about summary refs log tree commit diff
path: root/REORG.TODO/misc/tsearch.c
diff options
context:
space:
mode:
Diffstat (limited to 'REORG.TODO/misc/tsearch.c')
-rw-r--r--REORG.TODO/misc/tsearch.c750
1 files changed, 750 insertions, 0 deletions
diff --git a/REORG.TODO/misc/tsearch.c b/REORG.TODO/misc/tsearch.c
new file mode 100644
index 0000000000..5e2e7986d3
--- /dev/null
+++ b/REORG.TODO/misc/tsearch.c
@@ -0,0 +1,750 @@
+/* Copyright (C) 1995-2017 Free Software Foundation, Inc.
+   This file is part of the GNU C Library.
+   Contributed by Bernd Schmidt <crux@Pool.Informatik.RWTH-Aachen.DE>, 1997.
+
+   The GNU C Library is free software; you can redistribute it and/or
+   modify it under the terms of the GNU Lesser General Public
+   License as published by the Free Software Foundation; either
+   version 2.1 of the License, or (at your option) any later version.
+
+   The GNU C Library is distributed in the hope that it will be useful,
+   but WITHOUT ANY WARRANTY; without even the implied warranty of
+   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+   Lesser General Public License for more details.
+
+   You should have received a copy of the GNU Lesser General Public
+   License along with the GNU C Library; if not, see
+   <http://www.gnu.org/licenses/>.  */
+
+/* Tree search for red/black trees.
+   The algorithm for adding nodes is taken from one of the many "Algorithms"
+   books by Robert Sedgewick, although the implementation differs.
+   The algorithm for deleting nodes can probably be found in a book named
+   "Introduction to Algorithms" by Cormen/Leiserson/Rivest.  At least that's
+   the book that my professor took most algorithms from during the "Data
+   Structures" course...
+
+   Totally public domain.  */
+
+/* Red/black trees are binary trees in which the edges are colored either red
+   or black.  They have the following properties:
+   1. The number of black edges on every path from the root to a leaf is
+      constant.
+   2. No two red edges are adjacent.
+   Therefore there is an upper bound on the length of every path, it's
+   O(log n) where n is the number of nodes in the tree.  No path can be longer
+   than 1+2*P where P is the length of the shortest path in the tree.
+   Useful for the implementation:
+   3. If one of the children of a node is NULL, then the other one is red
+      (if it exists).
+
+   In the implementation, not the edges are colored, but the nodes.  The color
+   interpreted as the color of the edge leading to this node.  The color is
+   meaningless for the root node, but we color the root node black for
+   convenience.  All added nodes are red initially.
+
+   Adding to a red/black tree is rather easy.  The right place is searched
+   with a usual binary tree search.  Additionally, whenever a node N is
+   reached that has two red successors, the successors are colored black and
+   the node itself colored red.  This moves red edges up the tree where they
+   pose less of a problem once we get to really insert the new node.  Changing
+   N's color to red may violate rule 2, however, so rotations may become
+   necessary to restore the invariants.  Adding a new red leaf may violate
+   the same rule, so afterwards an additional check is run and the tree
+   possibly rotated.
+
+   Deleting is hairy.  There are mainly two nodes involved: the node to be
+   deleted (n1), and another node that is to be unchained from the tree (n2).
+   If n1 has a successor (the node with a smallest key that is larger than
+   n1), then the successor becomes n2 and its contents are copied into n1,
+   otherwise n1 becomes n2.
+   Unchaining a node may violate rule 1: if n2 is black, one subtree is
+   missing one black edge afterwards.  The algorithm must try to move this
+   error upwards towards the root, so that the subtree that does not have
+   enough black edges becomes the whole tree.  Once that happens, the error
+   has disappeared.  It may not be necessary to go all the way up, since it
+   is possible that rotations and recoloring can fix the error before that.
+
+   Although the deletion algorithm must walk upwards through the tree, we
+   do not store parent pointers in the nodes.  Instead, delete allocates a
+   small array of parent pointers and fills it while descending the tree.
