartable multibyte conversion
-
-* Selecting the Conversion::     Selecting the conversion and its properties.
-* Keeping the state::            Representing the state of the conversion.
-* Converting a Character::       Converting Single Characters.
-* Converting Strings::           Converting Multibyte and Wide Character
-                                  Strings.
-* Multibyte Conversion Example:: A Complete Multibyte Conversion Example.
-
-Non-reentrant Conversion
-
-* Non-reentrant Character Conversion::  Non-reentrant Conversion of Single
-                                         Characters.
-* Non-reentrant String Conversion::     Non-reentrant Conversion of Strings.
-* Shift State::                         States in Non-reentrant Functions.
-
-Generic Charset Conversion
-
-* Generic Conversion Interface::    Generic Character Set Conversion Interface.
-* iconv Examples::                  A complete @code{iconv} example.
-* Other iconv Implementations::     Some Details about other @code{iconv}
-                                     Implementations.
-* glibc iconv Implementation::      The @code{iconv} Implementation in the GNU C
-                                     library.
-
-Locales
-
-* Effects of Locale::           Actions affected by the choice of
-                                 locale.
-* Choosing Locale::             How the user specifies a locale.
-* Locale Categories::           Different purposes for which you can
-                                 select a locale.
-* Setting the Locale::          How a program specifies the locale
-                                 with library functions.
-* Standard Locales::            Locale names available on all systems.
-* Locale Information::          How to access the information for the locale.
-* Formatting Numbers::          A dedicated function to format numbers.
-
-Locale Information
-
-* The Lame Way to Locale Data::   ISO C's @code{localeconv}.
-* The Elegant and Fast Way::      X/Open's @code{nl_langinfo}.
-
-The Lame Way to Locale Data
-
-* General Numeric::             Parameters for formatting numbers and
-                                 currency amounts.
-* Currency Symbol::             How to print the symbol that identifies an
-                                 amount of money (e.g. @samp{$}).
-* Sign of Money Amount::        How to print the (positive or negative) sign
-                                 for a monetary amount, if one exists.
-
-Message Translation
-
-* Message catalogs a la X/Open::  The @code{catgets} family of functions.
-* The Uniforum approach::         The @code{gettext} family of functions.
-
-Message catalogs a la X/Open
-
-* The catgets Functions::      The @code{catgets} function family.
-* The message catalog files::  Format of the message catalog files.
-* The gencat program::         How to generate message catalogs files which
-                                can be used by the functions.
-* Common Usage::               How to use the @code{catgets} interface.
-
-The Uniforum approach
-
-* Message catalogs with gettext::  The @code{gettext} family of functions.
-* Helper programs for gettext::    Programs to handle message catalogs
-                                    for @code{gettext}.
-
-Message catalogs with gettext
-
-* Translation with gettext::    What has to be done to translate a message.
-* Locating gettext catalog::    How to determine which catalog to be used.
-* Using gettextized software::  The possibilities of the user to influence
-                                 the way @code{gettext} works.
-
-Searching and Sorting
-
-* Comparison Functions::        Defining how to compare two objects.
-				 Since the sort and search facilities
-                                 are general, you have to specify the
-                                 ordering.
-* Array Search Function::       The @code{bsearch} function.
-* Array Sort Function::         The @code{qsort} function.
-* Search/Sort Example::         An example program.
-* Hash Search Function::        The @code{hsearch} function.
-* Tree Search Function::        The @code{tsearch} function.
-
-Pattern Matching
-
-* Wildcard Matching::    Matching a wildcard pattern against a single string.
-* Globbing::             Finding the files that match a wildcard pattern.
-* Regular Expressions::  Matching regular expressions against strings.
-* Word Expansion::       Expanding shell variables, nested commands,
-			    arithmetic, and wildcards.
-			    This is what the shell does with shell commands.
-
-Globbing
-
-* Calling Glob::             Basic use of @code{glob}.
-* Flags for Globbing::       Flags that enable various options in @code{glob}.
-* More Flags for Globbing::  GNU specific extensions to @code{glob}.
-
-Regular Expressions
-
-* POSIX Regexp Compilation::    Using @code{regcomp} to prepare to match.
-* Flags for POSIX Regexps::     Syntax variations for @code{regcomp}.
-* Matching POSIX Regexps::      Using @code{regexec} to match the compiled
-				   pattern that you get from @code{regcomp}.
-* Regexp Subexpressions::       Finding which parts of the string were matched.
-* Subexpression Complications:: Find points of which parts were matched.
-* Regexp Cleanup::		Freeing storage; reporting errors.
-
-Word Expansion
-
-* Expansion Stages::            What word expansion does to a string.
-* Calling Wordexp::             How to call @code{wordexp}.
-* Flags for Wordexp::           Options you can enable in @code{wordexp}.
-* Wordexp Example::             A sample program that does word expansion.
-* Tilde Expansion::             Details of how tilde expansion works.
