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authorUlrich Drepper <drepper@redhat.com>2000-06-13 07:33:12 +0000
committerUlrich Drepper <drepper@redhat.com>2000-06-13 07:33:12 +0000
commitab95290c787fb6e22bf03f23059b97559e1ad7d7 (patch)
tree892cff92b6d49d7c99a6d99c077882642fe6eda7 /sysdeps/generic/bp-thunks.h
parenta5c88158b6170149fa1b98e1704ed9dcab457314 (diff)
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Update.
2000-06-13  Ulrich Drepper  <drepper@redhat.com>

	* misc/sys/cdefs.h: Define __bounded and __unbounded if
	__BOUNDED_POINTERS__ is not defined.

2000-06-07  Greg McGary  <greg@mcgary.org>

	* sysdeps/generic/bp-sym.h: New file.
	* sysdeps/generic/bp-start.h: New file.
	* sysdeps/i386/elf/start.S: Designate BP symbols.
	* sysdeps/generic/libc-start.c: Wrap bounds around
	argv & envp and each of their string members.

2000-06-07  Greg McGary  <greg@mcgary.org>

	* sysdeps/unix/make-syscalls.sh: Add comments to
	output that aid debugging & comprehension.
	Map simple syscall signatures to number of args.
	Generate BP syscall thunk definitions.
	* sysdeps/generic/bp-thunks.h: New file.
	* sysdeps/unix/syscalls.list: Replace arg-count with
	simple return+arg signature.
	* sysdeps/unix/common/syscalls.list: Likewise.
	* sysdeps/unix/inet/syscalls.list: Likewise.
	* sysdeps/unix/mman/syscalls.list: Likewise.
	* sysdeps/unix/sysv/syscalls.list: Likewise.
	* sysdeps/unix/sysv/linux/syscalls.list: Likewise.
	* sysdeps/unix/sysv/linux/i386/syscalls.list: Likewise.

2000-06-07  Greg McGary  <greg@mcgary.org>

	* Makeconfig (CPPFLAGS-.ob): pass -fbounded-pointers for all files
	*.[cS].
	(CFLAGS-.ob): Don't optimize sibling calls.
	(bppfx): New variable.
	* Makerules (elide-bp-thunks): New variable.
	(elide-routines.*): Elide BP-* files for all but *.ob.
	(sources): Include bp-thunks.

	* iconv/gconv_simple.c: Remove unnecessary prototype.

