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diff --git a/manual/resource.texi b/manual/resource.texi index a197e28a60..e4f36762fa 100644 --- a/manual/resource.texi +++ b/manual/resource.texi @@ -511,19 +511,615 @@ The process tried to set its current limit beyond its maximum limit. @end deftypefun @node Priority -@section Process Priority +@section Process CPU Priority And Scheduling @cindex process priority +@cindex cpu priority @cindex priority of a process +When multiple processes simultaneously require CPU time, the system's +scheduling policy and process CPU priorities determine which processes +get it. This section describes how that determination is made and +GNU C library functions to control it. + +It is common to refer to CPU scheduling simply as scheduling and a +process' CPU priority simply as the process' priority, with the CPU +resource being implied. Bear in mind, though, that CPU time is not the +only resource a process uses or that processes contend for. In some +cases, it is not even particularly important. Giving a process a high +``priority'' may have very little effect on how fast a process runs with +respect to other processes. The priorities discussed in this section +apply only to CPU time. + +CPU scheduling is a complex issue and different systems do it in wildly +different ways. New ideas continually develop and find their way into +the intricacies of the various systems' scheduling algorithms. This +section discusses the general concepts, some specifics of systems +that commonly use the GNU C library, and some standards. + +For simplicity, we talk about CPU contention as if there is only one CPU +in the system. But all the same principles apply when a processor has +multiple CPUs, and knowing that the number of processes that can run at +any one time is equal to the number of CPUs, you can easily extrapolate +the information. + +The functions described in this section are all defined by the POSIX.1 +and POSIX.1b standards (the @code{sched...} functions are POSIX.1b). +However, POSIX does not define any semantics for the values that these +functions get and set. In this chapter, the semantics are based on the +Linux kernel's implementation of the POSIX standard. As you will see, +the Linux implementation is quite the inverse of what the authors of the +POSIX syntax had in mind. + +@menu +* Absolute Priority:: The first tier of priority. Posix +* Realtime Scheduling:: Scheduling among the process nobility +* Basic Scheduling Functions:: Get/set scheduling policy, priority +* Traditional Scheduling:: Scheduling among the vulgar masses +@end menu + + + +@node Absolute Priority +@subsection Absolute Priority +@cindex absolute priority +@cindex priority, absolute + +Every process has an absolute priority, and it is represented by a number. +The higher the number, the higher the absolute priority. + +@cindex realtime CPU scheduling +On systems of the past, and most systems today, all processes have +absolute priority 0 and this section is irrelevant. In that case, +@xref{Traditional Scheduling}. Absolute priorities were invented to +accomodate realtime systems, in which it is vital that certain processes +be able to respond to external events happening in real time, which +means they cannot wait around while some other process that @emph{wants +to}, but doesn't @emph{need to} run occupies the CPU. + +@cindex ready to run +@cindex preemptive scheduling +When two processes are in contention to use the CPU at any instant, the +one with the higher absolute priority always gets it. This is true even if the +process with the lower priority is already using the CPU (i.e. the +scheduling is preemptive). Of course, we're only talking about +processes that are running or ``ready to run,'' which means they are +ready to execute instructions right now. When a process blocks to wait +for something like I/O, its absolute priority is irrelevant. + +@cindex runnable process +@strong{Note:} The term ``runnable'' is a synonym for ``ready to run.'' + +When two processes are running or ready to run and both have the same +absolute priority, it's more interesting. In that case, who gets the +CPU is determined by the scheduling policy. If the processeses have +absolute priority 0, the traditional scheduling policy described in +@ref{Traditional Scheduling} applies. Otherwise, the policies described +in @ref{Realtime Scheduling} apply. + +You normally give an absolute priority above 0 only to a process that +can be trusted not to hog the CPU. Such processes are designed to block +(or terminate) after relatively short CPU runs. + +A process begins life with the same absolute priority as its parent +process. Functions described in @ref{Basic Scheduling Functions} can +change it. + +Only a privileged process can change a process' absolute priority to +something other than @code{0}. Only a privileged process or the +target process' owner can change its absolute priority at all. + +POSIX requires absolute priority values used with the realtime +scheduling policies to be consecutive with a range of at least 32. On +Linux, they are 1 through 99. The functions +@code{sched_get_priority_max} and @code{sched_set_priority_min} portably +tell you what the range is on a particular system. + + +@subsubsection Using Absolute Priority + +One thing you must keep in mind when designing real time applications is +that having higher absolute priority than any other process doesn't +guarantee the process can run continuously. Two things that can wreck a +good CPU run are interrupts and page faults. + +Interrupt handlers live in that limbo between processes. The CPU is +executing instructions, but they aren't part of any process. An +interrupt will stop even the highest priority process. So you must +allow for slight delays and make sure that no device in the system has +an interrupt handler that could cause too long a delay between +instructions for your process. + +Similarly, a page fault causes what looks like a straightforward +sequence of instructions to take a long time. The fact that other +processes get to run while the page faults in is of no consequence, +because as soon as the I/O is complete, the high priority process will +kick them out and run again, but the wait for the I/O itself could be a +problem. To neutralize this threat, use @code{mlock} or +@code{mlockall}. + +There are a few ramifications of the absoluteness of this priority on a +single-CPU system that you need to keep in mind when you choose to set a +priority and also when you're working on a program that runs with high +absolute priority. Consider a process that has higher absolute priority +than any other process in the system and due to a bug in its program, it +gets into an infinite loop. It will never cede the CPU. You can't run +a command to kill it because your command would need to get the CPU in +order to run. The errant program is in complete control. It controls +the vertical, it controls the horizontal. + +There are two ways to avoid this: 1) keep a shell running somewhere with +a higher absolute priority. 2) keep a controlling terminal attached to +the high priority process group. All the priority in the world won't +stop an interrupt handler from running and delivering a signal to the +process if you hit Control-C. + +Some systems use absolute priority as a means of allocating a fixed per +centage of CPU time to a process. To do this, a super high priority +privileged process constantly monitors the process' CPU usage and raises +its absolute priority when the process isn't getting its entitled share +and lowers it when the process is exceeding it. + +@strong{Note:} The absolute priority is sometimes called the ``static +priority.'' We don't use that term in this manual because it misses the +most important feature of the absolute priority: its absoluteness. + + +@node Realtime Scheduling +@subsection Realtime Scheduling +@comment realtime scheduling + +Whenever two processes with the same absolute priority are ready to run, +the kernel has a decision to make, because only one can run at a time. +If the processes have absolute priority 0, the kernel makes this decision +as described in @ref{Traditional Scheduling}. Otherwise, the decision +is as described in this section. + +If two processes are ready to run but have different absolute priorities, +the decision is much simpler, and is described in @ref{Absolute +Priority}. + +Each process has a scheduling policy. For processes with absolute +priority other than zero, there are two available: + +@enumerate +@item +First Come First Served +@item +Round Robin +@end enumerate + +The most sensible case is where all the processes with a certain +absolute priority have the same scheduling policy. We'll discuss that +first. + +In Round Robin, processes share the CPU, each one running for a small +quantum of time (``time slice'') and then yielding to another in a +circular fashion. Of course, only processes that are ready to run and +have the same absolute priority are in this circle. + +In First Come First Served, the process that has been waiting the +longest to run gets the CPU, and it keeps it until it voluntarily +relinquishes the CPU, runs out of things to do (blocks), or gets +preempted by a higher priority process. + +First Come First Served, along with maximal absolute priority and +careful control of interrupts and page faults, is the one to use when a +process absolutely, positively has to run at full CPU speed or not at +all. + +Judicious use of @code{sched_yield} function invocations by processes +with First Come First Served scheduling policy forms a good compromise +between Round Robin and First Come First Served. + +To understand how scheduling works when processes of different scheduling +policies occupy the same absolute priority, you have to know the nitty +gritty details of how processes enter and exit the ready to run list: + +In both cases, the ready to run list is organized as a true queue, where +a process gets pushed onto the tail when it becomes ready to run and is +popped off the head when the scheduler decides to run it. Note that +ready to run and running are two mutually exclusive states. When the +scheduler runs a process, that process is no longer ready to run and no +longer in the ready to run list. When the