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author | Roland McGrath <roland@gnu.org> | 1995-02-18 01:27:10 +0000 |
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committer | Roland McGrath <roland@gnu.org> | 1995-02-18 01:27:10 +0000 |
commit | 28f540f45bbacd939bfd07f213bcad2bf730b1bf (patch) | |
tree | 15f07c4c43d635959c6afee96bde71fb1b3614ee /manual/string.texi | |
download | glibc-28f540f45bbacd939bfd07f213bcad2bf730b1bf.tar.gz glibc-28f540f45bbacd939bfd07f213bcad2bf730b1bf.tar.xz glibc-28f540f45bbacd939bfd07f213bcad2bf730b1bf.zip |
initial import
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diff --git a/manual/string.texi b/manual/string.texi new file mode 100644 index 0000000000..c638912229 --- /dev/null +++ b/manual/string.texi @@ -0,0 +1,947 @@ +@node String and Array Utilities, Extended Characters, Character Handling, Top +@chapter String and Array Utilities + +Operations on strings (or arrays of characters) are an important part of +many programs. The GNU C library provides an extensive set of string +utility functions, including functions for copying, concatenating, +comparing, and searching strings. Many of these functions can also +operate on arbitrary regions of storage; for example, the @code{memcpy} +function can be used to copy the contents of any kind of array. + +It's fairly common for beginning C programmers to ``reinvent the wheel'' +by duplicating this functionality in their own code, but it pays to +become familiar with the library functions and to make use of them, +since this offers benefits in maintenance, efficiency, and portability. + +For instance, you could easily compare one string to another in two +lines of C code, but if you use the built-in @code{strcmp} function, +you're less likely to make a mistake. And, since these library +functions are typically highly optimized, your program may run faster +too. + +@menu +* Representation of Strings:: Introduction to basic concepts. +* String/Array Conventions:: Whether to use a string function or an + arbitrary array function. +* String Length:: Determining the length of a string. +* Copying and Concatenation:: Functions to copy the contents of strings + and arrays. +* String/Array Comparison:: Functions for byte-wise and character-wise + comparison. +* Collation Functions:: Functions for collating strings. +* Search Functions:: Searching for a specific element or substring. +* Finding Tokens in a String:: Splitting a string into tokens by looking + for delimiters. +@end menu + +@node Representation of Strings, String/Array Conventions, , String and Array Utilities +@section Representation of Strings +@cindex string, representation of + +This section is a quick summary of string concepts for beginning C +programmers. It describes how character strings are represented in C +and some common pitfalls. If you are already familiar with this +material, you can skip this section. + +@cindex string +@cindex null character +A @dfn{string} is an array of @code{char} objects. But string-valued +variables are usually declared to be pointers of type @code{char *}. +Such variables do not include space for the text of a string; that has +to be stored somewhere else---in an array variable, a string constant, +or dynamically allocated memory (@pxref{Memory Allocation}). It's up to +you to store the address of the chosen memory space into the pointer +variable. Alternatively you can store a @dfn{null pointer} in the +pointer variable. The null pointer does not point anywhere, so +attempting to reference the string it points to gets an error. + +By convention, a @dfn{null character}, @code{'\0'}, marks the end of a +string. For example, in testing to see whether the @code{char *} +variable @var{p} points to a null character marking the end of a string, +you can write @code{!*@var{p}} or @code{*@var{p} == '\0'}. + +A null character is quite different conceptually from a null pointer, +although both are represented by the integer @code{0}. + +@cindex string literal +@dfn{String literals} appear in C program source as strings of +characters between double-quote characters (@samp{"}). In ANSI C, +string literals can also be formed by @dfn{string concatenation}: +@code{"a" "b"} is the same as @code{"ab"}. Modification of string +literals is not allowed by the GNU C compiler, because literals +are placed in read-only storage. + +Character arrays that are declared @code{const} cannot be modified +either. It's generally good style to declare non-modifiable string +pointers to be of type @code{const char *}, since this often allows the +C compiler to detect accidental modifications as well as providing some +amount of documentation about what your program intends to do with the +string. + +The amount of memory allocated for the character array may extend past +the null character that normally marks the end of the string. In this +document, the term @dfn{allocation size} is always used to refer to the +total amount of memory allocated for the string, while the term +@dfn{length} refers to the number of characters up to (but not +including) the terminating null character. +@cindex length of string +@cindex allocation size of string +@cindex size of string +@cindex string length +@cindex string allocation + +A notorious source of program bugs is trying to put more characters in a +string than fit in its allocated size. When writing code that extends +strings or moves characters into a pre-allocated array, you should be +very careful to keep track of the length of the text and make explicit +checks for overflowing the array. Many of the library functions +@emph{do not} do this for you! Remember also that you need to allocate +an extra byte to hold the null character that marks the end of the +string. + +@node String/Array Conventions, String Length, Representation of Strings, String and Array Utilities +@section String and Array Conventions + +This chapter describes both functions that work on arbitrary arrays or +blocks of memory, and functions that are specific to null-terminated +arrays of characters. + +Functions that operate on arbitrary blocks of memory have names +beginning with @samp{mem} (such as @code{memcpy}) and invariably take an +argument which specifies the size (in bytes) of the block of memory to +operate on. The array arguments and return values for these functions +have type @code{void *}, and as a matter of style, the elements of these +arrays are referred to as ``bytes''. You can pass any kind of pointer +to these functions, and the @code{sizeof} operator is useful in +computing the value for the size argument. + +In contrast, functions that operate specifically on strings have names +beginning with @samp{str} (such as @code{strcpy}) and look for a null +character to terminate the string instead of requiring an explicit size +argument to be passed. (Some of these functions accept a specified +maximum length, but they also check for premature termination with a +null character.) The array arguments and return values for these +functions have type @code{char *}, and the array elements are referred +to as ``characters''. + +In many cases, there are both @samp{mem} and @samp{str} versions of a +function. The one that is more appropriate to use depends on the exact +situation. When your program is manipulating arbitrary arrays or blocks of +storage, then you should always use the @samp{mem} functions. On the +other hand, when you are manipulating null-terminated strings it is +usually more convenient to use the @samp{str} functions, unless you +already know the length of the string in advance. + +@node String Length, Copying and Concatenation, String/Array Conventions, String and Array Utilities +@section String Length + +You can get the length of a string using the @code{strlen} function. +This function is declared in the header file @file{string.h}. +@pindex string.h + +@comment string.h +@comment ANSI +@deftypefun size_t strlen (const char *@var{s}) +The @code{strlen} function returns the length of the null-terminated +string @var{s}. (In other words, it returns the offset of the terminating +null character within the array.) + +For example, +@smallexample +strlen ("hello, world") + @result{} 12 +@end smallexample + +When applied to a character array, the @code{strlen} function returns +the length of the string stored there, not its allocation size. You can +get the allocation size of the character array that holds a string using +the @code{sizeof} operator: + +@smallexample +char string[32] = "hello, world"; +sizeof (string) + @result{} 32 +strlen (string) + @result{} 12 +@end smallexample +@end deftypefun + +@node Copying and Concatenation, String/Array Comparison, String Length, String and Array Utilities +@section Copying and Concatenation + +You can use the functions described in this section to copy the contents +of strings and arrays, or to append the contents of one string to +another. These functions are declared in the header file +@file{string.h}. +@pindex string.h +@cindex copying strings and arrays +@cindex string copy functions +@cindex array copy functions +@cindex concatenating strings +@cindex string concatenation functions + +A helpful way to remember the ordering of the arguments to the functions +in this section is that it corresponds to an assignment expression, with +the destination array specified to the left of the source array. All +of these functions return the address of the destination array. + +Most of these functions do not work properly if the source and +destination arrays overlap. For example, if the beginning of the +destination array overlaps the end of the source array, the original +contents of that part of the source array may get overwritten before it +is copied. Even