+   Since we know that the length of a path is O(log n), where n is the number
+   of nodes, this is likely to use less memory.  */
+
+/* Tree rotations look like this:
+      A                C
+     / \              / \
+    B   C            A   G
+   / \ / \  -->     / \
+   D E F G         B   F
+                  / \
+                 D   E
+
+   In this case, A has been rotated left.  This preserves the ordering of the
+   binary tree.  */
+
+#include <assert.h>
+#include <stdalign.h>
+#include <stddef.h>
+#include <stdlib.h>
+#include <string.h>
+#include <search.h>
+
+/* Assume malloc returns naturally aligned (alignof (max_align_t))
+   pointers so we can use the low bits to store some extra info.  This
+   works for the left/right node pointers since they are not user
+   visible and always allocated by malloc.  The user provides the key
+   pointer and so that can point anywhere and doesn't have to be
+   aligned.  */
+#define USE_MALLOC_LOW_BIT 1
+
+#ifndef USE_MALLOC_LOW_BIT
+typedef struct node_t
+{
+  /* Callers expect this to be the first element in the structure - do not
+     move!  */
+  const void *key;
+  struct node_t *left_node;
+  struct node_t *right_node;
+  unsigned int is_red:1;
+} *node;
+
+#define RED(N) (N)->is_red
+#define SETRED(N) (N)->is_red = 1
+#define SETBLACK(N) (N)->is_red = 0
+#define SETNODEPTR(NP,P) (*NP) = (P)
+#define LEFT(N) (N)->left_node
+#define LEFTPTR(N) (&(N)->left_node)
+#define SETLEFT(N,L) (N)->left_node = (L)
+#define RIGHT(N) (N)->right_node
+#define RIGHTPTR(N) (&(N)->right_node)
+#define SETRIGHT(N,R) (N)->right_node = (R)
+#define DEREFNODEPTR(NP) (*(NP))
+
+#else /* USE_MALLOC_LOW_BIT */
+
+typedef struct node_t
+{
+  /* Callers expect this to be the first element in the structure - do not
+     move!  */
+  const void *key;
+  uintptr_t left_node; /* Includes whether the node is red in low-bit. */
+  uintptr_t right_node;
+} *node;
+
+#define RED(N) (node)((N)->left_node & ((uintptr_t) 0x1))
+#define SETRED(N) (N)->left_node |= ((uintptr_t) 0x1)
+#define SETBLACK(N) (N)->left_node &= ~((uintptr_t) 0x1)
+#define SETNODEPTR(NP,P) (*NP) = (node)((((uintptr_t)(*NP)) \
+					 & (uintptr_t) 0x1) | (uintptr_t)(P))
+#define LEFT(N) (node)((N)->left_node & ~((uintptr_t) 0x1))
+#define LEFTPTR(N) (node *)(&(N)->left_node)
+#define SETLEFT(N,L) (N)->left_node = (((N)->left_node & (uintptr_t) 0x1) \
+				       | (uintptr_t)(L))
+#define RIGHT(N) (node)((N)->right_node)
+#define RIGHTPTR(N) (node *)(&(N)->right_node)
+#define SETRIGHT(N,R) (N)->right_node = (uintptr_t)(R)
+#define DEREFNODEPTR(NP) (node)((uintptr_t)(*(NP)) & ~((uintptr_t) 0x1))
+
+#endif /* USE_MALLOC_LOW_BIT */
+typedef const struct node_t *const_node;
+
+#undef DEBUGGING
+
+#ifdef DEBUGGING
+
+/* Routines to check tree invariants.  */
+
+#define CHECK_TREE(a) check_tree(a)
+
+static void
+check_tree_recurse (node p, int d_sofar, int d_total)
+{
+  if (p == NULL)
+    {
+      assert (d_sofar == d_total);
+      return;
+    }
+
