about summary refs log tree commit diff
path: root/sysdeps/ia64/dl-trampoline.S
diff options
context:
space:
mode:
authorUlrich Drepper <drepper@gmail.com>2012-01-07 11:19:05 -0500
committerUlrich Drepper <drepper@gmail.com>2012-01-07 11:19:05 -0500
commitd75a0a62b12c35ee85f786d5f8d155ab39909411 (patch)
treec3479d23878ef4ab05629d4a60f4f7623269c1dd /sysdeps/ia64/dl-trampoline.S
parentdcc9756b5bfbb2b97f73bad863d7e1c4002bea98 (diff)
downloadglibc-d75a0a62b12c35ee85f786d5f8d155ab39909411.tar.gz
glibc-d75a0a62b12c35ee85f786d5f8d155ab39909411.tar.xz
glibc-d75a0a62b12c35ee85f786d5f8d155ab39909411.zip
Remove IA-64 support
Diffstat (limited to 'sysdeps/ia64/dl-trampoline.S')
-rw-r--r--sysdeps/ia64/dl-trampoline.S539
1 files changed, 0 insertions, 539 deletions
diff --git a/sysdeps/ia64/dl-trampoline.S b/sysdeps/ia64/dl-trampoline.S
deleted file mode 100644
index 1b31dc7c9c..0000000000
--- a/sysdeps/ia64/dl-trampoline.S
+++ /dev/null
@@ -1,539 +0,0 @@
-/* PLT trampolines.  ia64 version.
-   Copyright (C) 2005 Free Software Foundation, Inc.
-   This file is part of the GNU C Library.
-
-   The GNU C Library is free software; you can redistribute it and/or
-   modify it under the terms of the GNU Lesser General Public
-   License as published by the Free Software Foundation; either
-   version 2.1 of the License, or (at your option) any later version.
-
-   The GNU C Library is distributed in the hope that it will be useful,
-   but WITHOUT ANY WARRANTY; without even the implied warranty of
-   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
-   Lesser General Public License for more details.
-
-   You should have received a copy of the GNU Lesser General Public
-   License along with the GNU C Library; if not, write to the Free
-   Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
-   02111-1307 USA.  */
-
-#include <sysdep.h>
-#undef ret
-
-/*
-   This code is used in dl-runtime.c to call the `_dl_fixup' function
-   and then redirect to the address it returns. `_dl_fixup()' takes two
-   arguments, however _dl_profile_fixup() takes five.
-
-   The ABI specifies that we will never see more than 8 input
-   registers to a function call, thus it is safe to simply allocate
-   those, and simpler than playing stack games.  */
-
-/* Used to save and restore 8 incoming fp registers */
-#define RESOLVE_FRAME_SIZE (16*8)
-
-ENTRY(_dl_runtime_resolve)
-	{ .mmi
-	  .prologue
-	  .save ar.pfs, r40
-	  alloc loc0 = ar.pfs, 8, 6, 2, 0
-	  /* Use the 16 byte scratch area. r2 will start at f8 and
-	     r3 will start at f9.  */