-* Variable Substitution::       Different types of variable substitution.
-
-I/O Overview
-
-* I/O Concepts::       Some basic information and terminology.
-* File Names::         How to refer to a file.
-
-I/O Concepts
-
-* Streams and File Descriptors::    The GNU Library provides two ways
-			             to access the contents of files.
-* File Position::                   The number of bytes from the
-                                     beginning of the file.
-
-File Names
-
-* Directories::                 Directories contain entries for files.
-* File Name Resolution::        A file name specifies how to look up a file.
-* File Name Errors::            Error conditions relating to file names.
-* File Name Portability::       File name portability and syntax issues.
-
-I/O on Streams
-
-* Streams::                     About the data type representing a stream.
-* Standard Streams::            Streams to the standard input and output
-                                 devices are created for you.
-* Opening Streams::             How to create a stream to talk to a file.
-* Closing Streams::             Close a stream when you are finished with it.
-* Simple Output::               Unformatted output by characters and lines.
-* Character Input::             Unformatted input by characters and words.
-* Line Input::                  Reading a line or a record from a stream.
-* Unreading::                   Peeking ahead/pushing back input just read.
-* Block Input/Output::          Input and output operations on blocks of data.
-* Formatted Output::            @code{printf} and related functions.
-* Customizing Printf::          You can define new conversion specifiers for
-                                 @code{printf} and friends.
-* Formatted Input::             @code{scanf} and related functions.
-* EOF and Errors::              How you can tell if an I/O error happens.
-* Binary Streams::              Some systems distinguish between text files
-                                 and binary files.
-* File Positioning::            About random-access streams.
-* Portable Positioning::        Random access on peculiar ISO C systems.
-* Stream Buffering::            How to control buffering of streams.
-* Other Kinds of Streams::      Streams that do not necessarily correspond
-                                 to an open file.
-* Formatted Messages::          Print strictly formatted messages.
-
-Unreading
-
-* Unreading Idea::              An explanation of unreading with pictures.
-* How Unread::                  How to call @code{ungetc} to do unreading.
-
-Formatted Output
-
-* Formatted Output Basics::     Some examples to get you started.
-* Output Conversion Syntax::    General syntax of conversion
-                                 specifications.
-* Table of Output Conversions:: Summary of output conversions and
-                                 what they do.
-* Integer Conversions::         Details about formatting of integers.
-* Floating-Point Conversions::  Details about formatting of
-                                 floating-point numbers.
-* Other Output Conversions::    Details about formatting of strings,
-                                 characters, pointers, and the like.
-* Formatted Output Functions::  Descriptions of the actual functions.
-* Dynamic Output::		Functions that allocate memory for the output.
-* Variable Arguments Output::   @code{vprintf} and friends.
-* Parsing a Template String::   What kinds of args does a given template
-                                 call for?
-* Example of Parsing::          Sample program using @code{parse_printf_format}.
-
-Customizing Printf
-
-* Registering New Conversions::         Using @code{register_printf_function}
-                                         to register a new output conversion.
-* Conversion Specifier Options::        The handler must be able to get
-                                         the options specified in the
-                                         template when it is called.
-* Defining the Output Handler::         Defining the handler and arginfo
-                                         functions that are passed as arguments
-                                         to @code{register_printf_function}.
-* Printf Extension Example::            How to define a @code{printf}
-                                         handler function.
-* Predefined Printf Handlers::          Predefined @code{printf} handlers.
-
-Formatted Input
-
-* Formatted Input Basics::      Some basics to get you started.
-* Input Conversion Syntax::     Syntax of conversion specifications.
-* Table of Input Conversions::  Summary of input conversions and what they do.
-* Numeric Input Conversions::   Details of conversions for reading numbers.
-* String Input Conversions::    Details of conversions for reading strings.
-* Dynamic String Input::	String conversions that @code{malloc} the buffer.
-* Other Input Conversions::     Details of miscellaneous other conversions.
-* Formatted Input Functions::   Descriptions of the actual functions.
-* Variable Arguments Input::    @code{vscanf} and friends.
-
-Stream Buffering
-
-* Buffering Concepts::          Terminology is defined here.
-* Flushing Buffers::            How to ensure that output buffers are flushed.
-* Controlling Buffering::       How to specify what kind of buffering to use.
-
-Other Kinds of Streams
-
-* String Streams::              Streams that get data from or put data in
-                                 a string or memory buffer.
-* Obstack Streams::		Streams that store data in an obstack.
-* Custom Streams::              Defining your own streams with an arbitrary
-                                 input data source and/or output data sink.
-
-Custom Streams
-
-* Streams and Cookies::         The @dfn{cookie} records where to fetch or
-                                 store data that is read or written.
-* Hook Functions::              How you should define the four @dfn{hook
-                                 functions} that a custom stream needs.
