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authorRoland McGrath <roland@gnu.org>1995-02-18 01:27:10 +0000
committerRoland McGrath <roland@gnu.org>1995-02-18 01:27:10 +0000
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tree15f07c4c43d635959c6afee96bde71fb1b3614ee /manual/libc.texinfo
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+\input texinfo                  @c -*- Texinfo -*-
+@comment %**start of header (This is for running Texinfo on a region.)
+@setfilename libc.info
+@settitle The GNU C Library
+@setchapternewpage odd
+@comment %**end of header (This is for running Texinfo on a region.)
+
+@c This tells texinfo.tex to use the real section titles in xrefs in
+@c place of the node name, when no section title is explicitly given.
+@set xref-automatic-section-title
+@smallbook
+
+@c  I've already told people the printed edition will be 0.06
+@set EDITION 0.06
+@set VERSION 1.09 Beta
+@set UPDATED 23 December 1994
+@set ISBN 1-882114-53-1
+
+@ifinfo
+This file documents the GNU C library.
+
+This is Edition @value{EDITION}, last updated @value{UPDATED},
+of @cite{The GNU C Library Reference Manual}, for Version @value{VERSION}.
+
+Copyright (C) 1993, 1994 Free Software Foundation, Inc.
+
+Permission is granted to make and distribute verbatim copies of
+this manual provided the copyright notice and this permission notice
+are preserved on all copies.
+
+@ignore
+Permission is granted to process this file through TeX and print the
+results, provided the printed document carries copying permission
+notice identical to this one except for the removal of this paragraph
+(this paragraph not being relevant to the printed manual).
+
+@end ignore
+Permission is granted to copy and distribute modified versions of this
+manual under the conditions for verbatim copying, provided also that the
+section entitled ``GNU Library General Public License'' is included
+exactly as in the original, and provided that the entire resulting
+derived work is distributed under the terms of a permission notice
+identical to this one.
+
+Permission is granted to copy and distribute translations of this manual
+Library General Public License'' must be approved for accuracy by the
+Foundation.
+@end ifinfo
+
+@iftex
+@shorttitlepage The GNU C Library Reference Manual
+@end iftex
+@titlepage
+@center @titlefont{The GNU C Library}
+@sp 1
+@center @titlefont{Reference Manual}
+@sp 2
+@center Sandra Loosemore
+@center with
+@center Richard M. Stallman, Roland McGrath, and Andrew Oram
+@sp 3
+@center Edition @value{EDITION}
+@sp 1
+@center last updated @value{UPDATED}
+@sp 1
+@center for version @value{VERSION}
+@page
+@vskip 0pt plus 1filll
+Copyright @copyright{} 1993, 1994 Free Software Foundation, Inc.
+@sp 2
+Published by the Free Software Foundation @*
+675 Massachusetts Avenue, @*
+Cambridge, MA 02139 USA @*
+Printed copies are available for $50 each. @*
+ISBN @value{ISBN} @*
+
+Permission is granted to make and distribute verbatim copies of
+this manual provided the copyright notice and this permission notice
+are preserved on all copies.
+
+Permission is granted to copy and distribute modified versions of this
+manual under the conditions for verbatim copying, provided also that the
+section entitled ``GNU Library General Public License'' is included
+exactly as in the original, and provided that the entire resulting
+derived work is distributed under the terms of a permission notice
+identical to this one.
+
+Permission is granted to copy and distribute translations of this manual
+into another language, under the above conditions for modified versions,
+except that the text of the translation of the section entitled ``GNU
+Library General Public License'' must be approved for accuracy by the
+Foundation.
+@end titlepage
+@page
+
+@ifinfo
+@node Top, Introduction, (dir), (dir)
+@top Main Menu
+This is Edition @value{EDITION}, last updated @value{UPDATED}, of
+@cite{The GNU C Library Reference Manual}, for Version @value{VERSION}
+of the GNU C Library.
