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diff --git a/REORG.TODO/sysdeps/ieee754/ldbl-128ibm/e_sqrtl.c b/REORG.TODO/sysdeps/ieee754/ldbl-128ibm/e_sqrtl.c
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+/*
+ * IBM Accurate Mathematical Library
+ * written by International Business Machines Corp.
+ * Copyright (C) 2001-2017 Free Software Foundation, Inc.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation; either version 2.1 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with this program; if not, see <http://www.gnu.org/licenses/>.
+ */
+/*********************************************************************/
+/* MODULE_NAME: uroot.c                                              */
+/*                                                                   */
+/* FUNCTION:    usqrt                                                */
+/*                                                                   */
+/* FILES NEEDED: dla.h endian.h mydefs.h uroot.h                     */
+/*               uroot.tbl                                           */
+/*                                                                   */
+/* An ultimate sqrt routine. Given an IEEE double machine number x   */
+/* it computes the correctly rounded (to nearest) value of square    */
+/* root of x.                                                        */
+/* Assumption: Machine arithmetic operations are performed in        */
+/* round to nearest mode of IEEE 754 standard.                       */
+/*                                                                   */
+/*********************************************************************/
+
+#include <math_private.h>
+
+typedef union {int64_t i[2]; long double x; double d[2]; } mynumber;
+
+static const double
+  t512 = 0x1p512,
+  tm256 = 0x1p-256,
+  two54 = 0x1p54,	/* 0x4350000000000000 */
+  twom54 = 0x1p-54;	/* 0x3C90000000000000 */
+
+/*********************************************************************/
+/* An ultimate sqrt routine. Given an IEEE double machine number x   */
+/* it computes the correctly rounded (to nearest) value of square    */
+/* root of x.                                                        */
+/*********************************************************************/
+long double __ieee754_sqrtl(long double x)
+{
+  static const long double big = 134217728.0, big1 = 134217729.0;
+  long double t,s,i;
+  mynumber a,c;
+  uint64_t k, l;
+  int64_t m, n;
+  double d;
+
+  a.x=x;
+  k=a.i[0] & INT64_C(0x7fffffffffffffff);
+  /*----------------- 2^-1022  <= | x |< 2^1024  -----------------*/
+  if (k>INT64_C(0x000fffff00000000) && k<INT64_C(0x7ff0000000000000)) {
+    if (x < 0) return (big1-big1)/(big-big);
+    l = (k&INT64_C(0x001fffffffffffff))|INT64_C(0x3fe0000000000000);
+    if ((a.i[1] & INT64_C(0x7fffffffffffffff)) != 0) {
+      n = (int64_t) ((l - k) * 2) >> 53;
+      m = (a.i[1] >> 52) & 0x7ff;
+      if (m == 0) {
+	a.d[1] *= two54;
+	m = ((a.i[1] >> 52) & 0x7ff) - 54;
+      }
+      m += n;
+      if (m > 0)
+	a.i[1] = (a.i[1] & INT64_C(0x800fffffffffffff)) | (m << 52);
+      else if (m <= -54) {
+	a.i[1] &= INT64_C(0x8000000000000000);
+      } else {
+	m += 54;
+	a.i[1] = (a.i[1] & INT64_C(0x800fffffffffffff)) | (m << 52);
+	a.d[1] *= twom54;
+      }
+    }
+    a.i[0] = l;
+    s = a.x;
+    d = __ieee754_sqrt (a.d[0]);
+    c.i[0] = INT64_C(0x2000000000000000)+((k&INT64_C(0x7fe0000000000000))>>1);
+    c.i[1] = 0;
+    i = d;
+    t = 0.5L * (i + s / i);
+    i = 0.5L * (t + s / t);
+    return c.x * i;
+  }
+  else {
+    if (k>=INT64_C(0x7ff0000000000000))
+      /* sqrt (-Inf) = NaN, sqrt (NaN) = NaN, sqrt (+Inf) = +Inf.  */
+      return x * x + x;
+    if (x == 0) return x;
+    if (x < 0) return (big1-big1)/(big-big);
+    return tm256*__ieee754_sqrtl(x*t512);
+  }
+}
+strong_alias (__ieee754_sqrtl, __sqrtl_finite)