-
-Formatted Messages
-
-* Printing Formatted Messages::   The @code{fmtmsg} function.
-* Adding Severity Classes::       Add more severity classes.
-* Example::                       How to use @code{fmtmsg} and @code{addseverity}.
-
-Low-Level I/O
-
-* Opening and Closing Files::           How to open and close file
-                                         descriptors.
-* Truncating Files::                    Change the size of a file.
-* I/O Primitives::                      Reading and writing data.
-* File Position Primitive::             Setting a descriptor's file
-                                         position.
-* Descriptors and Streams::             Converting descriptor to stream
-                                         or vice-versa.
-* Stream/Descriptor Precautions::       Precautions needed if you use both
-                                         descriptors and streams.
-* Scatter-Gather::                      Fast I/O to discontinous buffers.
-* Memory-mapped I/O::                   Using files like memory.
-* Waiting for I/O::                     How to check for input or output
-					 on multiple file descriptors.
-* Synchronizing I/O::                   Making sure all I/O actions completed.
-* Asynchronous I/O::                    Perform I/O in parallel.
-* Control Operations::                  Various other operations on file
-					 descriptors.
-* Duplicating Descriptors::             Fcntl commands for duplicating
-                                         file descriptors.
-* Descriptor Flags::                    Fcntl commands for manipulating
-                                         flags associated with file
-                                         descriptors.
-* File Status Flags::                   Fcntl commands for manipulating
-                                         flags associated with open files.
-* File Locks::                          Fcntl commands for implementing
-                                         file locking.
-* Interrupt Input::                     Getting an asynchronous signal when
-                                         input arrives.
-* IOCTLs::                              Generic I/O Control operations.
-
-Stream/Descriptor Precautions
-
-* Linked Channels::	   Dealing with channels sharing a file position.
-* Independent Channels::   Dealing with separately opened, unlinked channels.
-* Cleaning Streams::	   Cleaning a stream makes it safe to use
-                            another channel.
-
-Asynchronous I/O
-
-* Asynchronous Reads/Writes::    Asynchronous Read and Write Operations.
-* Status of AIO Operations::     Getting the Status of AIO Operations.
-* Synchronizing AIO Operations:: Getting into a consistent state.
-* Cancel AIO Operations::        Cancelation of AIO Operations.
-* Configuration of AIO::         How to optimize the AIO implementation.
-
-File Status Flags
-
-* Access Modes::                Whether the descriptor can read or write.
-* Open-time Flags::             Details of @code{open}.
-* Operating Modes::             Special modes to control I/O operations.
-* Getting File Status Flags::   Fetching and changing these flags.
-
-File System Interface
-
-* Working Directory::           This is used to resolve relative
-				 file names.
-* Accessing Directories::       Finding out what files a directory
-				 contains.
-* Working on Directory Trees::  Apply actions to all files or a selectable
-                                 subset of a directory hierarchy.
-* Hard Links::                  Adding alternate names to a file.
-* Symbolic Links::              A file that ``points to'' a file name.
-* Deleting Files::              How to delete a file, and what that means.
-* Renaming Files::              Changing a file's name.
-* Creating Directories::        A system call just for creating a directory.
-* File Attributes::             Attributes of individual files.
-* Making Special Files::        How to create special files.
-* Temporary Files::             Naming and creating temporary files.
-
-Accessing Directories
-
-* Directory Entries::           Format of one directory entry.
-* Opening a Directory::         How to open a directory stream.
-* Reading/Closing Directory::   How to read directory entries from the stream.
-* Simple Directory Lister::     A very simple directory listing program.
-* Random Access Directory::     Rereading part of the directory
-                                 already read with the same stream.
-* Scanning Directory Content::  Get entries for user selected subset of
-                                 contents in given directory.
-* Simple Directory Lister Mark II::  Revised version of the program.
-
-File Attributes
-
-* Attribute Meanings::          The names of the file attributes,
-                                 and what their values mean.
-* Reading Attributes::          How to read the attributes of a file.
-* Testing File Type::           Distinguishing ordinary files,
-                                 directories, links...
-* File Owner::                  How ownership for new files is determined,
-			         and how to change it.
-* Permission Bits::             How information about a file's access
-                                 mode is stored.
-* Access Permission::           How the system decides who can access a file.
-* Setting Permissions::         How permissions for new files are assigned,
-			         and how to change them.
-* Testing File Access::         How to find out if your process can
-                                 access a file.
-* File Times::                  About the time attributes of a file.
-* File Size::			Manually changing the size of a file.
-
-Pipes and FIFOs
-
-* Creating a Pipe::             Making a pipe with the @code{pipe} function.
-* Pipe to a Subprocess::        Using a pipe to communicate with a
-				 child process.
-* FIFO Special Files::          Making a FIFO special file.
-* Pipe Atomicity::		When pipe (or FIFO) I/O is atomic.
-
-Sockets
-
-* Socket Concepts::	Basic concepts you need to know about.