worse, in the case of the string functions, the null +character marking the end of the string may be lost, and the copy +function might get stuck in a loop trashing all the memory allocated to +your program. + +All functions that have problems copying between overlapping arrays are +explicitly identified in this manual. In addition to functions in this +section, there are a few others like @code{sprintf} (@pxref{Formatted +Output Functions}) and @code{scanf} (@pxref{Formatted Input +Functions}). + +@comment string.h +@comment ANSI +@deftypefun {void *} memcpy (void *@var{to}, const void *@var{from}, size_t @var{size}) +The @code{memcpy} function copies @var{size} bytes from the object +beginning at @var{from} into the object beginning at @var{to}. The +behavior of this function is undefined if the two arrays @var{to} and +@var{from} overlap; use @code{memmove} instead if overlapping is possible. + +The value returned by @code{memcpy} is the value of @var{to}. + +Here is an example of how you might use @code{memcpy} to copy the +contents of an array: + +@smallexample +struct foo *oldarray, *newarray; +int arraysize; +@dots{} +memcpy (new, old, arraysize * sizeof (struct foo)); +@end smallexample +@end deftypefun + +@comment string.h +@comment ANSI +@deftypefun {void *} memmove (void *@var{to}, const void *@var{from}, size_t @var{size}) +@code{memmove} copies the @var{size} bytes at @var{from} into the +@var{size} bytes at @var{to}, even if those two blocks of space +overlap. In the case of overlap, @code{memmove} is careful to copy the +original values of the bytes in the block at @var{from}, including those +bytes which also belong to the block at @var{to}. +@end deftypefun + +@comment string.h +@comment SVID +@deftypefun {void *} memccpy (void *@var{to}, const void *@var{from}, int @var{c}, size_t @var{size}) +This function copies no more than @var{size} bytes from @var{from} to +@var{to}, stopping if a byte matching @var{c} is found. The return +value is a pointer into @var{to} one byte past where @var{c} was copied, +or a null pointer if no byte matching @var{c} appeared in the first +@var{size} bytes of @var{from}. +@end deftypefun + +@comment string.h +@comment ANSI +@deftypefun {void *} memset (void *@var{block}, int @var{c}, size_t @var{size}) +This function copies the value of @var{c} (converted to an +@code{unsigned char}) into each of the first @var{size} bytes of the +object beginning at @var{block}. It returns the value of @var{block}. +@end deftypefun + +@comment string.h +@comment ANSI +@deftypefun {char *} strcpy (char *@var{to}, const char *@var{from}) +This copies characters from the string @var{from} (up to and including +the terminating null character) into the string @var{to}. Like +@code{memcpy}, this function has undefined results if the strings +overlap. The return value is the value of @var{to}. +@end deftypefun + +@comment string.h +@comment ANSI +@deftypefun {char *} strncpy (char *@var{to}, const char *@var{from}, size_t @var{size}) +This function is similar to @code{strcpy} but always copies exactly +@var{size} characters into @var{to}. + +If the length of @var{from} is more than @var{size}, then @code{strncpy} +copies just the first @var{size} characters. Note that in this case +there is no null terminator written into @var{to}. + +If the length of @var{from} is less than @var{size}, then @code{strncpy} +copies all of @var{from}, followed by enough null characters to add up +to @var{size} characters in all. This behavior is rarely useful, but it +is specified by the ANSI C standard. + +The behavior of @code{strncpy} is undefined if the strings overlap. + +Using @code{strncpy} as opposed to @code{strcpy} is a way to avoid bugs +relating to writing past the end of the allocated space for @var{to}. +However, it can also make your program much slower in one common case: +copying a string which is probably small into a potentially large buffer. +In this case, @var{size} may be large, and when it is, @code{strncpy} will +waste a considerable amount of time copying null characters. +@end deftypefun + +@comment string.h +@comment SVID +@deftypefun {char *} strdup (const char *@var{s}) +This function copies the null-terminated string @var{s} into a newly +allocated string. The string is allocated using @code{malloc}; see +@ref{Unconstrained Allocation}. If @code{malloc} cannot allocate space +for the new string, @code{strdup} returns a null pointer. Otherwise it +returns a pointer to the new string. +@end deftypefun + +@comment string.h +@comment Unknown origin +@deftypefun {char *} stpcpy (char *@var{to}, const char *@var{from}) +This function is like @code{strcpy}, except that it returns a pointer to +the end of the string @var{to} (that is, the address of the terminating +null character) rather than the beginning. + +For example, this program uses @code{stpcpy} to concatenate @samp{foo} +and @samp{bar} to produce @samp{foobar}, which it then prints. + +@smallexample +@include stpcpy.c.texi +@end smallexample + +This function is not part of the ANSI or POSIX standards, and is not +customary on Unix systems, but we did not invent it either. Perhaps it +comes from MS-DOG. + +Its behavior is undefined if the strings overlap. +@end deftypefun + +@comment string.h +@comment ANSI +@deftypefun {char *} strcat (char *@var{to}, const char *@var{from}) +The @code{strcat} function is similar to @code{strcpy}, except that the +characters from @var{from} are concatenated or appended to the end of +@var{to}, instead of overwriting it. That is, the first character from +@var{from} overwrites the null character marking the end of @var{to}. + +An equivalent definition for @code{strcat} would be: + +@smallexample +char * +strcat (char *to, const char *from) +@{ + strcpy (to + strlen (to), from); + return to; +@} +@end smallexample + +This function has undefined results if the strings overlap. +@end deftypefun + +@comment string.h +@comment ANSI +@deftypefun {char *} strncat (char *@var{to}, const char *@var{from}, size_t @var{size}) +This function is like @code{strcat} except that not more than @var{size} +characters from @var{from} are appended to the end of @var{to}. A +single null character is also always appended to @var{to}, so the total +allocated size of @var{to} must be at least @code{@var{size} + 1} bytes +longer than its initial length. + +The @code{strncat} function could be implemented like this: + +@smallexample +@group +char * +strncat (char *to, const char *from, size_t size) +@{ + strncpy (to + strlen (to), from, size); + return to; +@} +@end group +@end smallexample + +The behavior of @code{strncat} is undefined if the strings overlap. +@end deftypefun + +Here is an example showing the use of @code{strncpy} and @code{strncat}. +Notice how, in the call to @code{strncat}, the @var{size} parameter +is computed to avoid overflowing the character array @code{buffer}. + +@smallexample +@include strncat.c.texi +@end smallexample + +@noindent +The output produced by this program looks like: + +@smallexample +hello +hello, wo +@end smallexample + +@comment string.h +@comment BSD +@deftypefun {void *} bcopy (void *@var{from}, const void *@var{to}, size_t @var{size}) +This is a partially obsolete alternative for @code{memmove}, derived from +BSD. Note that it is not quite equivalent to @code{memmove}, because the +arguments are not in the same order. +@end deftypefun + +@comment string.h +@comment BSD +@deftypefun {void *} bzero (void *@var{block}, size_t @var{size}) +This is a partially obsolete alternative for @code{memset}, derived from +BSD. Note that it is not as general as @code{memset}, because the only +value it can store is zero. +@end deftypefun + +@node String/Array Comparison, Collation Functions, Copying and Concatenation, String and Array Utilities +@section String/Array Comparison +@cindex comparing strings and arrays +@cindex string comparison functions +@cindex array comparison functions +@cindex predicates on strings +@cindex predicates on arrays + +You can use the functions in this section to perform comparisons on the +contents of strings and arrays. As well as checking for equality, these +functions can also be used as the ordering functions for sorting +operations. @xref{Searching and Sorting}, for an example of this. + +Unlike most comparison operations in C, the string comparison functions +return a nonzero value if the strings are @emph{not} equivalent rather +than if they are. The sign of the value indicates the relative ordering +of the first characters in the strings that are not equivalent: a +negative value indicates that the first string is ``less'' than the +second, while a positive value indicates that the first string is +``greater''. + +The most common use of these functions is to check only for equality. +This is canonically done with an expression like @w{@samp{! strcmp (s1, s2)}}. + +All of these functions are declared in the header file @file{string.h}. +@pindex string.h + +@comment string.h +@comment ANSI +@deftypefun int memcmp (const void *@var{a1}, const void *@var{a2}, size_t @var{size}) +The function @code{memcmp} compares the @var{size} bytes of memory +beginning at @var{a1} against the @var{size} bytes of memory beginning +at @var{a2}. The value returned has the same sign as the difference +between the first differing pair of bytes (interpreted as @code{unsigned +char} objects, then promoted to @code{int}). + +If the contents of the two blocks are equal, @code{memcmp} returns +@code{0}. +@end deftypefun + +On arbitrary arrays, the @code{memcmp} function is mostly useful for +testing equality. It usually isn't meaningful to do byte-wise ordering +comparisons on arrays of things other than bytes. For example, a +byte-wise comparison on the