+  check_tree_recurse (LEFT(p), d_sofar + (LEFT(p) && !RED(LEFT(p))),
+		      d_total);
+  check_tree_recurse (RIGHT(p), d_sofar + (RIGHT(p) && !RED(RIGHT(p))),
+		      d_total);
+  if (LEFT(p))
+    assert (!(RED(LEFT(p)) && RED(p)));
+  if (RIGHT(p))
+    assert (!(RED(RIGHT(p)) && RED(p)));
+}
+
+static void
+check_tree (node root)
+{
+  int cnt = 0;
+  node p;
+  if (root == NULL)
+    return;
+  SETBLACK(root);
+  for(p = LEFT(root); p; p = LEFT(p))
+    cnt += !RED(p);
+  check_tree_recurse (root, 0, cnt);
+}
+
+#else
+
+#define CHECK_TREE(a)
+
+#endif
+
+/* Possibly "split" a node with two red successors, and/or fix up two red
+   edges in a row.  ROOTP is a pointer to the lowest node we visited, PARENTP
+   and GPARENTP pointers to its parent/grandparent.  P_R and GP_R contain the
+   comparison values that determined which way was taken in the tree to reach
+   ROOTP.  MODE is 1 if we need not do the split, but must check for two red
+   edges between GPARENTP and ROOTP.  */
+static void
+maybe_split_for_insert (node *rootp, node *parentp, node *gparentp,
+			int p_r, int gp_r, int mode)
+{
+  node root = DEREFNODEPTR(rootp);
+  node *rp, *lp;
+  node rpn, lpn;
+  rp = RIGHTPTR(root);
+  rpn = RIGHT(root);
+  lp = LEFTPTR(root);
+  lpn = LEFT(root);
+
+  /* See if we have to split this node (both successors red).  */
+  if (mode == 1
+      || ((rpn) != NULL && (lpn) != NULL && RED(rpn) && RED(lpn)))
+    {
+      /* This node becomes red, its successors black.  */
+      SETRED(root);
+      if (rpn)
+	SETBLACK(rpn);
+      if (lpn)
+	SETBLACK(lpn);
+
+      /* If the parent of this node is also red, we have to do
+	 rotations.  */
+      if (parentp != NULL && RED(DEREFNODEPTR(parentp)))
+	{
+	  node gp = DEREFNODEPTR(gparentp);
+	  node p = DEREFNODEPTR(parentp);
+	  /* There are two main cases:
+	     1. The edge types (left or right) of the two red edges differ.
+	     2. Both red edges are of the same type.
+	     There exist two symmetries of each case, so there is a total of
+	     4 cases.  */
+	  if ((p_r > 0) != (gp_r > 0))
+	    {
+	      /* Put the child at the top of the tree, with its parent
+		 and grandparent as successors.  */
+	      SETRED(p);
+	      SETRED(gp);
+	      SETBLACK(root);
+	      if (p_r < 0)
+		{
+		  /* Child is left of parent.  */
+		  SETLEFT(p,rpn);
+		  SETNODEPTR(rp,p);
+		  SETRIGHT(gp,lpn);
+		  SETNODEPTR(lp,gp);
+		}
+	      else
+		{
+		  /* Child is right of parent.  */
+		  SETRIGHT(p,lpn);
+		  SETNODEPTR(lp,p);
+		  SETLEFT(gp,rpn);
+		  SETNODEPTR(rp,gp);
+		}
+	      SETNODEPTR(gparentp,root);
+	    }
+	  else
+	    {
+	      SETNODEPTR(gparentp,p);
+	      /* Parent becomes the top of the tree, grandparent and
+		 child are its successors.  */
+	      SETBLACK(p);
+	      SETRED(gp);
+	      if (p_r < 0)
+		{
+		  /* Left edges.  */
+		  SETLEFT(gp,RIGHT(p));
+		  SETRIGHT(p,gp);
+		}
+	      else
+		{
+		  /* Right edges.  */
+		  SETRIGHT(gp,LEFT(p));
+		  SETLEFT(p,gp);
+		}
+	    }
+	}
+    }
+}
+
+/* Find or insert datum into search tree.