-* Communication Styles::Stream communication, datagrams, and other styles.
-* Socket Addresses::	How socket names (``addresses'') work.
-* Interface Naming::	Identifying specific network interfaces.
-* Local Namespace::	Details about the local namespace.
-* Internet Namespace::	Details about the Internet namespace.
-* Misc Namespaces::	Other namespaces not documented fully here.
-* Open/Close Sockets::  Creating sockets and destroying them.
-* Connections::		Operations on sockets with connection state.
-* Datagrams::		Operations on datagram sockets.
-* Inetd::		Inetd is a daemon that starts servers on request.
-			   The most convenient way to write a server
-			   is to make it work with Inetd.
-* Socket Options::	Miscellaneous low-level socket options.
-* Networks Database::   Accessing the database of network names.
-
-Socket Addresses
-
-* Address Formats::		About @code{struct sockaddr}.
-* Setting Address::		Binding an address to a socket.
-* Reading Address::		Reading the address of a socket.
-
-Local Namespace
-
-* Concepts: Local Namespace Concepts. What you need to understand.
-* Details: Local Namespace Details.   Address format, symbolic names, etc.
-* Example: Local Socket Example.      Example of creating a socket.
-
-Internet Namespace
-
-* Internet Address Formats::    How socket addresses are specified in the
-                                 Internet namespace.
-* Host Addresses::	        All about host addresses of internet host.
-* Protocols Database::		Referring to protocols by name.
-* Ports::			Internet port numbers.
-* Services Database::           Ports may have symbolic names.
-* Byte Order::		        Different hosts may use different byte
-                                 ordering conventions; you need to
-                                 canonicalize host address and port number.
-* Inet Example::	        Putting it all together.
-
-Host Addresses
-
-* Abstract Host Addresses::	What a host number consists of.
-* Data type: Host Address Data Type.	Data type for a host number.
-* Functions: Host Address Functions.	Functions to operate on them.
-* Names: Host Names.		Translating host names to host numbers.
-
-Open/Close Sockets
-
-* Creating a Socket::           How to open a socket.
-* Closing a Socket::            How to close a socket.
-* Socket Pairs::                These are created like pipes.
-
-Connections
-
-* Connecting::    	     What the client program must do.
-* Listening::		     How a server program waits for requests.
-* Accepting Connections::    What the server does when it gets a request.
-* Who is Connected::	     Getting the address of the
-				other side of a connection.
-* Transferring Data::        How to send and receive data.
-* Byte Stream Example::	     An example program: a client for communicating
-			      over a byte stream socket in the Internet namespace.
-* Server Example::	     A corresponding server program.
-* Out-of-Band Data::         This is an advanced feature.
-
-Transferring Data
-
-* Sending Data::		Sending data with @code{send}.
-* Receiving Data::		Reading data with @code{recv}.
-* Socket Data Options::		Using @code{send} and @code{recv}.
-
-Datagrams
-
-* Sending Datagrams::    Sending packets on a datagram socket.
-* Receiving Datagrams::  Receiving packets on a datagram socket.
-* Datagram Example::     An example program: packets sent over a
-                           datagram socket in the local namespace.
-* Example Receiver::	 Another program, that receives those packets.
-
-Inetd
-
-* Inetd Servers::
-* Configuring Inetd::
-
-Socket Options
-
-* Socket Option Functions::     The basic functions for setting and getting
-                                 socket options.
-* Socket-Level Options::        Details of the options at the socket level.
-
-Low-Level Terminal Interface
-
-* Is It a Terminal::            How to determine if a file is a terminal
-			         device, and what its name is.
-* I/O Queues::                  About flow control and typeahead.
-* Canonical or Not::            Two basic styles of input processing.
-* Terminal Modes::              How to examine and modify flags controlling
-			         details of terminal I/O: echoing,
-                                 signals, editing.
-* Line Control::                Sending break sequences, clearing
-                                 terminal buffers @dots{}
-* Noncanon Example::            How to read single characters without echo.
-* Pseudo-Terminals::            How to open a pseudo-terminal.
-
-Terminal Modes
-
-* Mode Data Types::             The data type @code{struct termios} and
-                                 related types.
-* Mode Functions::              Functions to read and set the terminal
-                                 attributes.
-* Setting Modes::               The right way to set terminal attributes
-                                 reliably.
-* Input Modes::                 Flags controlling low-level input handling.
-* Output Modes::                Flags controlling low-level output handling.
-* Control Modes::               Flags controlling serial port behavior.
-* Local Modes::                 Flags controlling high-level input handling.
-* Line Speed::                  How to read and set the terminal line speed.
-* Special Characters::          Characters that have special effects,
-			         and how to change them.
-* Noncanonical Input::          Controlling how long to wait for input.
-
-Special Characters
-
-* Editing Characters::          Special characters that terminate lines and
-                                  delete text, and other editing functions.