-	  adds r2 = -(RESOLVE_FRAME_SIZE - 16), r12
-	  adds r3 = -(RESOLVE_FRAME_SIZE - 32), r12
-	}
-	{ .mii
-	  .fframe RESOLVE_FRAME_SIZE
-	  adds r12 = -RESOLVE_FRAME_SIZE, r12
-	  .save rp, loc1
-	  mov loc1 = b0
-	  .body
-	  mov loc2 = r8		/* preserve struct value register */
-	  ;;
-	}
-	{ .mii
-	  mov loc3 = r9		/* preserve language specific register */
-	  mov loc4 = r10	/* preserve language specific register */
-	  mov loc5 = r11	/* preserve language specific register */
-	}
-	{ .mmi
-	  stf.spill [r2] = f8, 32
-	  stf.spill [r3] = f9, 32
-	  mov out0 = r16
-	  ;;
-	}
-	{ .mmi
-	  stf.spill [r2] = f10, 32
-	  stf.spill [r3] = f11, 32
-	  shl out1 = r15, 4
-	  ;;
-	}
-	{ .mmi
-	  stf.spill [r2] = f12, 32
-	  stf.spill [r3] = f13, 32
-	  /* Relocation record is 24 byte. */
-	  shladd out1 = r15, 3, out1
-	  ;;
-	}
-	{ .mmb
-	  stf.spill [r2] = f14
-	  stf.spill [r3] = f15
-	  br.call.sptk.many b0 = _dl_fixup
-	}
-	{ .mii
-	  /* Skip the 16byte scratch area.  */
-	  adds r2 = 16, r12
-	  adds r3 = 32, r12
-	  mov b6 = ret0
-	  ;;
-	}
-	{ .mmi
-	  ldf.fill f8 = [r2], 32
-	  ldf.fill f9 = [r3], 32
-	  mov b0 = loc1
-	  ;;
-	}
-	{ .mmi
-	  ldf.fill f10 = [r2], 32
-	  ldf.fill f11 = [r3], 32
-	  mov gp = ret1
-	  ;;
-	}
-	{ .mmi
-	  ldf.fill f12 = [r2], 32
-	  ldf.fill f13 = [r3], 32
-	  mov ar.pfs = loc0
-	  ;;
-	}
-	{ .mmi
-	  ldf.fill f14 = [r2], 32
-	  ldf.fill f15 = [r3], 32
-	  .restore sp		/* pop the unwind frame state */
-	  adds r12 = RESOLVE_FRAME_SIZE, r12
-	  ;;
-	}
-	{ .mii
-	  mov r9 = loc3		/* restore language specific register */
-	  mov r10 = loc4	/* restore language specific register */
-	  mov r11 = loc5	/* restore language specific register */
-	}
-	{ .mii
-	  mov r8 = loc2		/* restore struct value register */
-	  ;;
-	}
-	/* An alloc is needed for the break system call to work.
-	   We don't care about the old value of the pfs register.  */
-	{ .mmb
-	  .prologue
-	  .body
-	  alloc r2 = ar.pfs, 0, 0, 8, 0
-	  br.sptk.many b6
-	  ;;
-	}
-END(_dl_runtime_resolve)
-
-
-/* The fourth argument to _dl_profile_fixup and the third one to
-   _dl_call_pltexit are a pointer to La_ia64_regs:
-
-   8byte r8
-   8byte r9
-   8byte r10
-   8byte r11
-   8byte in0
-   8byte in1
-   8byte in2
-   8byte in3
-   8byte in4
-   8byte in5
-   8byte in6
-   8byte in7
-   16byte f8
-   16byte f9
-   16byte f10
-   16byte f11
-   16byte f12
-   16byte f13
-   16byte f14
-   16byte f15
-   8byte ar.unat
-   8byte sp
-
-   The fifth argument to _dl_profile_fixup is a pointer to long int.