process stops running, it +may go back to being ready to run again. + +The only difference between a process that is assigned the Round Robin +scheduling policy and a process that is assigned First Come First Serve +is that in the former case, the process is automatically booted off the +CPU after a certain amount of time. When that happens, the process goes +back to being ready to run, which means it enters the queue at the tail. +The time quantum we're talking about is small. Really small. This is +not your father's timesharing. For example, with the Linux kernel, the +round robin time slice is a thousand times shorter than its typical +time slice for traditional scheduling. + +A process begins life with the same scheduling policy as its parent process. +Functions described in @ref{Basic Scheduling Functions} can change it. + +Only a privileged process can set the scheduling policy of a process +that has absolute priority higher than 0. + +@node Basic Scheduling Functions +@subsection Basic Scheduling Functions + +This section describes functions in the GNU C library for setting the +absolute priority and scheduling policy of a process. + +@strong{Portability Note:} On systems that have the functions in this +section, the macro _POSIX_PRIORITY_SCHEDULING is defined in +@file{<unistd.h>}. + +For the case that the scheduling policy is traditional scheduling, more +functions to fine tune the scheduling are in @ref{Traditional Scheduling}. + +Don't try to make too much out of the naming and structure of these +functions. They don't match the concepts described in this manual +because the functions are as defined by POSIX.1b, but the implementation +on systems that use the GNU C library is the inverse of what the POSIX +structure contemplates. The POSIX scheme assumes that the primary +scheduling parameter is the scheduling policy and that the priority +value, if any, is a parameter of the scheduling policy. In the +implementation, though, the priority value is king and the scheduling +policy, if anything, only fine tunes the effect of that priority. + +The symbols in this section are declared by including file @file{sched.h}. + +@comment sched.h +@comment POSIX +@deftp {Data Type} {struct sched_param} +This structure describes an absolute priority. +@table @code +@item int sched_priority +absolute priority value +@end table +@end deftp + +@comment sched.h +@comment POSIX +@deftypefun int sched_setscheduler (pid_t @var{pid}, int @var{policy}, const struct sched_param *@var{param}) + +This function sets both the absolute priority and the scheduling policy +for a process. + +It assigns the absolute priority value given by @var{param} and the +scheduling policy @var{policy} to the process with Process ID @var{pid}, +or the calling process if @var{pid} is zero. If @var{policy} is +negative, @code{sched_setschedule} keeps the existing scheduling policy. + +The following macros represent the valid values for @var{policy}: + +@table @code +@item SCHED_OTHER +Traditional Scheduling +@item SCHED_FIFO +First In First Out +@item SCHED_RR +Round Robin +@end table + +@c The Linux kernel code (in sched.c) actually reschedules the process, +@c but it puts it at the head of the run queue, so I'm not sure just what +@c the effect is, but it must be subtle. + +On success, the return value is @code{0}. Otherwise, it is @code{-1} +and @code{ERRNO} is set accordingly. The @code{errno} values specific +to this function are: + +@table @code +@item EPERM +@itemize @bullet +@item +The calling process does not have @code{CAP_SYS_NICE} permission and +@var{policy} is not @code{SCHED_OTHER} (or it's negative and the +existing policy is not @code{SCHED_OTHER}. + +@item +The calling process does not have @code{CAP_SYS_NICE} permission and its +owner is not the target process' owner. I.e. the effective uid of the +calling process is neither the effective nor the real uid of process +@var{pid}. +@c We need a cross reference to the capabilities section, when written. +@end itemize + +@item ESRCH +There is no process with pid @var{pid} and @var{pid} is not zero. + +@item EINVAL +@itemize @bullet +@item +@var{policy} does not identify an existing scheduling policy. + +@item +The absolute priority value identified by *@var{param} is outside the +valid range for the scheduling policy @var{policy} (or the existing +scheduling policy if @var{policy} is negative) or @var{param} is +null. @code{sched_get_priority_max} and @code{sched_get_priority_min} +tell you what the valid range is. + +@item +@var{pid} is negative. +@end itemize +@end table + +@end deftypefun + + +@comment sched.h +@comment POSIX +@deftypefun int sched_getscheduler (pid_t @var{pid}) + +This function returns the scheduling policy assigned to the process with +Process ID (pid) @var{pid}, or the calling process if @var{pid} is zero. + +The return value is the scheduling policy. See +@code{sched_setscheduler} for the possible values. + +If the function fails, the return value is instead @code{-1} and +@code{errno} is set accordingly. + +The @code{errno} values specific to this function are: + +@table @code + +@item ESRCH +There is no process with pid @var{pid} and