-* Signal Characters::           Special characters that send or raise signals
-                                  to or for certain classes of processes.
-* Start/Stop Characters::       Special characters that suspend or resume
-                                  suspended output.
-* Other Special::		Other special characters for BSD systems:
-				  they can discard output, and print status.
-
-Pseudo-Terminals
-
-* Allocation::             Allocating a pseudo terminal.
-* Pseudo-Terminal Pairs::  How to open both sides of a
-                            pseudo-terminal in a single operation.
-
-Mathematics
-
-* Mathematical Constants::      Precise numeric values for often-used
-                                 constants.
-* Trig Functions::              Sine, cosine, tangent, and friends.
-* Inverse Trig Functions::      Arcsine, arccosine, etc.
-* Exponents and Logarithms::    Also pow and sqrt.
-* Hyperbolic Functions::        sinh, cosh, tanh, etc.
-* Special Functions::           Bessel, gamma, erf.
-* Pseudo-Random Numbers::       Functions for generating pseudo-random
-				 numbers.
-* FP Function Optimizations::   Fast code or small code.
-
-Pseudo-Random Numbers
-
-* ISO Random::                  @code{rand} and friends.
-* BSD Random::                  @code{random} and friends.
-* SVID Random::                 @code{drand48} and friends.
-
-Arithmetic
-
-* Floating Point Numbers::      Basic concepts.  IEEE 754.
-* Floating Point Classes::      The five kinds of floating-point number.
-* Floating Point Errors::       When something goes wrong in a calculation.
-* Rounding::                    Controlling how results are rounded.
-* Control Functions::           Saving and restoring the FPU's state.
-* Arithmetic Functions::        Fundamental operations provided by the library.
-* Complex Numbers::             The types.  Writing complex constants.
-* Operations on Complex::       Projection, conjugation, decomposition.
-* Integer Division::            Integer division with guaranteed rounding.
-* Parsing of Numbers::          Converting strings to numbers.
-* System V Number Conversion::  An archaic way to convert numbers to strings.
-
-Floating Point Errors
-
-* FP Exceptions::               IEEE 754 math exceptions and how to detect them.
-* Infinity and NaN::            Special values returned by calculations.
-* Status bit operations::       Checking for exceptions after the fact.
-* Math Error Reporting::        How the math functions report errors.
-
-Arithmetic Functions
-
-* Absolute Value::              Absolute values of integers and floats.
-* Normalization Functions::     Extracting exponents and putting them back.
-* Rounding Functions::          Rounding floats to integers.
-* Remainder Functions::         Remainders on division, precisely defined.
-* FP Bit Twiddling::            Sign bit adjustment.  Adding epsilon.
-* FP Comparison Functions::     Comparisons without risk of exceptions.
-* Misc FP Arithmetic::          Max, min, positive difference, multiply-add.
-
-Parsing of Numbers
-
-* Parsing of Integers::         Functions for conversion of integer values.
-* Parsing of Floats::           Functions for conversion of floating-point
-				 values.
-
-Date and Time
-
-* Processor Time::              Measures processor time used by a program.
-* Calendar Time::               Manipulation of ``real'' dates and times.
-* Precision Time::              Manipulation and monitoring of high accuracy
-                                  time.
-* Setting an Alarm::            Sending a signal after a specified time.
-* Sleeping::                    Waiting for a period of time.
-* Resource Usage::		Measuring various resources used.
-* Limits on Resources::		Specifying limits on resource usage.
-* Priority::			Reading or setting process run priority.
-
-Processor Time
-
-* Basic CPU Time::              The @code{clock} function.
-* Detailed CPU Time::           The @code{times} function.
-
-Calendar Time
-
-* Simple Calendar Time::        Facilities for manipulating calendar time.
-* High-Resolution Calendar::    A time representation with greater precision.
-* Broken-down Time::            Facilities for manipulating local time.
-* Formatting Date and Time::    Converting times to strings.
-* Parsing Date and Time::       Convert textual time and date information back
-                                 into broken-down time values.
-* TZ Variable::                 How users specify the time zone.
-* Time Zone Functions::         Functions to examine or specify the time zone.
-* Time Functions Example::      An example program showing use of some of
-				 the time functions.
-
-Parsing Date and Time
-
-* Low-Level Time String Parsing::  Interpret string according to given format.
-* General Time String Parsing::    User-friendly function to parse data and
-                                    time strings.
-
-Non-Local Exits
-
-* Intro: Non-Local Intro.        When and how to use these facilities.
-* Details: Non-Local Details.   Functions for nonlocal exits.
-* Non-Local Exits and Signals::  Portability issues.
-
-Signal Handling
-
-* Concepts of Signals::         Introduction to the signal facilities.
-* Standard Signals::            Particular kinds of signals with
-                                 standard names and meanings.
-* Signal Actions::              Specifying what happens when a
-                                 particular signal is delivered.