bytes that make up floating-point numbers +isn't likely to tell you anything about the relationship between the +values of the floating-point numbers. + +You should also be careful about using @code{memcmp} to compare objects +that can contain ``holes'', such as the padding inserted into structure +objects to enforce alignment requirements, extra space at the end of +unions, and extra characters at the ends of strings whose length is less +than their allocated size. The contents of these ``holes'' are +indeterminate and may cause strange behavior when performing byte-wise +comparisons. For more predictable results, perform an explicit +component-wise comparison. + +For example, given a structure type definition like: + +@smallexample +struct foo + @{ + unsigned char tag; + union + @{ + double f; + long i; + char *p; + @} value; + @}; +@end smallexample + +@noindent +you are better off writing a specialized comparison function to compare +@code{struct foo} objects instead of comparing them with @code{memcmp}. + +@comment string.h +@comment ANSI +@deftypefun int strcmp (const char *@var{s1}, const char *@var{s2}) +The @code{strcmp} function compares the string @var{s1} against +@var{s2}, returning a value that has the same sign as the difference +between the first differing pair of characters (interpreted as +@code{unsigned char} objects, then promoted to @code{int}). + +If the two strings are equal, @code{strcmp} returns @code{0}. + +A consequence of the ordering used by @code{strcmp} is that if @var{s1} +is an initial substring of @var{s2}, then @var{s1} is considered to be +``less than'' @var{s2}. +@end deftypefun + +@comment string.h +@comment BSD +@deftypefun int strcasecmp (const char *@var{s1}, const char *@var{s2}) +This function is like @code{strcmp}, except that differences in case +are ignored. + +@code{strcasecmp} is derived from BSD. +@end deftypefun + +@comment string.h +@comment BSD +@deftypefun int strncasecmp (const char *@var{s1}, const char *@var{s2}, size_t @var{n}) +This function is like @code{strncmp}, except that differences in case +are ignored. + +@code{strncasecmp} is a GNU extension. +@end deftypefun + +@comment string.h +@comment ANSI +@deftypefun int strncmp (const char *@var{s1}, const char *@var{s2}, size_t @var{size}) +This function is the similar to @code{strcmp}, except that no more than +@var{size} characters are compared. In other words, if the two strings are +the same in their first @var{size} characters, the return value is zero. +@end deftypefun + +Here are some examples showing the use of @code{strcmp} and @code{strncmp}. +These examples assume the use of the ASCII character set. (If some +other character set---say, EBCDIC---is used instead, then the glyphs +are associated with different numeric codes, and the return values +and ordering may differ.) + +@smallexample +strcmp ("hello", "hello") + @result{} 0 /* @r{These two strings are the same.} */ +strcmp ("hello", "Hello") + @result{} 32 /* @r{Comparisons are case-sensitive.} */ +strcmp ("hello", "world") + @result{} -15 /* @r{The character @code{'h'} comes before @code{'w'}.} */ +strcmp ("hello", "hello, world") + @result{} -44 /* @r{Comparing a null character against a comma.} */ +strncmp ("hello", "hello, world"", 5) + @result{} 0 /* @r{The initial 5 characters are the same.} */ +strncmp ("hello, world", "hello, stupid world!!!", 5) + @result{} 0 /* @r{The initial 5 characters are the same.} */ +@end smallexample + +@comment string.h +@comment BSD +@deftypefun int bcmp (const void *@var{a1}, const void *@var{a2}, size_t @var{size}) +This is an obsolete alias for @code{memcmp}, derived from BSD. +@end deftypefun + +@node Collation Functions, Search Functions, String/Array Comparison, String and Array Utilities +@section Collation Functions + +@cindex collating strings +@cindex string collation functions + +In some locales, the conventions for lexicographic ordering differ from +the strict numeric ordering of character codes. For example, in Spanish +most glyphs with diacritical marks such as accents are not considered +distinct letters for the purposes of collation. On the other hand, the +two-character sequence @samp{ll} is treated as a single letter that is +collated immediately after @samp{l}. + +You can use the functions @code{strcoll} and @code{strxfrm} (declared in +the header file @file{string.h}) to compare strings using a collation +ordering appropriate for the current locale. The locale used by these +functions in particular can be specified by setting the locale for the +@code{LC_COLLATE} category; see @ref{Locales}. +@pindex string.h + +In the standard C locale, the collation sequence for @code{strcoll} is +the same as that for @code{strcmp}. + +Effectively, the way these functions work is by applying a mapping to +transform the characters in a string to a byte sequence that represents +the