-   The fourth argument to _dl_call_pltexit is a pointer to
-   La_ia64_retval:
-
-   8byte r8
-   8byte r9
-   8byte r10
-   8byte r11
-   16byte f8
-   16byte f9
-   16byte f10
-   16byte f11
-   16byte f12
-   16byte f13
-   16byte f14
-   16byte f15
-
-  Since stack has to be 16 byte aligned, the stack allocation is in
-  16byte increment. Before calling _dl_profile_fixup, the stack will
-  look like
-
-  psp	new frame_size
-  +16	La_ia64_regs
-  sp	scratch
-
- */
-
-#define PLTENTER_FRAME_SIZE (4*8 + 8*8 + 8*16 + 2*8 + 16)
-#define PLTEXIT_FRAME_SIZE (PLTENTER_FRAME_SIZE + 4*8 + 8*16)
-
-#ifndef PROF
-ENTRY(_dl_runtime_profile)
-	{ .mii
-	  .prologue
-	  .save ar.pfs, r40
-	  alloc loc0 = ar.pfs, 8, 12, 8, 0
-	  .vframe loc10
-	  mov loc10 = r12
-	  .save rp, loc1
-	  mov loc1 = b0
-	}
-	{ .mii
-	  .save ar.unat, r17
-	  mov r17 = ar.unat
-	  .save ar.lc, loc6
-	  mov loc6 = ar.lc
-	  mov loc11 = gp
-	}
-	{ .mii
-	  .body
-	  /* There is a 16 byte scratch area. r2 will start at r8 and
-	     r3 will start at r9 for La_ia64_regs.  */
-	  adds r2 = -(PLTENTER_FRAME_SIZE - 16), r12
-	  adds r3 = -(PLTENTER_FRAME_SIZE - 24), r12
-	  adds r12 = -PLTENTER_FRAME_SIZE, r12
-	  ;;
-	}
-	{ .mmi
-	  st8 [r2] = r8, 16;
-	  st8 [r3] = r9, 16;
-	  mov out2 = b0		/* needed by _dl_fixup_profile */
-	  ;;
-	}
-	{ .mmi
-	  st8 [r2] = r10, 16;
-	  st8 [r3] = r11, 16;
-	  adds out3 = 16, r12	/* pointer to La_ia64_regs */
-	  ;;
-	}
-	{ .mmi
-	  .mem.offset 0, 0
-	  st8.spill [r2] = in0, 16
-	  .mem.offset 8, 0
-	  st8.spill [r3] = in1, 16
-	  mov out4 = loc10	/* pointer to new frame size  */
-	  ;;
-	}
-	{ .mmi
-	  .mem.offset 0, 0
-	  st8.spill [r2] = in2, 16
-	  .mem.offset 8, 0
-	  st8.spill [r3] = in3, 16
-	  mov loc2 = r8		/* preserve struct value register */
-	  ;;
-	}
-	{ .mmi
-	  .mem.offset 0, 0
-	  st8.spill [r2] = in4, 16
-	  .mem.offset 8, 0
-	  st8.spill [r3] = in5, 16
-	  mov loc3 = r9		/* preserve language specific register */
-	  ;;
-	}
-	{ .mmi
-	  .mem.offset 0, 0
-	  st8 [r2] = in6, 16
-	  .mem.offset 8, 0
-	  st8 [r3] = in7, 24	/* adjust for f9 */
-	  mov loc4 = r10	/* preserve language specific register */
-	  ;;
-	}
-	{ .mii
-	  mov r18 = ar.unat	/* save it in La_ia64_regs */
-	  mov loc7 = out3	/* save it for _dl_call_pltexit */
-	  mov loc5 = r11	/* preserve language specific register */
-	}
-	{ .mmi
-	  stf.spill [r2] = f8, 32
-	  stf.spill [r3] = f9, 32
-	  mov out0 = r16	/* needed by _dl_fixup_profile */
-	  ;;
-	}
-	{ .mii
-	  mov ar.unat = r17	/* restore it for function call */
-	  mov loc8 = r16	/* save it for _dl_call_pltexit */
-	  nop.i 0x0
-	}
-	{ .mmi
-	  stf.spill [r2] = f10, 32