-* Defining Handlers::           How to write a signal handler function.
-* Interrupted Primitives::	Signal handlers affect use of @code{open},
-				 @code{read}, @code{write} and other functions.
-* Generating Signals::          How to send a signal to a process.
-* Blocking Signals::            Making the system hold signals temporarily.
-* Waiting for a Signal::        Suspending your program until a signal
-                                 arrives.
-* Signal Stack::                Using a Separate Signal Stack.
-* BSD Signal Handling::         Additional functions for backward
-			         compatibility with BSD.
-
-Concepts of Signals
-
-* Kinds of Signals::            Some examples of what can cause a signal.
-* Signal Generation::           Concepts of why and how signals occur.
-* Delivery of Signal::          Concepts of what a signal does to the
-                                 process.
-
-Standard Signals
-
-* Program Error Signals::       Used to report serious program errors.
-* Termination Signals::         Used to interrupt and/or terminate the
-                                 program.
-* Alarm Signals::               Used to indicate expiration of timers.
-* Asynchronous I/O Signals::    Used to indicate input is available.
-* Job Control Signals::         Signals used to support job control.
-* Operation Error Signals::     Used to report operational system errors.
-* Miscellaneous Signals::       Miscellaneous Signals.
-* Signal Messages::             Printing a message describing a signal.
-
-Signal Actions
-
-* Basic Signal Handling::       The simple @code{signal} function.
-* Advanced Signal Handling::    The more powerful @code{sigaction} function.
-* Signal and Sigaction::        How those two functions interact.
-* Sigaction Function Example::  An example of using the sigaction function.
-* Flags for Sigaction::         Specifying options for signal handling.
-* Initial Signal Actions::      How programs inherit signal actions.
-
-Defining Handlers
-
-* Handler Returns::             Handlers that return normally, and what
-                                 this means.
-* Termination in Handler::      How handler functions terminate a program.
-* Longjmp in Handler::          Nonlocal transfer of control out of a
-                                 signal handler.
-* Signals in Handler::          What happens when signals arrive while
-                                 the handler is already occupied.
-* Merged Signals::		When a second signal arrives before the
-				 first is handled.
-* Nonreentrancy::               Do not call any functions unless you know they
-                                 are reentrant with respect to signals.
-* Atomic Data Access::          A single handler can run in the middle of
-                                 reading or writing a single object.
-
-Atomic Data Access
-
-* Non-atomic Example::		A program illustrating interrupted access.
-* Types: Atomic Types.		Data types that guarantee no interruption.
-* Usage: Atomic Usage.		Proving that interruption is harmless.
-
-Generating Signals
-
-* Signaling Yourself::          A process can send a signal to itself.
-* Signaling Another Process::   Send a signal to another process.
-* Permission for kill::         Permission for using @code{kill}.
-* Kill Example::                Using @code{kill} for Communication.
-
-Blocking Signals
-
-* Why Block::                           The purpose of blocking signals.
-* Signal Sets::                         How to specify which signals to
-                                         block.
-* Process Signal Mask::                 Blocking delivery of signals to your
-				         process during normal execution.
-* Testing for Delivery::                Blocking to Test for Delivery of
-                                         a Signal.
-* Blocking for Handler::                Blocking additional signals while a
-				         handler is being run.
-* Checking for Pending Signals::        Checking for Pending Signals
-* Remembering a Signal::                How you can get almost the same
-                                         effect as blocking a signal, by
-                                         handling it and setting a flag
-                                         to be tested later.
-
-Waiting for a Signal
-
-* Using Pause::                 The simple way, using @code{pause}.
-* Pause Problems::              Why the simple way is often not very good.
-* Sigsuspend::                  Reliably waiting for a specific signal.
-
-BSD Signal Handling
-
-* BSD Handler::                 BSD Function to Establish a Handler.
-* Blocking in BSD::             BSD Functions for Blocking Signals.
-
-Process Startup
-
-* Program Arguments::           Parsing your program's command-line arguments.
-* Environment Variables::       How to access parameters inherited from
-				 a parent process.
-* Program Termination::         How to cause a process to terminate and
-				 return status information to its parent.
-
-Program Arguments
-
-* Argument Syntax::             By convention, options start with a hyphen.
-* Parsing Program Arguments::   Ways to parse program options and arguments.
-
-Parsing Program Arguments
-
-* Getopt::                      Parsing program options using @code{getopt}.
-* Argp::                        Parsing program options using @code{argp_parse}.
-* Suboptions::                  Some programs need more detailed options.
-* Suboptions Example::          This shows how it could be done for @code{mount}.
-
-Environment Variables
-
-* Environment Access::          How to get and set the values of
-				 environment variables.
-* Standard Environment::        These environment variables have
-                		 standard interpretations.
-
-Program Termination
-
-* Normal Termination::          If a program calls @code{exit}, a
-                                 process terminates normally.
