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-rw-r--r--REORG.TODO/malloc/hooks.c585
1 files changed, 585 insertions, 0 deletions
diff --git a/REORG.TODO/malloc/hooks.c b/REORG.TODO/malloc/hooks.c
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+++ b/REORG.TODO/malloc/hooks.c
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+/* Malloc implementation for multiple threads without lock contention.
+   Copyright (C) 2001-2017 Free Software Foundation, Inc.
+   This file is part of the GNU C Library.
+   Contributed by Wolfram Gloger <wg@malloc.de>, 2001.
+
+   The GNU C Library is free software; you can redistribute it and/or
+   modify it under the terms of the GNU Lesser General Public License as
+   published by the Free Software Foundation; either version 2.1 of the
+   License, or (at your option) any later version.
+
+   The GNU C Library is distributed in the hope that it will be useful,
+   but WITHOUT ANY WARRANTY; without even the implied warranty of
+   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+   Lesser General Public License for more details.
+
+   You should have received a copy of the GNU Lesser General Public
+   License along with the GNU C Library; see the file COPYING.LIB.  If
+   not, see <http://www.gnu.org/licenses/>.  */
+
+/* What to do if the standard debugging hooks are in place and a
+   corrupt pointer is detected: do nothing (0), print an error message
+   (1), or call abort() (2). */
+
+/* Hooks for debugging versions.  The initial hooks just call the
+   initialization routine, then do the normal work. */
+
+static void *
+malloc_hook_ini (size_t sz, const void *caller)
+{
+  __malloc_hook = NULL;
+  ptmalloc_init ();
+  return __libc_malloc (sz);
+}
+
+static void *
+realloc_hook_ini (void *ptr, size_t sz, const void *caller)
+{
+  __malloc_hook = NULL;
+  __realloc_hook = NULL;
+  ptmalloc_init ();
+  return __libc_realloc (ptr, sz);
+}
+
+static void *
+memalign_hook_ini (size_t alignment, size_t sz, const void *caller)
+{
+  __memalign_hook = NULL;
+  ptmalloc_init ();
+  return __libc_memalign (alignment, sz);
+}
+
+/* Whether we are using malloc checking.  */
+static int using_malloc_checking;
+
+/* A flag that is set by malloc_set_state, to signal that malloc checking
+   must not be enabled on the request from the user (via the MALLOC_CHECK_
+   environment variable).  It is reset by __malloc_check_init to tell
+   malloc_set_state that the user has requested malloc checking.
+
+   The purpose of this flag is to make sure that malloc checking is not
+   enabled when the heap to be restored was constructed without malloc
+   checking, and thus does not contain the required magic bytes.
+   Otherwise the heap would be corrupted by calls to free and realloc.  If
+   it turns out that the heap was created with malloc checking and the
+   user has requested it malloc_set_state just calls __malloc_check_init
+   again to enable it.  On the other hand, reusing such a heap without
+   further malloc checking is safe.  */
+static int disallow_malloc_check;
+
+/* Activate a standard set of debugging hooks. */
+void
+__malloc_check_init (void)
+{
+  if (disallow_malloc_check)
+    {
+      disallow_malloc_check = 0;
+      return;
+    }
+  using_malloc_checking = 1;
+  __malloc_hook = malloc_check;
+  __free_hook = free_check;
+  __realloc_hook = realloc_check;
+  __memalign_hook = memalign_check;
+}
+
+/* A simple, standard set of debugging hooks.  Overhead is `only' one
+   byte per chunk; still this will catch most cases of double frees or
+   overruns.  The goal here is to avoid obscure crashes due to invalid
