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authorJoseph Myers <joseph@codesourcery.com>2013-06-05 20:44:03 +0000
committerJoseph Myers <joseph@codesourcery.com>2013-06-05 20:44:03 +0000
commit9c84384cc18ff589233628c193953ca8d7a39f5c (patch)
tree95d1f5aee409b208db7545d678012eeae9559fae /sysdeps/powerpc/powerpc64/power5+/fpu
parent5556231db2301917cd14a7450de4eba2368c9763 (diff)
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Remove trailing whitespace.
Diffstat (limited to 'sysdeps/powerpc/powerpc64/power5+/fpu')
-rw-r--r--sysdeps/powerpc/powerpc64/power5+/fpu/s_llround.S10
1 files changed, 5 insertions, 5 deletions
diff --git a/sysdeps/powerpc/powerpc64/power5+/fpu/s_llround.S b/sysdeps/powerpc/powerpc64/power5+/fpu/s_llround.S
index 108910e77d..28df006425 100644
--- a/sysdeps/powerpc/powerpc64/power5+/fpu/s_llround.S
+++ b/sysdeps/powerpc/powerpc64/power5+/fpu/s_llround.S
@@ -18,13 +18,13 @@
 
 #include <sysdep.h>
 #include <math_ldbl_opt.h>
-	
+
 /* long long [r3] llround (float x [fp1])
-   IEEE 1003.1 llround function.  IEEE specifies "round to the nearest 
+   IEEE 1003.1 llround function.  IEEE specifies "round to the nearest
    integer value, rounding halfway cases away from zero, regardless of
    the current rounding mode."  However PowerPC Architecture defines
-   "round to Nearest" as "Choose the best approximation. In case of a 
-   tie, choose the one that is even (least significant bit o).". 
+   "round to Nearest" as "Choose the best approximation. In case of a
+   tie, choose the one that is even (least significant bit o).".
    So we pre-round using the V2.02 Floating Round to Integer Nearest
    instruction before we use Floating Convert to Integer Word with
    round to zero instruction.  */
@@ -32,7 +32,7 @@
 	.machine	"power5"
 EALIGN (__llround, 4, 0)
 	CALL_MCOUNT 0
-	frin	fp2, fp1	/* Round to nearest +-0.5.  */	
+	frin	fp2, fp1	/* Round to nearest +-0.5.  */
 	fctidz	fp3, fp2	/* Convert To Integer DW round toward 0.  */
 	stfd	fp3, -16(r1)
 	nop	/* Insure the following load is in a different dispatch group */