	* iconv/gconv_trans.c: Pretty print.
Diffstat (limited to 'sysdeps/generic/bp-thunks.h')
-rw-r--r--sysdeps/generic/bp-thunks.h225
1 files changed, 225 insertions, 0 deletions
diff --git a/sysdeps/generic/bp-thunks.h b/sysdeps/generic/bp-thunks.h
new file mode 100644
index 0000000000..eb0a47b2c1
--- /dev/null
+++ b/sysdeps/generic/bp-thunks.h
@@ -0,0 +1,225 @@
+/* Bounded-pointer thunk definitions.
+   Copyright (C) 2000 Free Software Foundation, Inc.
+   Contributed by Greg McGary <greg@mcgary.org>
+
+   This file is part of the GNU C Library.  Its master source is NOT part of
+   the C library, however.  The master source lives in the GNU MP Library.
+
+   The GNU C Library is free software; you can redistribute it and/or
+   modify it under the terms of the GNU Library General Public License as
+   published by the Free Software Foundation; either version 2 of the
+   License, or (at your option) any later version.
+
+   The GNU C Library is distributed in the hope that it will be useful,
+   but WITHOUT ANY WARRANTY; without even the implied warranty of
+   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+   Library General Public License for more details.
+
+   You should have received a copy of the GNU Library General Public
+   License along with the GNU C Library; see the file COPYING.LIB.  If not,
+   write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
+   Boston, MA 02111-1307, USA.  */
+
+#ifndef _bpthunks_h_
+#define _bpthunks_h_
+
+#include <libc-symbols.h>
+
+#define BP_ALIAS(STRONG, ALIAS) weak_alias (__BP_##STRONG, __BP_##ALIAS)
+
+#define PV(P) __ptrvalue (P)
+#define SV(S) __ptrvalue (S)
+#define PB(P) __ptrlow (P)
+#define PE(P) __ptrhigh (P)
+#define voidp void *__bounded
+#define charp char *__bounded
+
+/* GKM FIXME: Add code to check bounds.  Right now, they only strip bounds, */
+
+#define BP_THUNK_i_iiip(NAME) __unbounded { \
+  extern int NAME (int, int, int, void *); \
+  int __BP_##NAME (int i0, int i1, int i2, voidp p3) \
+    { return NAME (i0, i1, i2, PV (p3)); } }
+
+#define BP_THUNK_i_iiipi(NAME) __unbounded { \
+  extern int NAME (int, int, int, void *, int); \
+  int __BP_##NAME (int i0, int i1, int i2, voidp p3, int i4) \
+    { return NAME (i0, i1, i2, PV (p3), i4); } }
+
+#define BP_THUNK_i_iiipp(NAME) __unbounded { \
+  extern int NAME (int, int, int, void *, void *); \
+  int __BP_##NAME (int i0, int i1, int i2, voidp p3, voidp p4) \
+    { return NAME (i0, i1, i2, PV (p3), PV (p4)); } }
+
+#define BP_THUNK_i_iip(NAME) __unbounded { \
+  extern int NAME (int, int, void *); \
+  int __BP_##NAME (int i0, int i1, voidp p2) \
+    { return NAME (i0, i1, PV (p2)); } }
+
+#define BP_THUNK_i_iipi(NAME) __unbounded { \
+  extern int NAME (int, int, void *, int); \
+  int __BP_##NAME (int i0, int i1, voidp p2, int i3) \
+    { return NAME (i0, i1, PV (p2), i3); } }
+
+#define BP_THUNK_i_iipp(NAME) __unbounded { \
+  extern int NAME (int, int, void *, void *); \
+  int __BP_##NAME (int i0, int i1, voidp p2, voidp p3) \
+    { return NAME (i0, i1, PV (p2), PV (p3)); } }
+
+#define BP_THUNK_i_ip(NAME) __unbounded { \
+  extern int NAME (int, void *); \
+  int __BP_##NAME (int i0, voidp p1) \
+    { return NAME (i0, PV (p1)); } }
+
+#define BP_THUNK_i_ipi(NAME) __unbounded { \
+  extern int NAME (int, void *, int); \
+  int __BP_##NAME (int i0, voidp p1, int i2) \
+    { return NAME (i0, PV (p1), i2); } }
+
+#define BP_THUNK_i_ipii(NAME) __unbounded { \
+  extern int NAME (int, void *, int, int); \
+  int __BP_##NAME (int i0, voidp p1, int i2, int i3) \
+    { return NAME (i0, PV (p1), i2, i3); } }
+
+#define BP_THUNK_i_ipiii(NAME) __unbounded { \
+  extern int NAME (int, void *, int, int, int); \
+  int __BP_##NAME (int i0, voidp p1, int i2, int i3, int i4) \
+    { return NAME (i0, PV (p1), i2, i3, i4); } }
+
+#define BP_THUNK_i_ipiipi(NAME) __unbounded { \
+  extern int NAME (int, void *, int, int, void *, int); \
+  int __BP_##NAME (int i0, voidp p1, int i2, int i3, voidp p4, int i5) \
+    { return NAME (i0, PV (p1), i2, i3, PV (p4), i5); } }
+
+#define BP_THUNK_i_ipiipp(NAME) __unbounded { \
+  extern int NAME (int, void *, int, int, void *, void *); \
+  int __BP_##NAME (int i0, voidp p1, int i2, int i3, voidp p4, voidp p5) \
+    { return NAME (i0, PV (p1), i2, i3, PV (p4), PV (p5)); } }
+
+#define BP_THUNK_i_ipip(NAME) __unbounded { \
+  extern int NAME (int, void *, int, void *); \
+  int __BP_##NAME (int i0, voidp p1, int i2, voidp p3) \
+    { return NAME (i0, PV (p1), i2, PV (p3)); } }
+
+#define BP_THUNK_i_ipp(NAME) __unbounded { \