+   KEY is the key to be located, ROOTP is the address of tree root,
+   COMPAR the ordering function.  */
+void *
+__tsearch (const void *key, void **vrootp, __compar_fn_t compar)
+{
+  node q, root;
+  node *parentp = NULL, *gparentp = NULL;
+  node *rootp = (node *) vrootp;
+  node *nextp;
+  int r = 0, p_r = 0, gp_r = 0; /* No they might not, Mr Compiler.  */
+
+#ifdef USE_MALLOC_LOW_BIT
+  static_assert (alignof (max_align_t) > 1, "malloc must return aligned ptrs");
+#endif
+
+  if (rootp == NULL)
+    return NULL;
+
+  /* This saves some additional tests below.  */
+  root = DEREFNODEPTR(rootp);
+  if (root != NULL)
+    SETBLACK(root);
+
+  CHECK_TREE (root);
+
+  nextp = rootp;
+  while (DEREFNODEPTR(nextp) != NULL)
+    {
+      root = DEREFNODEPTR(rootp);
+      r = (*compar) (key, root->key);
+      if (r == 0)
+	return root;
+
+      maybe_split_for_insert (rootp, parentp, gparentp, p_r, gp_r, 0);
+      /* If that did any rotations, parentp and gparentp are now garbage.
+	 That doesn't matter, because the values they contain are never
+	 used again in that case.  */
+
+      nextp = r < 0 ? LEFTPTR(root) : RIGHTPTR(root);
+      if (DEREFNODEPTR(nextp) == NULL)
+	break;
+
+      gparentp = parentp;
+      parentp = rootp;
+      rootp = nextp;
+
+      gp_r = p_r;
+      p_r = r;
+    }
+
+  q = (struct node_t *) malloc (sizeof (struct node_t));
+  if (q != NULL)
+    {
+      /* Make sure the malloc implementation returns naturally aligned
+	 memory blocks when expected.  Or at least even pointers, so we
+	 can use the low bit as red/black flag.  Even though we have a
+	 static_assert to make sure alignof (max_align_t) > 1 there could
+	 be an interposed malloc implementation that might cause havoc by
+	 not obeying the malloc contract.  */
+#ifdef USE_MALLOC_LOW_BIT
+      assert (((uintptr_t) q & (uintptr_t) 0x1) == 0);
+#endif
+      SETNODEPTR(nextp,q);		/* link new node to old */
+      q->key = key;			/* initialize new node */
+      SETRED(q);
+      SETLEFT(q,NULL);
+      SETRIGHT(q,NULL);
+
+      if (nextp != rootp)
+	/* There may be two red edges in a row now, which we must avoid by
+	   rotating the tree.  */
+	maybe_split_for_insert (nextp, rootp, parentp, r, p_r, 1);
+    }
+
+  return q;
+}
+libc_hidden_def (__tsearch)
+weak_alias (__tsearch, tsearch)
+
+
+/* Find datum in search tree.
+   KEY is the key to be located, ROOTP is the address of tree root,
+   COMPAR the ordering function.  */
+void *
+__tfind (const void *key, void *const *vrootp, __compar_fn_t compar)
+{
+  node root;
+  node *rootp = (node *) vrootp;
+
+  if (rootp == NULL)
+    return NULL;
+
+  root = DEREFNODEPTR(rootp);
+  CHECK_TREE (root);
+
+  while (DEREFNODEPTR(rootp) != NULL)
+    {
+      root = DEREFNODEPTR(rootp);
+      int r;
+
+      r = (*compar) (key, root->key);
+      if (r == 0)
+	return root;
+
+      rootp = r < 0 ? LEFTPTR(root) : RIGHTPTR(root);
+    }
+  return NULL;
+}
+libc_hidden_def (__tfind)
+weak_alias (__tfind, tfind)
+
+
+/* Delete node with given key.