it is not zero. + +@item EINVAL +@var{pid} is negative. + +@end table + +Note that this function is not an exact mate to @code{sched_setscheduler} +because while that function sets the scheduling policy and the absolute +priority, this function gets only the scheduling policy. To get the +absolute priority, use @code{sched_getparam}. + +@end deftypefun + + +@comment sched.h +@comment POSIX +@deftypefun int sched_setparam (pid_t @var{pid}, const struct sched_param *@var{param}) + +This function sets a process' absolute priority. + +It is functionally identical to @code{sched_setscheduler} with +@var{policy} = @code{-1}. + +@c in fact, that's how it's implemented in Linux. + +@end deftypefun + +@comment sched.h +@comment POSIX +@deftypefun int sched_getparam (pid_t @var{pid}, const struct sched_param *@var{param}) + +This function returns a process' absolute priority. + +@var{pid} is the Process ID (pid) of the process whose absolute priority +you want to know. + +@var{param} is a pointer to a structure in which the function stores the +absolute priority of the process. + +On success, the return value is @code{0}. Otherwise, it is @code{-1} +and @code{ERRNO} is set accordingly. The @code{errno} values specific +to this function are: + +@table @code + +@item ESRCH +There is no process with pid @var{pid} and it is not zero. + +@item EINVAL +@var{pid} is negative. + +@end table + +@end deftypefun + + +@comment sched.h +@comment POSIX +@deftypefun int sched_get_priority_min (int *@var{policy}); + +This function returns the lowest absolute priority value that is +allowable for a process with scheduling policy @var{policy}. + +On Linux, it is 0 for SCHED_OTHER and 1 for everything else. + +On success, the return value is @code{0}. Otherwise, it is @code{-1} +and @code{ERRNO} is set accordingly. The @code{errno} values specific +to this function are: + +@table @code +@item EINVAL +@var{policy} does not identify an existing scheduling policy. +@end table + +@end deftypefun + +@comment sched.h +@comment POSIX +@deftypefun int sched_set_priority_max (int *@var{policy}); + +This function returns the highest absolute priority value that is +allowable for a process that with scheduling policy @var{policy}. + +On Linux, it is 0 for SCHED_OTHER and 99 for everything else. + +On success, the return value is @code{0}. Otherwise, it is @code{-1} +and @code{ERRNO} is set accordingly. The @code{errno} values specific +to this function are: + +@table @code +@item EINVAL +@var{policy} does not identify an existing scheduling policy. +@end table + +@end deftypefun + +@comment sched.h +@comment POSIX +@deftypefun int sched_rr_get_interval (pid_t @var{pid}, struct timespec *@var{interval}) + +This function returns the length of the quantum (time slice) used with +the Round Robin scheduling policy, if it is used, for the process with +Process ID @var{pid}. + +It returns the length of time as @var{interval}. +@c We need a cross-reference to where timespec is explained. But that +@c section doesn't exist yet, and the time chapter needs to be slightly +@c reorganized so there is a place to put it (which will be right next +@c to timeval, which is presently misplaced). 2000.05.07. + +With a Linux kernel, the round robin time slice is always 150 +microseconds, and @var{pid} need not even be a real pid. + +The return value is @code{0} on success and in the pathological case +that it fails, the return value is @code{-1} and @code{errno} is set +accordingly. There is nothing specific that can go wrong with this +function, so there are no specific @code{errno} values. + +@end deftypefun + +@comment sched.h +@comment POSIX +@deftypefun sched_yield (void) + +This function voluntarily gives up the process' claim on the CPU. + +Technically, @code{sched_yield} causes the calling process to be made +immediately ready to run (as opposed to running, which is what it was +before). This means that if it has absolute priority higher than 0, it +gets pushed onto the tail of the queue of processes that share its +absolute priority and are ready to run, and it will run again when its +turn next arrives. If its absolute priority is 0, it is more +complicated, but still has the effect of yielding the CPU to other +processes. + +If there are no other processes that share the calling process' absolute +priority, this function doesn't have any effect. + +To the extent that the containing program is oblivious to what other +processes in the system are doing and how fast it executes, this +function appears as a no-op. + +The return value is @code{0} on success and in the pathological case +that it fails, the return value is @code{-1} and @code{errno} is set +accordingly. There is nothing specific that can go wrong with this +function, so there are no specific @code{errno} values. + +@end deftypefun + +@node Traditional Scheduling +@subsection Traditional Scheduling +@cindex scheduling, traditional + +This section is about the scheduling among processes whose absolute +priority is 0. When the system hands out the scraps of CPU time that +are left over after the processes with higher absolulte priority have +taken all they want, the