-* Exit Status::                 The @code{exit status} provides information
-                                 about why the process terminated.
-* Cleanups on Exit::            A process can run its own cleanup
-                                 functions upon normal termination.
-* Aborting a Program::          The @code{abort} function causes
-                                 abnormal program termination.
-* Termination Internals::       What happens when a process terminates.
-
-Processes
-
-* Running a Command::           The easy way to run another program.
-* Process Creation Concepts::   An overview of the hard way to do it.
-* Process Identification::      How to get the process ID of a process.
-* Creating a Process::          How to fork a child process.
-* Executing a File::            How to make a process execute another program.
-* Process Completion::          How to tell when a child process has completed.
-* Process Completion Status::   How to interpret the status value
-                                 returned from a child process.
-* BSD Wait Functions::  	More functions, for backward compatibility.
-* Process Creation Example::    A complete example program.
-
-Job Control
-
-* Concepts of Job Control::     Jobs can be controlled by a shell.
-* Job Control is Optional::     Not all POSIX systems support job control.
-* Controlling Terminal::        How a process gets its controlling terminal.
-* Access to the Terminal::      How processes share the controlling terminal.
-* Orphaned Process Groups::     Jobs left after the user logs out.
-* Implementing a Shell::        What a shell must do to implement job control.
-* Functions for Job Control::   Functions to control process groups.
-
-Implementing a Shell
-
-* Data Structures::             Introduction to the sample shell.
-* Initializing the Shell::      What the shell must do to take
-				 responsibility for job control.
-* Launching Jobs::              Creating jobs to execute commands.
-* Foreground and Background::   Putting a job in foreground of background.
-* Stopped and Terminated Jobs::  Reporting job status.
-* Continuing Stopped Jobs::     How to continue a stopped job in
-				 the foreground or background.
-* Missing Pieces::              Other parts of the shell.
-
-Functions for Job Control
-
-* Identifying the Terminal::    Determining the controlling terminal's name.
-* Process Group Functions::     Functions for manipulating process groups.
-* Terminal Access Functions::   Functions for controlling terminal access.
-
-Name Service Switch
-
-* NSS Basics::                  What is this NSS good for.
-* NSS Configuration File::      Configuring NSS.
-* NSS Module Internals::        How does it work internally.
-* Extending NSS::               What to do to add services or databases.
-
-NSS Configuration File
-
-* Services in the NSS configuration::  Service names in the NSS configuration.
-* Actions in the NSS configuration::  React appropriately to the lookup result.
-* Notes on NSS Configuration File::  Things to take care about while
-                                     configuring NSS.
-
-NSS Module Internals
-
-* NSS Module Names::            Construction of the interface function of
-                                the NSS modules.
-* NSS Modules Interface::       Programming interface in the NSS module
-                                functions.
-
-Extending NSS
-
-* Adding another Service to NSS::  What is to do to add a new service.
-* NSS Module Function Internals::  Guidelines for writing new NSS
-                                        service functions.
-
-Users and Groups
-
-* User and Group IDs::          Each user has a unique numeric ID;
-				 likewise for groups.
-* Process Persona::             The user IDs and group IDs of a process.
-* Why Change Persona::          Why a program might need to change
-				 its user and/or group IDs.
-* How Change Persona::          Changing the user and group IDs.
-* Reading Persona::             How to examine the user and group IDs.
-
-* Setting User ID::             Functions for setting the user ID.
-* Setting Groups::              Functions for setting the group IDs.
-
-* Enable/Disable Setuid::       Turning setuid access on and off.
-* Setuid Program Example::      The pertinent parts of one sample program.
-* Tips for Setuid::             How to avoid granting unlimited access.
-
-* Who Logged In::               Getting the name of the user who logged in,
-				 or of the real user ID of the current process.
-
-* User Accounting Database::    Keeping information about users and various
-                                 actions in databases.
-
-* User Database::               Functions and data structures for
-                        	 accessing the user database.
-* Group Database::              Functions and data structures for
-                        	 accessing the group database.
-* Database Example::            Example program showing the use of database
-				 inquiry functions.
-* Netgroup Database::           Functions for accessing the netgroup database.
-
-User Accounting Database
-
-* Manipulating the Database::   Scanning and modifying the user
-                                 accounting database.
-* XPG Functions::               A standardized way for doing the same thing.
-* Logging In and Out::          Functions from BSD that modify the user
-                                 accounting database.
-
-User Database
-
-* User Data Structure::         What each user record contains.
-* Lookup User::                 How to look for a particular user.
-* Scanning All Users::          Scanning the list of all users, one by one.
-* Writing a User Entry::        How a program can rewrite a user's record.
-
-Group Database
-
-* Group Data Structure::        What each group record contains.
-* Lookup Group::                How to look for a particular group.
-* Scanning All Groups::         Scanning the list of all groups.
-
-Netgroup Database
-
-* Netgroup Data::                  Data in the Netgroup database and where
-                                   it comes from.