+   KEY is the key to be deleted, ROOTP is the address of the root of tree,
+   COMPAR the comparison function.  */
+void *
+__tdelete (const void *key, void **vrootp, __compar_fn_t compar)
+{
+  node p, q, r, retval;
+  int cmp;
+  node *rootp = (node *) vrootp;
+  node root, unchained;
+  /* Stack of nodes so we remember the parents without recursion.  It's
+     _very_ unlikely that there are paths longer than 40 nodes.  The tree
+     would need to have around 250.000 nodes.  */
+  int stacksize = 40;
+  int sp = 0;
+  node **nodestack = alloca (sizeof (node *) * stacksize);
+
+  if (rootp == NULL)
+    return NULL;
+  p = DEREFNODEPTR(rootp);
+  if (p == NULL)
+    return NULL;
+
+  CHECK_TREE (p);
+
+  root = DEREFNODEPTR(rootp);
+  while ((cmp = (*compar) (key, root->key)) != 0)
+    {
+      if (sp == stacksize)
+	{
+	  node **newstack;
+	  stacksize += 20;
+	  newstack = alloca (sizeof (node *) * stacksize);
+	  nodestack = memcpy (newstack, nodestack, sp * sizeof (node *));
+	}
+
+      nodestack[sp++] = rootp;
+      p = DEREFNODEPTR(rootp);
+      if (cmp < 0)
+	{
+	  rootp = LEFTPTR(p);
+	  root = LEFT(p);
+	}
+      else
+	{
+	  rootp = RIGHTPTR(p);
+	  root = RIGHT(p);
+	}
+      if (root == NULL)
+	return NULL;
+    }
+
+  /* This is bogus if the node to be deleted is the root... this routine
+     really should return an integer with 0 for success, -1 for failure
+     and errno = ESRCH or something.  */
+  retval = p;
+
+  /* We don't unchain the node we want to delete. Instead, we overwrite
+     it with its successor and unchain the successor.  If there is no
+     successor, we really unchain the node to be deleted.  */
+
+  root = DEREFNODEPTR(rootp);
+
+  r = RIGHT(root);
+  q = LEFT(root);
+
+  if (q == NULL || r == NULL)
+    unchained = root;
+  else
+    {
+      node *parentp = rootp, *up = RIGHTPTR(root);
+      node upn;
+      for (;;)
+	{
+	  if (sp == stacksize)
+	    {
+	      node **newstack;
+	      stacksize += 20;
+	      newstack = alloca (sizeof (node *) * stacksize);
+	      nodestack = memcpy (newstack, nodestack, sp * sizeof (node *));
+	    }
+	  nodestack[sp++] = parentp;
+	  parentp = up;
+	  upn = DEREFNODEPTR(up);
+	  if (LEFT(upn) == NULL)
+	    break;
+	  up = LEFTPTR(upn);
+	}
+      unchained = DEREFNODEPTR(up);
+    }
+
+  /* We know that either the left or right successor of UNCHAINED is NULL.
+     R becomes the other one, it is chained into the parent of UNCHAINED.  */
+  r = LEFT(unchained);
+  if (r == NULL)
+    r = RIGHT(unchained);
+  if (sp == 0)
+    SETNODEPTR(rootp,r);
+  else
+    {
+      q = DEREFNODEPTR(nodestack[sp-1]);
+      if (unchained == RIGHT(q))
+	SETRIGHT(q,r);
+      else
+	SETLEFT(q,r);
+    }
+
+  if (unchained != root)
+    root->key = unchained->key;
+  if (!RED(unchained))
+    {
+      /* Now we lost a black edge, which means that the number of black
+	 edges on every path is no longer constant.  We must balance the
+	 tree.  */
+      /* NODESTACK now contains all parents of R.  R is likely to be NULL
+	 in the first iteration.  */
+      /* NULL nodes are considered black throughout - this is necessary for
+	 correctness.  */
+      while (sp > 0 && (r == NULL || !RED(r)))
+	{
+	  node *pp = nodestack[sp - 1];
+	  p = DEREFNODEPTR(pp);
+	  /* Two symmetric cases.  */
+	  if (r == LEFT(p))
+	    {
+	      /* Q is R's brother, P is R's parent.  The subtree with root
+		 R has one black edge less than the subtree with root Q.  */
+	      q = RIGHT(p);
+	      if (RED(q))
+		{
+		  /* If Q is red, we know that P is black. We rotate P left
+		     so that Q becomes the top node in the tree, with P below
+		     it.  P is colored red, Q is colored black.