-	  stf.spill [r3] = f11, 32
-	  shl out1 = r15, 4
-	  ;;
-	}
-	{ .mmi
-	  stf.spill [r2] = f12, 32
-	  stf.spill [r3] = f13, 32
-	  /* Relocation record is 24 byte. */
-	  shladd out1 = r15, 3, out1
-	  ;;
-	}
-	{ .mmi
-	  stf.spill [r2] = f14, 32
-	  stf.spill [r3] = f15, 24
-	  mov loc9 = out1	/* save it for _dl_call_pltexit */
-	  ;;
-	}
-	{ .mmb
-	  st8 [r2] = r18	/* store ar.unat */
-	  st8 [r3] = loc10	/* store sp */
-	  br.call.sptk.many b0 = _dl_profile_fixup
-	}
-	{ .mii
-	  /* Skip the 16byte scratch area, 4 language specific GRs and
-	     8 incoming GRs to restore incoming fp registers.  */
-	  adds r2 = (4*8 + 8*8 + 16), r12
-	  adds r3 = (4*8 + 8*8 + 32), r12
-	  mov b6 = ret0
-	  ;;
-	}
-	{ .mmi
-	  ldf.fill f8 = [r2], 32
-	  ldf.fill f9 = [r3], 32
-	  mov gp = ret1
-	  ;;
-	}
-	{ .mmi
-	  ldf.fill f10 = [r2], 32
-	  ldf.fill f11 = [r3], 32
-	  mov r8 = loc2		/* restore struct value register */
-	  ;;
-	}
-	{ .mmi
-	  ldf.fill f12 = [r2], 32
-	  ldf.fill f13 = [r3], 32
-	  mov r9 = loc3		/* restore language specific register */
-	  ;;
-	}
-	{ .mmi
-	  ldf.fill f14 = [r2], 32
-	  ldf.fill f15 = [r3], 32
-	  mov r10 = loc4	/* restore language specific register */
-	  ;;
-	}
-	{ .mii
-	  ld8 r15 = [loc10]	/* load the new frame size */
-	  mov r11 = loc5	/* restore language specific register */
-	  ;;
-	  cmp.eq p6, p7 = -1, r15
-	  ;;
-	}
-	{ .mii
-(p7)	  cmp.eq p8, p9 = 0, r15
-(p6)	  mov b0 = loc1
-(p6)	  mov ar.lc = loc6
-	}
-	{ .mib
-	  nop.m 0x0
-(p6)	  mov ar.pfs = loc0
-(p6)	  br.cond.dptk.many .Lresolved
-	  ;;
-	}
-
-	/* At this point, the stack looks like
-
-	  +psp	free
-	  +16	La_ia64_regs
-	  sp	scratch
-
-	  We need to keep the current stack and call the resolved
-	  function by copying the r15 byte from sp + PLTENTER_FRAME_SIZE
-	  + 16 (scratch area) to sp + 16 (scratch area). Since stack
-	  has to be 16byte aligned, we around r15 up to 16byte.  */
-
-	{ .mbb
-(p9)	  adds r15 = 15, r15
-(p8)	  br.cond.dptk.many .Lno_new_frame
-	  nop.b 0x0
-	  ;;
-	}
-	{ .mmi
-	  and r15 = -16, r15
-	  ;;
-	  /* We don't copy the 16byte scatch area. Prepare r16/r17 as
-	     destination.  */
-	  sub r16 = r12, r15
-	  sub r17 = r12, r15
-	  ;;
-	}
-	{ .mii
-	  adds r16 = 16, r16
-	  adds r17 = 24, r17
-	  sub r12 = r12, r15		/* Adjust stack  */
-	  ;;
-	}
-	{ .mii
-	  nop.m 0x0
-	  shr r15 = r15, 4
-	  ;;
-	  adds r15 = -1, r15
-	  ;;
-	}
-	{ .mii
-	  /* Skip the 16byte scatch area. Prepare r2/r3 as source.  */
-	  adds r2 = 16, loc10
-	  adds r3 = 24, loc10
-	  mov ar.lc = r15
-	  ;;
-	}
-.Lcopy:
-	{ .mmi
-	  ld8 r18 = [r2], 16
-	  ld8 r19 = [r3], 16
-	  nop.i 0x0
-	  ;;
-	}
-	{ .mmb