+   usage, unlike in the MALLOC_DEBUG code. */
+
+static unsigned char
+magicbyte (const void *p)
+{
+  unsigned char magic;
+
+  magic = (((uintptr_t) p >> 3) ^ ((uintptr_t) p >> 11)) & 0xFF;
+  /* Do not return 1.  See the comment in mem2mem_check().  */
+  if (magic == 1)
+    ++magic;
+  return magic;
+}
+
+
+/* Visualize the chunk as being partitioned into blocks of 255 bytes from the
+   highest address of the chunk, downwards.  The end of each block tells
+   us the size of that block, up to the actual size of the requested
+   memory.  Our magic byte is right at the end of the requested size, so we
+   must reach it with this iteration, otherwise we have witnessed a memory
+   corruption.  */
+static size_t
+malloc_check_get_size (mchunkptr p)
+{
+  size_t size;
+  unsigned char c;
+  unsigned char magic = magicbyte (p);
+
+  assert (using_malloc_checking == 1);
+
+  for (size = chunksize (p) - 1 + (chunk_is_mmapped (p) ? 0 : SIZE_SZ);
+       (c = ((unsigned char *) p)[size]) != magic;
+       size -= c)
+    {
+      if (c <= 0 || size < (c + 2 * SIZE_SZ))
+        {
+          malloc_printerr (check_action, "malloc_check_get_size: memory corruption",
+                           chunk2mem (p),
+			   chunk_is_mmapped (p) ? NULL : arena_for_chunk (p));
+          return 0;
+        }
+    }
+
+  /* chunk2mem size.  */
+  return size - 2 * SIZE_SZ;
+}
+
+/* Instrument a chunk with overrun detector byte(s) and convert it
+   into a user pointer with requested size req_sz. */
+
+static void *
+internal_function
+mem2mem_check (void *ptr, size_t req_sz)
+{
+  mchunkptr p;
+  unsigned char *m_ptr = ptr;
+  size_t max_sz, block_sz, i;
+  unsigned char magic;
+
+  if (!ptr)
+    return ptr;
+
+  p = mem2chunk (ptr);
+  magic = magicbyte (p);
+  max_sz = chunksize (p) - 2 * SIZE_SZ;
+  if (!chunk_is_mmapped (p))
+    max_sz += SIZE_SZ;
+  for (i = max_sz - 1; i > req_sz; i -= block_sz)
+    {
+      block_sz = MIN (i - req_sz, 0xff);
+      /* Don't allow the magic byte to appear in the chain of length bytes.
+         For the following to work, magicbyte cannot return 0x01.  */
+      if (block_sz == magic)
+        --block_sz;
+
+      m_ptr[i] = block_sz;
+    }
+  m_ptr[req_sz] = magic;
+  return (void *) m_ptr;
+}
+
+/* Convert a pointer to be free()d or realloc()ed to a valid chunk
+   pointer.  If the provided pointer is not valid, return NULL. */
+
+static mchunkptr
+internal_function
+mem2chunk_check (void *mem, unsigned char **magic_p)
+{
+  mchunkptr p;
+  INTERNAL_SIZE_T sz, c;
+  unsigned char magic;
+
+  if (!aligned_OK (mem))
+    return NULL;
+
+  p = mem2chunk (mem);
+  sz = chunksize (p);
+  magic = magicbyte (p);
+  if (!chunk_is_mmapped (p))
+    {
+      /* Must be a chunk in conventional heap memory. */
+      int contig = contiguous (&main_arena);
+      if ((contig &&
+           ((char *) p < mp_.sbrk_base ||
+            ((char *) p + sz) >= (mp_.sbrk_base + main_arena.system_mem))) ||
+          sz < MINSIZE || sz & MALLOC_ALIGN_MASK || !inuse (p) ||
+          (!prev_inuse (p) && ((prev_size (p) & MALLOC_ALIGN_MASK) != 0 ||
+                               (contig && (char *) prev_chunk (p) < mp_.sbrk_base) ||
+                               next_chunk (prev_chunk (p)) != p)))
+        return NULL;
+
+      for (sz += SIZE_SZ - 1; (c = ((unsigned char *) p)[sz]) != magic; sz -= c)
+        {
+          if (c == 0 || sz < (c + 2 * SIZE_SZ))
+            return NULL;
+        }
+    }
+  else
+    {
+      unsigned long offset, page_mask = GLRO (dl_pagesize) - 1;
+