+		     This action does not change the black edge count for any
+		     leaf in the tree, but we will be able to recognize one
+		     of the following situations, which all require that Q
+		     is black.  */
+		  SETBLACK(q);
+		  SETRED(p);
+		  /* Left rotate p.  */
+		  SETRIGHT(p,LEFT(q));
+		  SETLEFT(q,p);
+		  SETNODEPTR(pp,q);
+		  /* Make sure pp is right if the case below tries to use
+		     it.  */
+		  nodestack[sp++] = pp = LEFTPTR(q);
+		  q = RIGHT(p);
+		}
+	      /* We know that Q can't be NULL here.  We also know that Q is
+		 black.  */
+	      if ((LEFT(q) == NULL || !RED(LEFT(q)))
+		  && (RIGHT(q) == NULL || !RED(RIGHT(q))))
+		{
+		  /* Q has two black successors.  We can simply color Q red.
+		     The whole subtree with root P is now missing one black
+		     edge.  Note that this action can temporarily make the
+		     tree invalid (if P is red).  But we will exit the loop
+		     in that case and set P black, which both makes the tree
+		     valid and also makes the black edge count come out
+		     right.  If P is black, we are at least one step closer
+		     to the root and we'll try again the next iteration.  */
+		  SETRED(q);
+		  r = p;
+		}
+	      else
+		{
+		  /* Q is black, one of Q's successors is red.  We can
+		     repair the tree with one operation and will exit the
+		     loop afterwards.  */
+		  if (RIGHT(q) == NULL || !RED(RIGHT(q)))
+		    {
+		      /* The left one is red.  We perform the same action as
+			 in maybe_split_for_insert where two red edges are
+			 adjacent but point in different directions:
+			 Q's left successor (let's call it Q2) becomes the
+			 top of the subtree we are looking at, its parent (Q)
+			 and grandparent (P) become its successors. The former
+			 successors of Q2 are placed below P and Q.
+			 P becomes black, and Q2 gets the color that P had.
+			 This changes the black edge count only for node R and
+			 its successors.  */
+		      node q2 = LEFT(q);
+		      if (RED(p))
+			SETRED(q2);
+		      else
+			SETBLACK(q2);
+		      SETRIGHT(p,LEFT(q2));
+		      SETLEFT(q,RIGHT(q2));
+		      SETRIGHT(q2,q);
+		      SETLEFT(q2,p);
+		      SETNODEPTR(pp,q2);
+		      SETBLACK(p);
+		    }
+		  else
+		    {
+		      /* It's the right one.  Rotate P left. P becomes black,
+			 and Q gets the color that P had.  Q's right successor
+			 also becomes black.  This changes the black edge
+			 count only for node R and its successors.  */
+		      if (RED(p))
+			SETRED(q);
+		      else
+			SETBLACK(q);
+		      SETBLACK(p);
+
+		      SETBLACK(RIGHT(q));
+
+		      /* left rotate p */
+		      SETRIGHT(p,LEFT(q));
+		      SETLEFT(q,p);
+		      SETNODEPTR(pp,q);
+		    }
+
+		  /* We're done.  */
+		  sp = 1;
+		  r = NULL;
+		}
+	    }
+	  else
+	    {
+	      /* Comments: see above.  */
+	      q = LEFT(p);
+	      if (RED(q))