+@end ifinfo
+
+
+@menu
+* Introduction::                Purpose of the GNU C Library.
+* Error Reporting::             How the GNU Library functions report
+                                 error conditions.
+* Memory Allocation::           Your program can allocate memory dynamically
+                                 and manipulate it via pointers.
+* Character Handling::          Character testing and conversion functions.
+* String and Array Utilities::  Utilities for copying and comparing
+                                 strings and arrays.
+* Extended Characters::         Support for extended character sets.
+* Locales::                     The country and language can affect
+                                 the behavior of library functions.
+* Searching and Sorting::       General searching and sorting functions.
+* Pattern Matching::            Matching wildcards and regular expressions,
+                                 and shell-style ``word expansion''.
+* I/O Overview::                Introduction to the I/O facilities.
+* Streams: I/O on Streams.      High-level, portable I/O facilities.
+* Low-Level I/O::               Low-level, less portable I/O.
+* File System Interface::       Functions for manipulating files.
+* Pipes and FIFOs::             A simple interprocess communication mechanism.
+* Sockets::                     A more complicated interprocess communication
+                                 mechanism, with support for networking.
+* Low-Level Terminal Interface::How to change the characteristics
+                                 of a terminal device.
+* Mathematics::                 Math functions (transcendental functions,
+                                 random numbers, absolute value, etc.).
+* Arithmetic::                  Low-level arithmetic functions.
+* Date and Time::               Functions for getting the date and time,
+                                 and for conversion between formats.
+* Non-Local Exits::             The @code{setjmp} and @code{longjmp} facilities.
+* Signal Handling::             All about signals; how to send them,
+                                 block them, and handle them.
+* Process Startup::             Writing the beginning and end of your program.
+* Processes::                   How to create processes and run other programs.
+* Job Control::                 All about process groups and sessions.
+* Users and Groups::            How users are identified and classified.
+* System Information::          Getting information about the
+                                 hardware and software configuration
+                                 of the machine a program runs on.
+* System Configuration::        Parameters describing operating system limits.
+
+Appendices
+
+* Language Features::           C language features provided by the library. 
+
+* Library Summary::             A summary showing the syntax, header file,
+                                 and derivation of each library feature.
+* Maintenance::                 How to install and maintain the GNU C Library.
+* Copying::                     The GNU Library General Public License says
+                                 how you can copy and share the GNU C Library.
+
+Indices
+
+* Concept Index::               Index of concepts and names.
+* Type Index::                  Index of types and type qualifiers.
+* Function Index::              Index of functions and function-like macros.
+* Variable Index::              Index of variables and variable-like macros.
+* File Index::                  Index of programs and files.
+
+ --- The Detailed Node Listing ---
+
+Introduction
+
+* Getting Started::             Getting Started
+* Standards and Portability::   Standards and Portability
+* Using the Library::           Using the Library
+* Roadmap to the Manual::       Roadmap to the Manual
+
+Standards and Portability
+
+* ANSI C::                      The American National Standard for the
+                                 C programming language.  
+* POSIX::                       The IEEE 1003 standards for operating systems.
+* Berkeley Unix::               BSD and SunOS.
+* SVID::                        The System V Interface Description.  
+
+Using the Library
+
+* Header Files::                How to use the header files in your programs.
+* Macro Definitions::           Some functions in the library may really
+                                 be implemented as macros.
+* Reserved Names::              The C standard reserves some names for
+                                 the library, and some for users.
+* Feature Test Macros::         How to control what names are defined.
+
+Error Reporting
+
+* Checking for Errors::         How errors are reported by library functions.
+* Error Codes::                 What all the error codes are.
+* Error Messages::              Mapping error codes onto error messages.
+
+Memory Allocation
+
+* Memory Concepts::             An introduction to concepts and terminology.
+* Dynamic Allocation and C::    How to get different kinds of allocation in C.
+* Unconstrained Allocation::    The @code{malloc} facility allows fully general
+                                 dynamic allocation.