+      /* mmap()ed chunks have MALLOC_ALIGNMENT or higher power-of-two
+         alignment relative to the beginning of a page.  Check this
+         first. */
+      offset = (unsigned long) mem & page_mask;
+      if ((offset != MALLOC_ALIGNMENT && offset != 0 && offset != 0x10 &&
+           offset != 0x20 && offset != 0x40 && offset != 0x80 && offset != 0x100 &&
+           offset != 0x200 && offset != 0x400 && offset != 0x800 && offset != 0x1000 &&
+           offset < 0x2000) ||
+          !chunk_is_mmapped (p) || prev_inuse (p) ||
+          ((((unsigned long) p - prev_size (p)) & page_mask) != 0) ||
+          ((prev_size (p) + sz) & page_mask) != 0)
+        return NULL;
+
+      for (sz -= 1; (c = ((unsigned char *) p)[sz]) != magic; sz -= c)
+        {
+          if (c == 0 || sz < (c + 2 * SIZE_SZ))
+            return NULL;
+        }
+    }
+  ((unsigned char *) p)[sz] ^= 0xFF;
+  if (magic_p)
+    *magic_p = (unsigned char *) p + sz;
+  return p;
+}
+
+/* Check for corruption of the top chunk, and try to recover if
+   necessary. */
+
+static int
+internal_function
+top_check (void)
+{
+  mchunkptr t = top (&main_arena);
+  char *brk, *new_brk;
+  INTERNAL_SIZE_T front_misalign, sbrk_size;
+  unsigned long pagesz = GLRO (dl_pagesize);
+
+  if (t == initial_top (&main_arena) ||
+      (!chunk_is_mmapped (t) &&
+       chunksize (t) >= MINSIZE &&
+       prev_inuse (t) &&
+       (!contiguous (&main_arena) ||
+        (char *) t + chunksize (t) == mp_.sbrk_base + main_arena.system_mem)))
+    return 0;
+
+  malloc_printerr (check_action, "malloc: top chunk is corrupt", t,
+		   &main_arena);
+
+  /* Try to set up a new top chunk. */
+  brk = MORECORE (0);
+  front_misalign = (unsigned long) chunk2mem (brk) & MALLOC_ALIGN_MASK;
+  if (front_misalign > 0)
+    front_misalign = MALLOC_ALIGNMENT - front_misalign;
+  sbrk_size = front_misalign + mp_.top_pad + MINSIZE;
+  sbrk_size += pagesz - ((unsigned long) (brk + sbrk_size) & (pagesz - 1));
+  new_brk = (char *) (MORECORE (sbrk_size));
+  if (new_brk == (char *) (MORECORE_FAILURE))
+    {
+      __set_errno (ENOMEM);
+      return -1;
+    }
+  /* Call the `morecore' hook if necessary.  */
+  void (*hook) (void) = atomic_forced_read (__after_morecore_hook);
+  if (hook)
+    (*hook)();
+  main_arena.system_mem = (new_brk - mp_.sbrk_base) + sbrk_size;
+
+  top (&main_arena) = (mchunkptr) (brk + front_misalign);
+  set_head (top (&main_arena), (sbrk_size - front_misalign) | PREV_INUSE);
+
+  return 0;
+}
+
+static void *
+malloc_check (size_t sz, const void *caller)
+{
+  void *victim;
+
+  if (sz + 1 == 0)
+    {
+      __set_errno (ENOMEM);
+      return NULL;
+    }
+
+  __libc_lock_lock (main_arena.mutex);
+  victim = (top_check () >= 0) ? _int_malloc (&main_arena, sz + 1) : NULL;
+  __libc_lock_unlock (main_arena.mutex);
+  return mem2mem_check (victim, sz);
+}
+
+static void
+free_check (void *mem, const void *caller)
+{
+  mchunkptr p;
+
+  if (!mem)
+    return;
+
+  __libc_lock_lock (main_arena.mutex);
+  p = mem2chunk_check (mem, NULL);
+  if (!p)
+    {
+      __libc_lock_unlock (main_arena.mutex);
+
+      malloc_printerr (check_action, "free(): invalid pointer", mem,
+		       &main_arena);
+      return;
+    }
+  if (chunk_is_mmapped (p))
+    {
+      __libc_lock_unlock (main_arena.mutex);
+      munmap_chunk (p);
+      return;
+    }
+  _int_free (&main_arena, p, 1);
+  __libc_lock_unlock (main_arena.mutex);
+}
+
+static void *
+realloc_check (void *oldmem, size_t bytes, const void *caller)
+{
+  INTERNAL_SIZE_T nb;
+  void *newmem = 0;
+  unsigned char *magic_p;
+
+  if (bytes + 1 == 0)