+		{
+		  SETBLACK(q);
+		  SETRED(p);
+		  SETLEFT(p,RIGHT(q));
+		  SETRIGHT(q,p);
+		  SETNODEPTR(pp,q);
+		  nodestack[sp++] = pp = RIGHTPTR(q);
+		  q = LEFT(p);
+		}
+	      if ((RIGHT(q) == NULL || !RED(RIGHT(q)))
+		  && (LEFT(q) == NULL || !RED(LEFT(q))))
+		{
+		  SETRED(q);
+		  r = p;
+		}
+	      else
+		{
+		  if (LEFT(q) == NULL || !RED(LEFT(q)))
+		    {
+		      node q2 = RIGHT(q);
+		      if (RED(p))
+			SETRED(q2);
+		      else
+			SETBLACK(q2);
+		      SETLEFT(p,RIGHT(q2));
+		      SETRIGHT(q,LEFT(q2));
+		      SETLEFT(q2,q);
+		      SETRIGHT(q2,p);
+		      SETNODEPTR(pp,q2);
+		      SETBLACK(p);
+		    }
+		  else
+		    {
+		      if (RED(p))
+			SETRED(q);
+		      else
+			SETBLACK(q);
+		      SETBLACK(p);
+		      SETBLACK(LEFT(q));
+		      SETLEFT(p,RIGHT(q));
+		      SETRIGHT(q,p);
+		      SETNODEPTR(pp,q);
+		    }
+		  sp = 1;
+		  r = NULL;
+		}
+	    }
+	  --sp;
+	}
+      if (r != NULL)
+	SETBLACK(r);
+    }
+
+  free (unchained);
+  return retval;
+}
+libc_hidden_def (__tdelete)
+weak_alias (__tdelete, tdelete)
+
+
+/* Walk the nodes of a tree.
+   ROOT is the root of the tree to be walked, ACTION the function to be
+   called at each node.  LEVEL is the level of ROOT in the whole tree.  */
+static void
+internal_function
+trecurse (const void *vroot, __action_fn_t action, int level)
+{
+  const_node root = (const_node) vroot;
+
+  if (LEFT(root) == NULL && RIGHT(root) == NULL)
+    (*action) (root, leaf, level);
+  else
+    {
+      (*action) (root, preorder, level);
+      if (LEFT(root) != NULL)
+	trecurse (LEFT(root), action, level + 1);
+      (*action) (root, postorder, level);
+      if (RIGHT(root) != NULL)
+	trecurse (RIGHT(root), action, level + 1);
+      (*action) (root, endorder, level);
+    }
+}
+
+
+/* Walk the nodes of a tree.
+   ROOT is the root of the tree to be walked, ACTION the function to be
+   called at each node.  */
+void
+__twalk (const void *vroot, __action_fn_t action)
+{
+  const_node root = (const_node) vroot;
+
+  CHECK_TREE ((node) root);
+
+  if (root != NULL && action != NULL)
+    trecurse (root, action, 0);
+}
+libc_hidden_def (__twalk)
+weak_alias (__twalk, twalk)
+
+
+
+/* The standardized functions miss an important functionality: the
+   tree cannot be removed easily.  We provide a function to do this.  */
+static void
+internal_function
+tdestroy_recurse (node root, __free_fn_t freefct)
+{
+  if (LEFT(root) != NULL)
+    tdestroy_recurse (LEFT(root), freefct);
+  if (RIGHT(root) != NULL)
+    tdestroy_recurse (RIGHT(root), freefct);
+  (*freefct) ((void *) root->key);
+  /* Free the node itself.  */
+  free (root);
+}
+
+void
+__tdestroy (void *vroot, __free_fn_t freefct)
+{
+  node root = (node) vroot;
+
+  CHECK_TREE (root);
+
+  if (root != NULL)
+    tdestroy_recurse (root, freefct);
+}
+weak_alias (__tdestroy, tdestroy)