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author | Ulrich Drepper <drepper@redhat.com> | 2000-06-04 16:11:43 +0000 |
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committer | Ulrich Drepper <drepper@redhat.com> | 2000-06-04 16:11:43 +0000 |
commit | cc46c92d6b7d03aedb6c06364376c17dc9e0feb3 (patch) | |
tree | c524a647f8ae31ada681de005b2af89b74f91cf7 /sysdeps/alpha/fpu/bits/mathinline.h | |
parent | ec880cc71ab5aa7000ba88e74d7882c3dd4f4a0e (diff) | |
download | glibc-cc46c92d6b7d03aedb6c06364376c17dc9e0feb3.tar.gz glibc-cc46c92d6b7d03aedb6c06364376c17dc9e0feb3.tar.xz glibc-cc46c92d6b7d03aedb6c06364376c17dc9e0feb3.zip |
Update.
2000-06-01 Jakub Jelinek <jakub@redhat.com> * libc/sysdeps/alpha/fpu/bits/mathinline.h: Add __THROW to all inlines to match prototypes in mathcalls.h. * libc/sysdeps/i386/fpu/bits/mathinline.h: Likewise. * libc/sysdeps/m68k/fpu/bits/mathinline.h: Likewise. * libc/sysdeps/powerpc/fpu/bits/mathinline.h: Likewise. * libc/sysdeps/sparc/fpu/bits/mathinline.h: Likewise. * sysdeps/powerpc/dl-start.S: Close open comment.
Diffstat (limited to 'sysdeps/alpha/fpu/bits/mathinline.h')
-rw-r--r-- | sysdeps/alpha/fpu/bits/mathinline.h | 30 |
1 files changed, 15 insertions, 15 deletions
diff --git a/sysdeps/alpha/fpu/bits/mathinline.h b/sysdeps/alpha/fpu/bits/mathinline.h index 87765d2389..c0911ecb71 100644 --- a/sysdeps/alpha/fpu/bits/mathinline.h +++ b/sysdeps/alpha/fpu/bits/mathinline.h @@ -1,5 +1,5 @@ /* Inline math functions for Alpha. - Copyright (C) 1996, 1997, 1999 Free Software Foundation, Inc. + Copyright (C) 1996, 1997, 1999, 2000 Free Software Foundation, Inc. This file is part of the GNU C Library. Contributed by David Mosberger-Tang. @@ -60,7 +60,7 @@ #define __inline_copysign(NAME, TYPE) \ __MATH_INLINE TYPE \ -NAME (TYPE __x, TYPE __y) \ +NAME (TYPE __x, TYPE __y) __THROW \ { \ TYPE __z; \ __asm ("cpys %1, %2, %0" : "=f" (__z) : "f" (__y), "f" (__x)); \ @@ -76,14 +76,14 @@ __inline_copysign(copysign, double) #if __GNUC_PREREQ (2, 8) -__MATH_INLINE float __fabsf (float __x) { return __builtin_fabsf (__x); } -__MATH_INLINE float fabsf (float __x) { return __builtin_fabsf (__x); } -__MATH_INLINE double __fabs (double __x) { return __builtin_fabs (__x); } -__MATH_INLINE double fabs (double __x) { return __builtin_fabs (__x); } +__MATH_INLINE float __fabsf (float __x) __THROW { return __builtin_fabsf (__x); } +__MATH_INLINE float fabsf (float __x) __THROW { return __builtin_fabsf (__x); } +__MATH_INLINE double __fabs (double __x) __THROW { return __builtin_fabs (__x); } +__MATH_INLINE double fabs (double __x) __THROW { return __builtin_fabs (__x); } #else #define __inline_fabs(NAME, TYPE) \ __MATH_INLINE TYPE \ -NAME (TYPE __x) \ +NAME (TYPE __x) __THROW \ { \ TYPE __z; \ __asm ("cpys $f31, %1, %0" : "=f" (__z) : "f" (__x)); \ @@ -104,7 +104,7 @@ __inline_fabs(fabs, double) must be integral, as this avoids unpleasant integer overflows. */ __MATH_INLINE float -__floorf (float __x) +__floorf (float __x) __THROW { /* Check not zero since floor(-0) == -0. */ if (__x != 0 && fabsf (__x) < 16777216.0f) /* 1 << FLT_MANT_DIG */ @@ -130,7 +130,7 @@ __floorf (float __x) } __MATH_INLINE double -__floor (double __x) +__floor (double __x) __THROW { if (__x != 0 && fabs (__x) < 9007199254740992.0) /* 1 << DBL_MANT_DIG */ { @@ -148,26 +148,26 @@ __floor (double __x) return __x; } -__MATH_INLINE float floorf (float __x) { return __floorf(__x); } -__MATH_INLINE double floor (double __x) { return __floor(__x); } +__MATH_INLINE float floorf (float __x) __THROW { return __floorf(__x); } +__MATH_INLINE double floor (double __x) __THROW { return __floor(__x); } -__MATH_INLINE float __fdimf (float __x, float __y) +__MATH_INLINE float __fdimf (float __x, float __y) __THROW { return __x < __y ? 0.0f : __x - __y; } -__MATH_INLINE float fdimf (float __x, float __y) +__MATH_INLINE float fdimf (float __x, float __y) __THROW { return __x < __y ? 0.0f : __x - __y; } -__MATH_INLINE double __fdim (double __x, double __y) +__MATH_INLINE double __fdim (double __x, double __y) __THROW { return __x < __y ? 0.0 : __x - __y; } -__MATH_INLINE double fdim (double __x, double __y) +__MATH_INLINE double fdim (double __x, double __y) __THROW { return __x < __y ? 0.0 : __x - __y; } |