+    {
+      __set_errno (ENOMEM);
+      return NULL;
+    }
+  if (oldmem == 0)
+    return malloc_check (bytes, NULL);
+
+  if (bytes == 0)
+    {
+      free_check (oldmem, NULL);
+      return NULL;
+    }
+  __libc_lock_lock (main_arena.mutex);
+  const mchunkptr oldp = mem2chunk_check (oldmem, &magic_p);
+  __libc_lock_unlock (main_arena.mutex);
+  if (!oldp)
+    {
+      malloc_printerr (check_action, "realloc(): invalid pointer", oldmem,
+		       &main_arena);
+      return malloc_check (bytes, NULL);
+    }
+  const INTERNAL_SIZE_T oldsize = chunksize (oldp);
+
+  checked_request2size (bytes + 1, nb);
+  __libc_lock_lock (main_arena.mutex);
+
+  if (chunk_is_mmapped (oldp))
+    {
+#if HAVE_MREMAP
+      mchunkptr newp = mremap_chunk (oldp, nb);
+      if (newp)
+        newmem = chunk2mem (newp);
+      else
+#endif
+      {
+        /* Note the extra SIZE_SZ overhead. */
+        if (oldsize - SIZE_SZ >= nb)
+          newmem = oldmem; /* do nothing */
+        else
+          {
+            /* Must alloc, copy, free. */
+            if (top_check () >= 0)
+              newmem = _int_malloc (&main_arena, bytes + 1);
+            if (newmem)
+              {
+                memcpy (newmem, oldmem, oldsize - 2 * SIZE_SZ);
+                munmap_chunk (oldp);
+              }
+          }
+      }
+    }
+  else
+    {
+      if (top_check () >= 0)
+        {
+          INTERNAL_SIZE_T nb;
+          checked_request2size (bytes + 1, nb);
+          newmem = _int_realloc (&main_arena, oldp, oldsize, nb);
+        }
+    }
+
+  /* mem2chunk_check changed the magic byte in the old chunk.
+     If newmem is NULL, then the old chunk will still be used though,
+     so we need to invert that change here.  */
+  if (newmem == NULL)
+    *magic_p ^= 0xFF;
+
+  __libc_lock_unlock (main_arena.mutex);
+
+  return mem2mem_check (newmem, bytes);
+}
+
+static void *
+memalign_check (size_t alignment, size_t bytes, const void *caller)
+{
+  void *mem;
+
+  if (alignment <= MALLOC_ALIGNMENT)
+    return malloc_check (bytes, NULL);
+
+  if (alignment < MINSIZE)
+    alignment = MINSIZE;
+
+  /* If the alignment is greater than SIZE_MAX / 2 + 1 it cannot be a
+     power of 2 and will cause overflow in the check below.  */
+  if (alignment > SIZE_MAX / 2 + 1)
+    {
+      __set_errno (EINVAL);
+      return 0;
+    }
+
+  /* Check for overflow.  */
+  if (bytes > SIZE_MAX - alignment - MINSIZE)
+    {
+      __set_errno (ENOMEM);
+      return 0;
+    }
+
+  /* Make sure alignment is power of 2.  */
+  if (!powerof2 (alignment))
+    {
+      size_t a = MALLOC_ALIGNMENT * 2;
+      while (a < alignment)
+        a <<= 1;
+      alignment = a;
+    }
+
+  __libc_lock_lock (main_arena.mutex);
+  mem = (top_check () >= 0) ? _int_memalign (&main_arena, alignment, bytes + 1) :
+        NULL;
+  __libc_lock_unlock (main_arena.mutex);
+  return mem2mem_check (mem, bytes);
+}
+
+#if SHLIB_COMPAT (libc, GLIBC_2_0, GLIBC_2_25)
+
+/* Get/set state: malloc_get_state() records the current state of all
+   malloc variables (_except_ for the actual heap contents and `hook'
+   function pointers) in a system dependent, opaque data structure.
+   This data structure is dynamically allocated and can be free()d
+   after use.  malloc_set_state() restores the state of all malloc
+   variables to the previously obtained state.  This is especially
+   useful when using this malloc as part of a shared library, and when
+   the heap contents are saved/restored via some other method.  The
+   primary example for this is GNU Emacs with its `dumping' procedure.
