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author | Ulrich Drepper <drepper@redhat.com> | 2000-09-14 08:30:26 +0000 |
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committer | Ulrich Drepper <drepper@redhat.com> | 2000-09-14 08:30:26 +0000 |
commit | 5e20fde1cf192be0be23cf737ba7107f4f47f67f (patch) | |
tree | 2a8bf57a4ea1c4039ee56a652d348dfcf42b7915 /sysdeps/sparc | |
parent | b5e62988f8faab0a94b0db0f1da815af8c10b928 (diff) | |
download | glibc-5e20fde1cf192be0be23cf737ba7107f4f47f67f.tar.gz glibc-5e20fde1cf192be0be23cf737ba7107f4f47f67f.tar.xz glibc-5e20fde1cf192be0be23cf737ba7107f4f47f67f.zip |
Update.
2000-09-14 Jakub Jelinek <jakub@redhat.com> * posix/regex.c (compile_range): Cast collseq index to unsigned char to avoid accessing data before collseq. * sysdeps/sparc/fpu/bits/mathinline.h (__unordered_v9cmp): Avoid pasting strings together.
Diffstat (limited to 'sysdeps/sparc')
-rw-r--r-- | sysdeps/sparc/fpu/bits/mathinline.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/sysdeps/sparc/fpu/bits/mathinline.h b/sysdeps/sparc/fpu/bits/mathinline.h index 7adebd3ec0..50e296d9b4 100644 --- a/sysdeps/sparc/fpu/bits/mathinline.h +++ b/sysdeps/sparc/fpu/bits/mathinline.h @@ -1,7 +1,7 @@ /* Inline math functions for SPARC. Copyright (C) 1999, 2000 Free Software Foundation, Inc. This file is part of the GNU C Library. - Contributed by Jakub Jelinek <jj@ultra.linux.cz>. + Contributed by Jakub Jelinek <jakub@redhat.com>. The GNU C Library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as @@ -62,13 +62,13 @@ if (sizeof(x) == 4 && sizeof(y) == 4) \ { \ float __x = (x); float __y = (y); \ - __asm__("fcmps\t%%fcc3,%1,%2\n\tmov" ## op ## "\t%%fcc3,1,%0" \ + __asm__("fcmps\t%%fcc3,%1,%2\n\tmov" op "\t%%fcc3,1,%0" \ : "=r" (__r) : "f" (__x), "f" (__y), "0" (0) : "cc"); \ } \ else if (sizeof(x) <= 8 && sizeof(y) <= 8) \ { \ double __x = (x); double __y = (y); \ - __asm__("fcmpd\t%%fcc3,%1,%2\n\tmov" ## op ## "\t%%fcc3,1,%0" \ + __asm__("fcmpd\t%%fcc3,%1,%2\n\tmov" op "\t%%fcc3,1,%0" \ : "=r" (__r) : "f" (__x), "f" (__y), "0" (0) : "cc"); \ } \ else \ |