scheduling described herein determines who +among the great unwashed processes gets them. + +@menu +* Traditional Scheduling Intro:: +* Traditional Scheduling Functions:: +@end menu + +@node Traditional Scheduling Intro +@subsubsection Introduction To Traditional Scheduling + +Long before there was absolute priority (See @ref{Absolute Priority}), +Unix systems were scheduling the CPU using this system. When Posix came +in like the Romans and imposed absolute priorities to accomodate the +needs of realtime processing, it left the indigenous Absolute Priority +Zero processes to govern themselves by their own familiar scheduling +policy. + +Indeed, absolute priorities higher than zero are not available on many +systems today and are not typically used when they are, being intended +mainly for computers that do realtime processing. So this section +describes the only scheduling many programmers need to be concerned +about. + +But just to be clear about the scope of this scheduling: Any time a +process with a absolute priority of 0 and a process with an absolute +priority higher than 0 are ready to run at the same time, the one with +absolute priority 0 does not run. If it's already running when the +higher priority ready-to-run process comes into existence, it stops +immediately. + +In addition to its absolute priority of zero, every process has another +priority, which we will refer to as "dynamic priority" because it changes +over time. The dynamic priority is meaningless for processes with +an absolute priority higher than zero. + +The dynamic priority sometimes determines who gets the next turn on the +CPU. Sometimes it determines how long turns last. Sometimes it +determines whether a process can kick another off the CPU. + +In Linux, the value is a combination of these things, but mostly it is +just determines the length of the time slice. The higher a process' +dynamic priority, the longer a shot it gets on the CPU when it gets one. +If it doesn't use up its time slice before giving up the CPU to do +something like wait for I/O, it is favored for getting the CPU back when +it's ready for it, to finish out its time slice. Other than that, +selection of processes for new time slices is basically round robin. +But the scheduler does throw a bone to the low priority processes: A +process' dynamic priority rises every time it is snubbed in the +scheduling process. In Linux, even the fat kid gets to play. + +The fluctuation of a process' dynamic priority is regulated by another +value: The ``nice'' value. The nice value is an integer, usually in the +range -20 to 20, and represents an upper limit on a process' dynamic +priority. The higher the nice number, the lower that limit. + +On a typical Linux system, for example, a process with a nice value of +20 can get only 10 milliseconds on the CPU at a time, whereas a process +with a nice value of -20 can achieve a high enough priority to get 400 +milliseconds. + +The idea of the nice value is deferential courtesy. In the beginning, +in the Unix garden of Eden, all processes shared equally in the bounty +of the computer system. But not all processes really need the same +share of CPU time, so the nice value gave a courteous process the +ability to refuse its equal share of CPU time that others might prosper. +Hence, the higher a process' nice value, the nicer the process is. +(Then a snake came along and offered some process a negative nice value +and the system became the crass resource allocation system we know +today). + +Dynamic priorities tend upward and downward with an objective of +smoothing out allocation of CPU time and giving quick response time to +infrequent requests. But they never exceed their nice limits, so on a +heavily loaded CPU, the nice value effectively determines how fast a +process runs. + +In keeping with the socialistic heritage of Unix process priority, a +process begins life with the same nice value as its parent process and +can raise it at will. A process can also raise the nice value of any +other process owned by the same user (or effective user). But only a +privileged process can lower its nice value. A privileged process can +also raise or lower another process' nice value. + +GNU C Library functions for getting and setting nice values are described in +@xref{Traditional Scheduling Functions}. + +@node Traditional Scheduling Functions +@subsubsection Functions For Traditional Scheduling + @pindex sys/resource.h -When several processes try to run, their respective priorities determine -what share of the CPU each process gets. This section describes how you -can read and set the priority of a process. All these functions and -macros are declared in @file{sys/resource.h}. - -The range of valid priority values depends on the operating system, but -typically it runs from @code{-20} to @code{20}. A lower priority value -means the process runs more often. These constants describe the range of +This section describes how you can read and set the nice value of a +process. All these symbols are declared in @file{sys/resource.h}. + +The function and macro names are defined by POSIX, and refer to +"priority," but