+  extern int NAME (int, void *, void *); \
+  int __BP_##NAME (int i0, voidp p1, voidp p2) \
+    { return NAME (i0, PV (p1), PV (p2)); } }
+
+#define BP_THUNK_i_ippi(NAME) __unbounded { \
+  extern int NAME (int, void *, void *, int); \
+  int __BP_##NAME (int i0, voidp p1, voidp p2, int i3) \
+    { return NAME (i0, PV (p1), PV (p2), i3); } }
+
+#define BP_THUNK_i_ipppp(NAME) __unbounded { \
+  extern int NAME (int, void *, void *, void *, void *); \
+  int __BP_##NAME (int i0, voidp p1, voidp p2, voidp p3, voidp p4) \
+    { return NAME (i0, PV (p1), PV (p2), PV (p3), PV (p4)); } }
+
+#define BP_THUNK_i_isi(NAME) __unbounded { \
+  extern int NAME (int, char *, int); \
+  int __BP_##NAME (int i0, charp s1, int i2) \
+    { return NAME (i0, SV (s1), i2); } }
+
+#define BP_THUNK_i_isip(NAME) __unbounded { \
+  extern int NAME (int, char *, int, void *); \
+  int __BP_##NAME (int i0, charp s1, int i2, voidp p3) \
+    { return NAME (i0, SV (s1), i2, PV (p3)); } }
+
+#define BP_THUNK_i_p(NAME) __unbounded { \
+  extern int NAME (void *); \
+  int __BP_##NAME (voidp p0) \
+    { return NAME (PV (p0)); } }
+
+#define BP_THUNK_i_pi(NAME) __unbounded { \
+  extern int NAME (void *, int); \
+  int __BP_##NAME (voidp p0, int i1) \
+    { return NAME (PV (p0), i1); } }
+
+#define BP_THUNK_i_pii(NAME) __unbounded { \
+  extern int NAME (void *, int, int); \
+  int __BP_##NAME (voidp p0, int i1, int i2) \
+    { return NAME (PV (p0), i1, i2); } }
+
+#define BP_THUNK_i_piii(NAME) __unbounded { \
+  extern int NAME (void *, int, int, int); \
+  int __BP_##NAME (voidp p0, int i1, int i2, int i3) \
+    { return NAME (PV (p0), i1, i2, i3); } }
+
+#define BP_THUNK_i_pp(NAME) __unbounded { \
+  extern int NAME (void *, void *); \
+  int __BP_##NAME (voidp p0, voidp p1) \
+    { return NAME (PV (p0), PV (p1)); } }
+
+#define BP_THUNK_i_pppi(NAME) __unbounded { \
+  extern int NAME (void *, void *, void *, int); \
+  int __BP_##NAME (voidp p0, voidp p1, voidp p2, int i3) \
+    { return NAME (PV (p0), PV (p1), PV (p2), i3); } }
+
+#define BP_THUNK_i_s(NAME) __unbounded { \
+  extern int NAME (char *); \
+  int __BP_##NAME (charp s0) \
+    { return NAME (SV (s0)); } }
+
+#define BP_THUNK_i_si(NAME) __unbounded { \
+  extern int NAME (char *, int); \
+  int __BP_##NAME (charp s0, int i1) \
+    { return NAME (SV (s0), i1); } }
+
+#define BP_THUNK_i_sii(NAME) __unbounded { \
+  extern int NAME (char *, int, int); \
+  int __BP_##NAME (charp s0, int i1, int i2) \
+    { return NAME (SV (s0), i1, i2); } }
+
+#define BP_THUNK_i_sipip(NAME) __unbounded { \
+  extern int NAME (char *, int, void *, int, void *); \
+  int __BP_##NAME (charp s0, int i1, voidp p2, int i3, voidp p4) \
+    { return NAME (SV (s0), i1, PV (p2), i3, PV (p4)); } }
+
+#define BP_THUNK_i_sp(NAME) __unbounded { \
+  extern int NAME (char *, void *); \
+  int __BP_##NAME (charp s0, voidp p1) \
+    { return NAME (SV (s0), PV (p1)); } }
+
+#define BP_THUNK_i_spi(NAME) __unbounded { \
+  extern int NAME (char *, void *, int); \
+  int __BP_##NAME (charp s0, voidp p1, int i2) \
+    { return NAME (SV (s0), PV (p1), i2); } }
+
+#define BP_THUNK_i_spp(NAME) __unbounded { \
+  extern int NAME (char *, void *, void *); \
+  int __BP_##NAME (charp s0, voidp p1, voidp p2) \
+    { return NAME (SV (s0), PV (p1), PV (p2)); } }
+
+#define BP_THUNK_i_ss(NAME) __unbounded { \
+  extern int NAME (char *, char *); \
+  int __BP_##NAME (charp s0, charp s1) \
+    { return NAME (SV (s0), s1); } }
+
+#define BP_THUNK_i_sssip(NAME) __unbounded { \
+  extern int NAME (char *, char *, char *, int, void *); \
+  int __BP_##NAME (charp s0, charp s1, charp s2, int i3, voidp p4) \
+    { return NAME (SV (s0), SV (s1), SV (s2), i3, PV (p4)); } }
+
+/* sstk */
+#define BP_THUNK_p_i(NAME) __unbounded { \
+  extern void *NAME (int); \
+  voidp __BP_##NAME (int i0) \
+    { charp m; PV (m) = PB (m) = NAME (i0); \
+      PE (m) = PV (m) + i0; return m; } }
+
+/* mremap */
+#define BP_THUNK_p_piii(NAME) __unbounded { \
+  extern void *NAME (void *, int, int, int); \
+  voidp __BP_##NAME (voidp p0, int i1, int i2, int i3) \
+    { charp m; PV (m) = PB (m) = NAME (PV (p0), i1, i2, i3); \
+      PE (m) = PV (m) + i2; return m; } }
+
+/* mmap */
+#define BP_THUNK_p_piiiii(NAME) __unbounded { \
+  extern void *NAME (void *, int, int, int, int, int); \
+  voidp __BP_##NAME (voidp p0, int i1, int i2, int i3, int i4, int i5) \
+    { charp m; PV (m) = PB (m) = NAME (PV (p0), i1, i2, i3, i4, i5); \
+      PE (m) = PV (m) + i1; return m; } }
+
+#endif /* _bpthunks_h_ */