-	  st8 [r16] = r18, 16
-	  st8 [r17] = r19, 16
-	  br.cloop.sptk.few .Lcopy
-	}
-.Lno_new_frame:
-	{ .mii
-	  mov out0 = in0
-	  mov out1 = in1
-	  mov out2 = in2
-	}
-	{ .mii
-	  mov out3 = in3
-	  mov out4 = in4
-	  mov out5 = in5
-	}
-	{ .mib
-	  mov out6 = in6
-	  mov out7 = in7
-	  /* Call the resolved function  */
-	  br.call.sptk.many b0 = b6
-	}
-	{ .mii
-	  /* Prepare stack for _dl_call_pltexit. Loc10 has the original
-	     stack pointer.  */
-	  adds r12 = -PLTEXIT_FRAME_SIZE, loc10
-	  adds r2 = -(PLTEXIT_FRAME_SIZE - 16), loc10
-	  adds r3 = -(PLTEXIT_FRAME_SIZE - 24), loc10
-	  ;;
-	}
-	{ .mmi
-	  /* Load all possible return values into buffer.  */
-	  st8 [r2] = r8, 16
-	  st8 [r3] = r9, 16
-	  mov out0 = loc8
-	  ;;
-	}
-	{ .mmi
-	  st8 [r2] = r10, 16
-	  st8 [r3] = r11, 24
-	  mov out1 = loc9
-	  ;;
-	}
-	{ .mmi
-	  stf.spill [r2] = f8, 32
-	  stf.spill [r3] = f9, 32
-	  mov out2 = loc7		/* Pointer to La_ia64_regs */
-	  ;;
-	}
-	{ .mmi
-	  stf.spill [r2] = f10, 32
-	  stf.spill [r3] = f11, 32
-	  adds out3 = 16, r12		/* Pointer to La_ia64_retval */
-	  ;;
-	}
-	{ .mmi
-	  stf.spill [r2] = f12, 32
-	  stf.spill [r3] = f13, 32
-	  /* We need to restore gp for _dl_call_pltexit. */
-	  mov gp = loc11
-	  ;;
-	}
-	{ .mmb
-	  stf.spill [r2] = f14
-	  stf.spill [r3] = f15
-	  br.call.sptk.many b0 = _dl_call_pltexit
-	}
-	{ .mmi
-	  /* Load all the non-floating and floating return values. Skip
-	     the 16byte scratch area.  */
-	  adds r2 = 16, r12
-	  adds r3 = 24, r12
-	  nop.i 0x0
-	  ;;
-	}
-	{ .mmi
-	  ld8 r8 = [r2], 16
-	  ld8 r9 = [r3], 16
-	  nop.i 0x0
-	  ;;
-	}
-	{ .mmi
-	  ld8 r10 = [r2], 16
-	  ld8 r11 = [r3], 24
-	  nop.i 0x0
-	  ;;
-	}
-	{ .mmi
-	  ldf.fill f8 = [r2], 32
-	  ldf.fill f9 = [r3], 32
-	  mov ar.lc = loc6
-	  ;;
-	}
-	{ .mmi
-	  ldf.fill f10 = [r2], 32
-	  ldf.fill f11 = [r3], 32
-	  mov ar.pfs = loc0
-	  ;;
-	}
-	{ .mmi
-	  ldf.fill f12 = [r2], 32
-	  ldf.fill f13 = [r3], 32
-	  mov b0 = loc1
-	  ;;
-	}
-	{ .mmi
-	  ldf.fill f14 = [r2]
-	  ldf.fill f15 = [r3]
-	  /* We know that the previous stack pointer, loc10, isn't 0.
-	     We use it to reload p7.  */
-	  cmp.ne p7, p0 = 0, loc10
-	  ;;
-	}
-.Lresolved:
-	{ .mmb
-	  .restore sp
-	  mov r12 = loc10
-(p7)	  br.ret.sptk.many b0
-	  ;;
-	}
-	/* An alloc is needed for the break system call to work. We
-	   don't care about the old value of the pfs register. After
-	   this alloc, we can't use any rotating registers. Otherwise
-	   assembler won't be happy. This has to be at the end.  */
-	{ .mmb
-	  .prologue
-	  .body
-	  alloc r2 = ar.pfs, 0, 0, 8, 0
-	  br.sptk.many b6
-	  ;;
-	}
-END(_dl_runtime_profile)
-#endif