+* Obstacks::                    Obstacks are less general than malloc
+                                 but more efficient and convenient.
+* Variable Size Automatic::     Allocation of variable-sized blocks
+                                 of automatic storage that are freed when the
+                                 calling function returns.
+* Relocating Allocator::        Waste less memory, if you can tolerate
+                                 automatic relocation of the blocks you get.
+* Memory Warnings::             Getting warnings when memory is nearly full.
+
+Unconstrained Allocation
+
+* Basic Allocation::            Simple use of @code{malloc}.
+* Malloc Examples::             Examples of @code{malloc}.  @code{xmalloc}.
+* Freeing after Malloc::        Use @code{free} to free a block you
+                                 got with @code{malloc}.
+* Changing Block Size::         Use @code{realloc} to make a block
+                                 bigger or smaller.
+* Allocating Cleared Space::    Use @code{calloc} to allocate a
+                                 block and clear it.
+* Efficiency and Malloc::       Efficiency considerations in use of
+                                 these functions.
+* Aligned Memory Blocks::       Allocating specially aligned memory:
+                                 @code{memalign} and @code{valloc}.
+* Heap Consistency Checking::   Automatic checking for errors.
+* Hooks for Malloc::            You can use these hooks for debugging
+				 programs that use @code{malloc}.
+* Statistics of Malloc::        Getting information about how much
+				 memory your program is using.
+* Summary of Malloc::           Summary of @code{malloc} and related functions.
+
+Obstacks
+
+* Creating Obstacks::		How to declare an obstack in your program.
+* Preparing for Obstacks::	Preparations needed before you can
+				 use obstacks.
+* Allocation in an Obstack::    Allocating objects in an obstack.
+* Freeing Obstack Objects::     Freeing objects in an obstack.
+* Obstack Functions::		The obstack functions are both
+				 functions and macros.
+* Growing Objects::             Making an object bigger by stages.
+* Extra Fast Growing::		Extra-high-efficiency (though more
+				 complicated) growing objects.
+* Status of an Obstack::        Inquiries about the status of an obstack.
+* Obstacks Data Alignment::     Controlling alignment of objects in obstacks.
+* Obstack Chunks::              How obstacks obtain and release chunks. 
+				Efficiency considerations.
+* Summary of Obstacks::         
+
+Automatic Storage with Variable Size
+
+* Alloca Example::              Example of using @code{alloca}.
+* Advantages of Alloca::        Reasons to use @code{alloca}.
+* Disadvantages of Alloca::     Reasons to avoid @code{alloca}.
+* GNU C Variable-Size Arrays::  Only in GNU C, here is an alternative
+				 method of allocating dynamically and
+				 freeing automatically.
+Relocating Allocator
+
+* Relocator Concepts::		How to understand relocating allocation.
+* Using Relocator::		Functions for relocating allocation.
+
+Character Handling
+
+* Classification of Characters::Testing whether characters are
+                                 letters, digits, punctuation, etc.
+* Case Conversion::             Case mapping, and the like.
+
+String and Array Utilities
+
+* Representation of Strings::   Introduction to basic concepts.
+* String/Array Conventions::    Whether to use a string function or an
+				 arbitrary array function.
+* String Length::               Determining the length of a string.
+* Copying and Concatenation::   Functions to copy the contents of strings
+				 and arrays.
+* String/Array Comparison::     Functions for byte-wise and character-wise
+				 comparison.
+* Collation Functions::         Functions for collating strings.
+* Search Functions::            Searching for a specific element or substring.
+* Finding Tokens in a String::  Splitting a string into tokens by looking
+				 for delimiters.
+
+Extended Characters
+
+* Extended Char Intro::         Multibyte codes versus wide characters.
+* Locales and Extended Chars::  The locale selects the character codes.
+* Multibyte Char Intro::        How multibyte codes are represented.
+* Wide Char Intro::             How wide characters are represented.