-* Lookup Netgroup::                How to look for a particular netgroup.
-* Netgroup Membership::            How to test for netgroup membership.
-
-System Information
-
-* Host Identification::         Determining the name of the machine.
-* Hardware/Software Type ID::   Determining the hardware type of the
-                                 machine and what operating system it is
-                                 running.
-* Filesystem handling::         Which is mounted and/or available?
-
-System Configuration
-
-* General Limits::           Constants and functions that describe
-				various process-related limits that have
-				one uniform value for any given machine.
-* System Options::           Optional POSIX features.
-* Version Supported::        Version numbers of POSIX.1 and POSIX.2.
-* Sysconf::                  Getting specific configuration values
-                                of general limits and system options.
-* Minimums::                 Minimum values for general limits.
-
-* Limits for Files::         Size limitations that pertain to individual files.
-                                These can vary between file systems
-                                or even from file to file.
-* Options for Files::        Optional features that some files may support.
-* File Minimums::            Minimum values for file limits.
-* Pathconf::                 Getting the limit values for a particular file.
-
-* Utility Limits::           Capacity limits of some POSIX.2 utility programs.
-* Utility Minimums::         Minimum allowable values of those limits.
-
-* String Parameters::        Getting the default search path.
-
-Sysconf
-
-* Sysconf Definition::        Detailed specifications of @code{sysconf}.
-* Constants for Sysconf::     The list of parameters @code{sysconf} can read.
-* Examples of Sysconf::       How to use @code{sysconf} and the parameter
-				 macros properly together.
-
-Cryptographic Functions
-
-* Legal Problems::              This software can get you locked up, or worse.
-* getpass::                     Prompting the user for a password.
-* crypt::                       A one-way function for UNIX passwords.
-* DES Encryption::              Routines for DES encryption.
-
-POSIX Threads
-
-* Basic Thread Operations::     Creating, terminating, and waiting for threads.
-* Thread Attributes::           Tuning thread scheduling.
-* Cancellation::                Stopping a thread before it's done.
-* Cleanup Handlers::            Deallocating resources when a thread is
-                                  cancelled.
-* Mutexes::                     One way to synchronize threads.
-* Condition Variables::         Another way.
-* POSIX Semaphores::            And a third way.
-* Thread-Specific Data::        Variables with different values in
-                                  different threads.
-* Threads and Signal Handling:: Why you should avoid mixing the two, and
-                                  how to do it if you must.
-* Miscellaneous Thread Functions:: A grab bag of utility routines.
-
-Language Features
-
-* Consistency Checking::        Using @code{assert} to abort if
-				 something ``impossible'' happens.
-* Variadic Functions::          Defining functions with varying numbers
-                                 of args.
-* Null Pointer Constant::       The macro @code{NULL}.
-* Important Data Types::        Data types for object sizes.
-* Data Type Measurements::      Parameters of data type representations.
-
-Variadic Functions
-
-* Why Variadic::                Reasons for making functions take
-                                 variable arguments.
-* How Variadic::                How to define and call variadic functions.
-* Variadic Example::            A complete example.
-
-How Variadic
-
-* Variadic Prototypes::  How to make a prototype for a function
-			  with variable arguments.
-* Receiving Arguments::  Steps you must follow to access the
-			  optional argument values.
-* How Many Arguments::   How to decide whether there are more arguments.
-* Calling Variadics::    Things you need to know about calling
-			  variable arguments functions.
-* Argument Macros::      Detailed specification of the macros
-        		  for accessing variable arguments.
-* Old Varargs::		 The pre-ISO way of defining variadic functions.
-
-Data Type Measurements
-
-* Width of Type::           How many bits does an integer type hold?
-* Range of Type::           What are the largest and smallest values
-			     that an integer type can hold?
-* Floating Type Macros::    Parameters that measure the floating point types.
-* Structure Measurement::   Getting measurements on structure types.
-
-Floating Type Macros
-
-* Floating Point Concepts::     Definitions of terminology.
-* Floating Point Parameters::   Details of specific macros.
-* IEEE Floating Point::         The measurements for one common
-                                 representation.
-
-Installation
-
-* Configuring and compiling::   How to compile and test GNU libc.
-* Running make install::        How to install it once you've got it compiled.
-* Tools for Compilation::       You'll need these first.
-* Supported Configurations::    What it runs on, what it doesn't.
-* Linux::                       Specific advice for Linux systems.
-* Reporting Bugs::              So they'll get fixed.
-
-Maintenance
-
-* Source Layout::         How to add new functions or header files
-                             to the GNU C library.
-* Porting::               How to port the GNU C library to
-                             a new machine or operating system.
-
-Porting
-
-* Hierarchy Conventions::       The layout of the @file{sysdeps} hierarchy.
-* Porting to Unix::             Porting the library to an average
-                                   Unix-like system.
-@end menu