the functions actually have to do with nice values, as +the terms are used both in the manual and POSIX. + +The range of valid nice values depends on the kernel, but typically it +runs from @code{-20} to @code{20}. A lower nice value corresponds to +higher priority for the process. These constants describe the range of priority values: @table @code @@ -531,26 +1127,26 @@ priority values: @comment BSD @item PRIO_MIN @vindex PRIO_MIN -The smallest valid priority value. +The lowest valid nice value. @comment sys/resource.h @comment BSD @item PRIO_MAX @vindex PRIO_MAX -The largest valid priority value. +The highest valid nice value. @end table @comment sys/resource.h -@comment BSD +@comment BSD,POSIX @deftypefun int getpriority (int @var{class}, int @var{id}) -Read the priority of a class of processes; @var{class} and @var{id} +Return the nice value of a set of processes; @var{class} and @var{id} specify which ones (see below). If the processes specified do not all -have the same priority, this returns the smallest value that any of them +have the same nice value, this returns the lowest value that any of them has. -The return value is the priority value on success, and @code{-1} on -failure. The following @code{errno} error condition are possible for -this function: +On success, the return value is @code{0}. Otherwise, it is @code{-1} +and @code{ERRNO} is set accordingly. The @code{errno} values specific +to this function are: @table @code @item ESRCH @@ -561,20 +1157,21 @@ process. The value of @var{class} is not valid. @end table -If the return value is @code{-1}, it could indicate failure, or it -could be the priority value. The only way to make certain is to set -@code{errno = 0} before calling @code{getpriority}, then use @code{errno -!= 0} afterward as the criterion for failure. +If the return value is @code{-1}, it could indicate failure, or it could +be the nice value. The only way to make certain is to set @code{errno = +0} before calling @code{getpriority}, then use @code{errno != 0} +afterward as the criterion for failure. @end deftypefun @comment sys/resource.h -@comment BSD -@deftypefun int setpriority (int @var{class}, int @var{id}, int @var{priority}) -Set the priority of a class of processes to @var{priority}; @var{class} +@comment BSD,POSIX +@deftypefun int setpriority (int @var{class}, int @var{id}, int @var{niceval}) +Set the nice value of a set of processes to @var{niceval}; @var{class} and @var{id} specify which ones (see below). -The return value is @code{0} on success and @code{-1} on failure. The -following @code{errno} error condition are defined for this function: +The return value is the nice value on success, and @code{-1} on +failure. The following @code{errno} error condition are possible for +this function: @table @code @item ESRCH @@ -585,13 +1182,16 @@ process. The value of @var{class} is not valid. @item EPERM -You tried to set the priority of some other user's process, and you -don't have privileges for that. +The call would set the nice value of a process which is owned by a different +user than the calling process (i.e. the target process' real or effective +uid does not match the calling process' effective uid) and the calling +process does not have @code{CAP_SYS_NICE} permission. @item EACCES -You tried to lower the priority of a process, and you don't have -privileges for that. +The call would lower the process' nice value and the process does not have +@code{CAP_SYS_NICE} permission. @end table + @end deftypefun The arguments @var{class} and @var{id} together specify a set of @@ -603,32 +1203,31 @@ processes in which you are interested. These are the possible values of @comment BSD @item PRIO_PROCESS @vindex PRIO_PROCESS -Read or set the priority of one process. The argument @var{id} is a -process ID. +One particular process. The argument @var{id} is a process ID (pid). @comment sys/resource.h @comment BSD @item PRIO_PGRP @vindex PRIO_PGRP -Read or set the priority of one process group. The argument @var{id} is -a process group ID. +All the processes in a particular process group. The argument @var{id} is +a process group ID (pgid). @comment sys/resource.h @comment BSD @item PRIO_USER @vindex PRIO_USER -Read or set the priority of one user's processes. The argument @var{id} -is a user ID. +All the processes owned by a particular user (i.e. whose real uid +indicates the user). The argument @var{id} is a user ID (uid). @end table -If the argument @var{id} is 0, it stands for the current process, -current process group, or the current user, according to @var{class}. +If the argument @var{id} is 0, it stands for the calling process, its +process group, or its owner (real uid), according to @var{class}. @c ??? I don't know where we should say this comes from. @comment Unix @comment dunno.h @deftypefun int nice (int @var{increment}) -Increment the priority of the current process by @var{increment}. +Increment the nice value of the calling process by @var{increment}. The return value is the same as for @code{setpriority}. Here is an equivalent definition of @code{nice}: @@ -642,3 +1241,4 @@ nice (int increment) @} @end smallexample @end deftypefun + |