+* Wide String Conversion::      Converting wide strings to multibyte code
+                                   and vice versa.
+* Length of Char::              how many bytes make up one multibyte char.
+* Converting One Char::         Converting a string character by character.
+* Example of Conversion::       Example showing why converting 
+				   one character at a time may be useful.
+* Shift State::                 Multibyte codes with "shift characters".
+
+Locales and Internationalization
+
+* Effects of Locale::           Actions affected by the choice of locale.
+* Choosing Locale::             How the user specifies a locale.
+* Locale Categories::           Different purposes for which
+                                 you can select a locale.
+* Setting the Locale::          How a program specifies the locale.
+* Standard Locales::            Locale names available on all systems.
+* Numeric Formatting::          How to format numbers for the chosen locale.
+
+Searching and Sorting 
+
+* Comparison Functions::        Defining how to compare two objects.
+				Since the sort and search facilities are
+				general, you have to specify the ordering.
+* Array Search Function::       The @code{bsearch} function.
+* Array Sort Function::         The @code{qsort} function.
+* Search/Sort Example::         An example program.
+
+Pattern Matching
+
+* Wildcard Matching::    Matching a wildcard pattern against a single string.
+* Globbing::             Finding the files that match a wildcard pattern.
+* Regular Expressions::  Matching regular expressions against strings.
+* Word Expansion::       Expanding shell variables, nested commands,
+                          arithmetic, and wildcards.
+			  This is what the shell does with shell commands.
+
+I/O Overview
+
+* I/O Concepts::                Some basic information and terminology.
+* File Names::                  How to refer to a file.
+
+I/O Concepts
+
+* Streams and File Descriptors:: The GNU Library provides two ways
+                                  to access the contents of files.
+* File Position::               The number of bytes from the
+                                 beginning of the file.
+
+File Names
+
+* Directories::                 Directories contain entries for files.
+* File Name Resolution::        A file name specifies how to look up a file.
+* File Name Errors::            Error conditions relating to file names.
+* File Name Portability::       File name portability and syntax issues.
+
+I/O on Streams
+
+* Streams::                     About the data type representing a stream.
+* Standard Streams::            Streams to the standard input and output 
+                                 devices are created for you.
+* Opening Streams::             How to create a stream to talk to a file.
+* Closing Streams::             Close a stream when you are finished with it.
+* Simple Output::               Unformatted output by characters and lines.
+* Character Input::             Unformatted input by characters and words.
+* Line Input::                  Reading a line or a record from a stream.
+* Unreading::                   Peeking ahead/pushing back input just read.
+* Formatted Output::            @code{printf} and related functions.
+* Customizing Printf::          You can define new conversion specifiers for
+                                 @code{printf} and friends.
+* Formatted Input::             @code{scanf} and related functions.
+* Block Input/Output::          Input and output operations on blocks of data.
+* EOF and Errors::              How you can tell if an I/O error happens.
+* Binary Streams::              Some systems distinguish between text files
+                                 and binary files.
+* File Positioning::            About random-access streams.
+* Portable Positioning::        Random access on peculiar ANSI C systems.
+* Stream Buffering::            How to control buffering of streams.
+* Temporary Files::             How to open a temporary file.
+* Other Kinds of Streams::      Other Kinds of Streams
+
+Unreading
+
+* Unreading Idea::              An explanation of unreading with pictures.
+* How Unread::                  How to call @code{ungetc} to do unreading.
+
+Formatted Output
+
+* Formatted Output Basics::     Some examples to get you started.
+* Output Conversion Syntax::    General syntax of conversion specifications.
+* Table of Output Conversions:: Summary of output conversions, what they do.
+* Integer Conversions::         Details of formatting integers.
+* Floating-Point Conversions::  Details of formatting floating-point numbers.
+* Other Output Conversions::    Details about formatting of strings,
+                                 characters, pointers, and the like.
+* Formatted Output Functions::  Descriptions of the actual functions.