string's position in the collating sequence of the current locale. +Comparing two such byte sequences in a simple fashion is equivalent to +comparing the strings with the locale's collating sequence. + +The function @code{strcoll} performs this translation implicitly, in +order to do one comparison. By contrast, @code{strxfrm} performs the +mapping explicitly. If you are making multiple comparisons using the +same string or set of strings, it is likely to be more efficient to use +@code{strxfrm} to transform all the strings just once, and subsequently +compare the transformed strings with @code{strcmp}. + +@comment string.h +@comment ANSI +@deftypefun int strcoll (const char *@var{s1}, const char *@var{s2}) +The @code{strcoll} function is similar to @code{strcmp} but uses the +collating sequence of the current locale for collation (the +@code{LC_COLLATE} locale). +@end deftypefun + +Here is an example of sorting an array of strings, using @code{strcoll} +to compare them. The actual sort algorithm is not written here; it +comes from @code{qsort} (@pxref{Array Sort Function}). The job of the +code shown here is to say how to compare the strings while sorting them. +(Later on in this section, we will show a way to do this more +efficiently using @code{strxfrm}.) + +@smallexample +/* @r{This is the comparison function used with @code{qsort}.} */ + +int +compare_elements (char **p1, char **p2) +@{ + return strcoll (*p1, *p2); +@} + +/* @r{This is the entry point---the function to sort} + @r{strings using the locale's collating sequence.} */ + +void +sort_strings (char **array, int nstrings) +@{ + /* @r{Sort @code{temp_array} by comparing the strings.} */ + qsort (array, sizeof (char *), + nstrings, compare_elements); +@} +@end smallexample + +@cindex converting string to collation order +@comment string.h +@comment ANSI +@deftypefun size_t strxfrm (char *@var{to}, const char *@var{from}, size_t @var{size}) +The function @code{strxfrm} transforms @var{string} using the collation +transformation determined by the locale currently selected for +collation, and stores the transformed string in the array @var{to}. Up +to @var{size} characters (including a terminating null character) are +stored. + +The behavior is undefined if the strings @var{to} and @var{from} +overlap; see @ref{Copying and Concatenation}. + +The return value is the length of the entire transformed string. This +value is not affected by the value of @var{size}, but if it is greater +than @var{size}, it means that the transformed string did not entirely +fit in the array @var{to}. In this case, only as much of the string as +actually fits was stored. To get the whole transformed string, call +@code{strxfrm} again with a bigger output array. + +The transformed string may be longer than the original string, and it +may also be shorter. + +If @var{size} is zero, no characters are stored in @var{to}. In this +case, @code{strxfrm} simply returns the number of characters that would +be the length of the transformed string. This is useful for determining +what size string to allocate. It does not matter what @var{to} is if +@var{size} is zero; @var{to} may even be a null pointer. +@end deftypefun + +Here is an example of how you can use @code{strxfrm} when +you plan to do many comparisons. It does the same thing as the previous +example, but much faster, because it has to transform each string only +once, no matter how many times it is compared with other strings. Even +the time needed to allocate and free storage is much less than the time +we save, when there are many strings. + +@smallexample +struct sorter @{ char *input; char *transformed; @}; + +/* @r{This is the comparison function used with @code{qsort}} + @r{to sort an array of @code{struct sorter}.} */ + +int +compare_elements (struct sorter *p1, struct sorter *p2) +@{ + return strcmp (p1->transformed, p2->transformed); +@} + +/* @r{This is the entry point---the function to sort} + @r{strings using the locale's collating sequence.} */ + +void +sort_strings_fast (char **array, int nstrings) +@{ + struct sorter temp_array[nstrings]; + int i; + + /* @r{Set up @code{temp_array}. Each element contains} + @r{one input string and its transformed string.} */ + for (i = 0; i < nstrings; i++) + @{ + size_t length = strlen (array[i]) * 2; + + temp_array[i].input = array[i]; + + /* @r{Transform @code{array[i]}.} + @r{First try a buffer probably big enough.} */ + while (1) + @{ + char *transformed = (char *) xmalloc (length); + if (strxfrm (transformed, array[i], length) < length) + @{ + temp_array[i].transformed = transformed; + break; + @} + /* @r{Try again with a bigger buffer.} */ + free (transformed); + length *= 2; + @} + @} + + /* @r{Sort @code{temp_array} by comparing transformed strings.} */ + qsort (temp_array, sizeof (struct sorter), + nstrings, compare_elements); + + /* @r{Put the elements back in the permanent array} + @r{in their sorted order.