+   `Hook' function pointers are never saved or restored by these
+   functions, with two exceptions: If malloc checking was in use when
+   malloc_get_state() was called, then malloc_set_state() calls
+   __malloc_check_init() if possible; if malloc checking was not in
+   use in the recorded state but the user requested malloc checking,
+   then the hooks are reset to 0.  */
+
+#define MALLOC_STATE_MAGIC   0x444c4541l
+#define MALLOC_STATE_VERSION (0 * 0x100l + 5l) /* major*0x100 + minor */
+
+struct malloc_save_state
+{
+  long magic;
+  long version;
+  mbinptr av[NBINS * 2 + 2];
+  char *sbrk_base;
+  int sbrked_mem_bytes;
+  unsigned long trim_threshold;
+  unsigned long top_pad;
+  unsigned int n_mmaps_max;
+  unsigned long mmap_threshold;
+  int check_action;
+  unsigned long max_sbrked_mem;
+  unsigned long max_total_mem;	/* Always 0, for backwards compatibility.  */
+  unsigned int n_mmaps;
+  unsigned int max_n_mmaps;
+  unsigned long mmapped_mem;
+  unsigned long max_mmapped_mem;
+  int using_malloc_checking;
+  unsigned long max_fast;
+  unsigned long arena_test;
+  unsigned long arena_max;
+  unsigned long narenas;
+};
+
+/* Dummy implementation which always fails.  We need to provide this
+   symbol so that existing Emacs binaries continue to work with
+   BIND_NOW.  */
+void *
+attribute_compat_text_section
+malloc_get_state (void)
+{
+  __set_errno (ENOSYS);
+  return NULL;
+}
+compat_symbol (libc, malloc_get_state, malloc_get_state, GLIBC_2_0);
+
+int
+attribute_compat_text_section
+malloc_set_state (void *msptr)
+{
+  struct malloc_save_state *ms = (struct malloc_save_state *) msptr;
+
+  if (ms->magic != MALLOC_STATE_MAGIC)
+    return -1;
+
+  /* Must fail if the major version is too high. */
+  if ((ms->version & ~0xffl) > (MALLOC_STATE_VERSION & ~0xffl))
+    return -2;
+
+  /* We do not need to perform locking here because __malloc_set_state
+     must be called before the first call into the malloc subsytem
+     (usually via __malloc_initialize_hook).  pthread_create always
+     calls calloc and thus must be called only afterwards, so there
+     cannot be more than one thread when we reach this point.  */
+
+  /* Disable the malloc hooks (and malloc checking).  */
+  __malloc_hook = NULL;
+  __realloc_hook = NULL;
+  __free_hook = NULL;
+  __memalign_hook = NULL;
+  using_malloc_checking = 0;
+
+  /* Patch the dumped heap.  We no longer try to integrate into the
+     existing heap.  Instead, we mark the existing chunks as mmapped.
+     Together with the update to dumped_main_arena_start and
+     dumped_main_arena_end, realloc and free will recognize these
+     chunks as dumped fake mmapped chunks and never free them.  */
+
+  /* Find the chunk with the lowest address with the heap.  */
+  mchunkptr chunk = NULL;
+  {
+    size_t *candidate = (size_t *) ms->sbrk_base;
+    size_t *end = (size_t *) (ms->sbrk_base + ms->sbrked_mem_bytes);
+    while (candidate < end)
+      if (*candidate != 0)
+	{
+	  chunk = mem2chunk ((void *) (candidate + 1));
+	  break;
+	}
+      else
+	++candidate;
+  }
+  if (chunk == NULL)
+    return 0;
+
+  /* Iterate over the dumped heap and patch the chunks so that they
+     are treated as fake mmapped chunks.  */
+  mchunkptr top = ms->av[2];
+  while (chunk < top)
+    {
+      if (inuse (chunk))
+	{
+	  /* Mark chunk as mmapped, to trigger the fallback path.  */
+	  size_t size = chunksize (chunk);
+	  set_head (chunk, size | IS_MMAPPED);
+	}
+      chunk = next_chunk (chunk);
+    }
+
+  /* The dumped fake mmapped chunks all lie in this address range.  */
+  dumped_main_arena_start = (mchunkptr) ms->sbrk_base;
+  dumped_main_arena_end = top;
+
+  return 0;
+}
+compat_symbol (libc, malloc_set_state, malloc_set_state, GLIBC_2_0);
+
+#endif	/* SHLIB_COMPAT */
+
+/*
+ * Local variables:
+ * c-basic-offset: 2
+ * End:
+ */