} */ + for (i = 0; i < nstrings; i++) + array[i] = temp_array[i].input; + + /* @r{Free the strings we allocated.} */ + for (i = 0; i < nstrings; i++) + free (temp_array[i].transformed); +@} +@end smallexample + +@strong{Compatibility Note:} The string collation functions are a new +feature of ANSI C. Older C dialects have no equivalent feature. + +@node Search Functions, Finding Tokens in a String, Collation Functions, String and Array Utilities +@section Search Functions + +This section describes library functions which perform various kinds +of searching operations on strings and arrays. These functions are +declared in the header file @file{string.h}. +@pindex string.h +@cindex search functions (for strings) +@cindex string search functions + +@comment string.h +@comment ANSI +@deftypefun {void *} memchr (const void *@var{block}, int @var{c}, size_t @var{size}) +This function finds the first occurrence of the byte @var{c} (converted +to an @code{unsigned char}) in the initial @var{size} bytes of the +object beginning at @var{block}. The return value is a pointer to the +located byte, or a null pointer if no match was found. +@end deftypefun + +@comment string.h +@comment ANSI +@deftypefun {char *} strchr (const char *@var{string}, int @var{c}) +The @code{strchr} function finds the first occurrence of the character +@var{c} (converted to a @code{char}) in the null-terminated string +beginning at @var{string}. The return value is a pointer to the located +character, or a null pointer if no match was found. + +For example, +@smallexample +strchr ("hello, world", 'l') + @result{} "llo, world" +strchr ("hello, world", '?') + @result{} NULL +@end smallexample + +The terminating null character is considered to be part of the string, +so you can use this function get a pointer to the end of a string by +specifying a null character as the value of the @var{c} argument. +@end deftypefun + +@comment string.h +@comment BSD +@deftypefun {char *} index (const char *@var{string}, int @var{c}) +@code{index} is another name for @code{strchr}; they are exactly the same. +@end deftypefun + +@comment string.h +@comment ANSI +@deftypefun {char *} strrchr (const char *@var{string}, int @var{c}) +The function @code{strrchr} is like @code{strchr}, except that it searches +backwards from the end of the string @var{string} (instead of forwards +from the front). + +For example, +@smallexample +strrchr ("hello, world", 'l') + @result{} "ld" +@end smallexample +@end deftypefun + +@comment string.h +@comment BSD +@deftypefun {char *} rindex (const char *@var{string}, int @var{c}) +@code{rindex} is another name for @code{strrchr}; they are exactly the same. +@end deftypefun + +@comment string.h +@comment ANSI +@deftypefun {char *} strstr (const char *@var{haystack}, const char *@var{needle}) +This is like @code{strchr}, except that it searches @var{haystack} for a +substring @var{needle} rather than just a single character. It +returns a pointer into the string @var{haystack} that is the first +character of the substring, or a null pointer if no match was found. If +@var{needle} is an empty string, the function returns @var{haystack}. + +For example, +@smallexample +strstr ("hello, world", "l") + @result{} "llo, world" +strstr ("hello, world", "wo") + @result{} "world" +@end smallexample +@end deftypefun + + +@comment string.h +@comment GNU +@deftypefun {void *} memmem (const void *@var{needle}, size_t @var{needle-len},@*const void *@var{haystack}, size_t @var{haystack-len}) +This is like @code{strstr}, but @var{needle} and @var{haystack} are byte +arrays rather than null-terminated strings. @var{needle-len} is the +length of @var{needle} and @var{haystack-len} is the length of +@var{haystack}.@refill + +This function is a GNU extension. +@end deftypefun + +@comment string.h +@comment ANSI +@deftypefun size_t strspn (const char *@var{string}, const char *@var{skipset}) +The @code{strspn} (``string span'') function returns the length of the +initial substring of @var{string} that consists entirely of characters that +are members of the set specified by the string @var{skipset}. The order +of the characters in @var{skipset} is not important. + +For example, +@smallexample +strspn ("hello, world", "abcdefghijklmnopqrstuvwxyz") + @result{} 5 +@end smallexample +@end deftypefun + +@comment string.h +@comment ANSI +@deftypefun size_t strcspn (const char *@var{string}, const char *@var{stopset}) +The @code{strcspn} (``string complement span'') function returns the length +of the initial substring of @var{string} that consists entirely of characters +that are @emph{not} members of the set specified by the string @var{stopset}. +(In other words, it returns the offset of the first character in @var{string} +that is a member of the set @var{stopset}.) + +For example, +@smallexample +strcspn ("hello, world", " \t\n,.;!?") + @result{} 5 +@end smallexample +@end deftypefun + +@comment string.h +@comment ANSI +@deftypefun {char *} strpbrk (const char *@var{string}, const char *@var{stopset}) +The @code{strpbrk} (``string pointer break'') function is related to +@code{strcspn}, except that it returns a pointer to the first character +in @var{string} that is a member of the set @var{stopset} instead of the +length of the initial substring. It returns a null pointer if no such +character from @var{stopset} is found. + +@c @group Invalid outside the example. +For example, + +@smallexample +strpbrk ("hello, world", " \t\n,.;!?") + @result{} ", world" +@end smallexample +@c @end group +@end deftypefun + +@node Finding Tokens in a String, , Search Functions, String and Array Utilities +@section Finding Tokens in a String + +@c !!! Document strsep, which is a better thing to use than strtok. + +@cindex tokenizing strings +@cindex breaking a string into tokens +@cindex parsing tokens from a string +It's fairly common for programs to have a need to do some simple kinds +of lexical analysis and parsing, such as splitting a command string up +into tokens. You can do this with the @code{strtok} function, declared +in the header file @file{string.h}. +@pindex string.h + +@comment string.h +@comment ANSI +@deftypefun {char *} strtok (char *@var{newstring}, const char *@var{delimiters}) +A string can be split into tokens by making a series of calls to the +function @code{strtok}. + +The string to be split up is passed as the @var{newstring} argument on +the first call only. The @code{strtok} function uses this to set up +some internal state information. Subsequent calls to get additional +tokens from the same string are indicated by passing a null pointer as +the @var{newstring} argument. Calling @code{strtok} with another +non-null @var{newstring} argument reinitializes the state information. +It is guaranteed that no other library function ever calls @code{strtok} +behind your back (which would mess up this internal state information). + +The @var{delimiters} argument is a string that specifies a set of delimiters +that may surround the token being extracted. All the initial characters +that are members of this set are discarded. The first character that is +@emph{not} a member of this set of delimiters marks the beginning of the +next token. The end of the token is found by looking for the next +character that is a member of the delimiter set. This character in the +original string @var{newstring} is overwritten by a null character, and the +pointer to the beginning of the token in @var{newstring} is returned. + +On the next call to @code{strtok}, the searching begins at the next +character beyond the one that marked the end of the previous token. +Note that the set of delimiters @var{delimiters} do not have to be the +same on every call in a series of calls to @code{strtok}. + +If the end of the string @var{newstring} is reached, or if the remainder of +string consists only of delimiter characters, @code{strtok} returns +a null pointer. +@end deftypefun + +@strong{Warning:} Since @code{strtok} alters the string it is parsing, +you always copy the string to a temporary buffer before parsing it with +@code{strtok}. If you allow @code{strtok} to modify a string that came +from another part of your program, you are asking for trouble; that +string may be part of a data structure that could be used for other +purposes during the parsing, when alteration by @code{strtok} makes the +data structure temporarily inaccurate. + +The string that you are operating on might even be a constant. Then +when @code{strtok} tries to modify it, your program will get a fatal +signal for writing in read-only memory. @xref{Program Error Signals}. + +This is a special case of a general principle: if a part of a program +does not have as its purpose the modification of a certain data +structure, then it is error-prone to modify the data structure +temporarily. + +The function @code{strtok} is not reentrant. @xref{Nonreentrancy}, for +a discussion of where and why reentrancy is important. + +Here is a simple example showing the use of @code{strtok}. + +@comment Yes, this example has been tested. +@smallexample +#include <string.h> +#include <stddef.h> + +@dots{} + +char string[] = "words separated by spaces -- and, punctuation!"; +const char delimiters[] = " .,;:!-"; +char *token; + +@dots{} + +token = strtok (string, delimiters); /* token => "words" */ +token = strtok (NULL, delimiters); /* token => "separated" */ +token = strtok (NULL, delimiters); /* token => "by" */ +token = strtok (NULL, delimiters); /* token => "spaces" */ +token = strtok (NULL, delimiters); /* token => "and" */ +token = strtok (NULL, delimiters); /* token => "punctuation" */ +token = strtok (NULL, delimiters); /* token => NULL */ +@end smallexample |