+* Variable Arguments Output::   @code{vprintf} and friends.
+* Parsing a Template String::   What kinds of arguments does
+                                 a given template call for?
+
+Customizing Printf
+
+* Registering New Conversions::  
+* Conversion Specifier Options::  
+* Defining the Output Handler::  
+* Printf Extension Example::    
+
+Formatted Input
+
+* Formatted Input Basics::      Some basics to get you started.
+* Input Conversion Syntax::     Syntax of conversion specifications.
+* Table of Input Conversions::  Summary of input conversions and what they do.
+* Numeric Input Conversions::   Details of conversions for reading numbers.
+* String Input Conversions::    Details of conversions for reading strings.
+* Other Input Conversions::     Details of miscellaneous other conversions.
+* Formatted Input Functions::   Descriptions of the actual functions.
+* Variable Arguments Input::    @code{vscanf} and friends.
+
+Stream Buffering
+
+* Buffering Concepts::          Terminology is defined here.
+* Flushing Buffers::            How to ensure that output buffers are flushed.
+* Controlling Buffering::       How to specify what kind of buffering to use.
+
+Other Kinds of Streams
+
+* String Streams::              
+* Custom Streams::              
+
+Programming Your Own Custom Streams
+
+* Streams and Cookies::         
+* Hook Functions::              
+
+Low-Level I/O
+
+* Opening and Closing Files::   How to open and close file descriptors.
+* I/O Primitives::              Reading and writing data.
+* File Position Primitive::     Setting a descriptor's file position.
+* Descriptors and Streams::     Converting descriptor to stream or vice-versa.
+* Stream/Descriptor Precautions::  Precautions needed if you use both
+                                    descriptors and streams.
+* Waiting for I/O::             How to check for input or output
+                                 on multiple file descriptors.
+* Control Operations::          Various other operations on file descriptors.
+* Duplicating Descriptors::     Fcntl commands for duplicating descriptors.
+* Descriptor Flags::            Fcntl commands for manipulating flags
+                                 associated with file descriptors.
+* File Status Flags::           Fcntl commands for manipulating flags
+                                 associated with open files.
+* File Locks::                  Fcntl commands for implementing file locking.
+* Interrupt Input::             Getting a signal when input arrives.
+
+File System Interface
+
+* Working Directory::           This is used to resolve relative file names.
+* Accessing Directories::       Finding out what files a directory contains.
+* Hard Links::                  Adding alternate names to a file.
+* Symbolic Links::              A file that ``points to'' a file name.
+* Deleting Files::              How to delete a file, and what that means.
+* Renaming Files::              Changing a file's name.
+* Creating Directories::        A system call just for creating a directory.
+* File Attributes::             Attributes of individual files.
+* Making Special Files::        How to create special files.
+
+Accessing Directories
+
+* Directory Entries::           Format of one directory entry.
+* Opening a Directory::         How to open a directory stream.
+* Reading/Closing Directory::   How to read directory entries from the stream.
+* Simple Directory Lister::     A very simple directory listing program.
+* Random Access Directory::     Rereading part of the directory
+                                  already read with the same stream.
+
+File Attributes
+
+* Attribute Meanings::          The names of the file attributes,
+                                 and what their values mean.
+* Reading Attributes::          How to read the attributes of a file.
+* Testing File Type::           Distinguishing ordinary files,
+                                 directories, links...
+* File Owner::                  How ownership for new files is determined,
+                                 and how to change it.
+* Permission Bits::             How information about a file's access mode
+                                 is stored.
+* Access Permission::           How the system decides who can access a file.
+* Setting Permissions::         How permissions for new files are assigned,
+                                 and how to change them.
+* Testing File Access::         How to find out if your process can
+                                 access a file.
+* File Times::                  About the time attributes of a file.
+
+Pipes and FIFOs
+
+* Creating a Pipe::             Making a pipe with the @code{pipe} function.
+* Pipe to a Subprocess::        Using a pipe to communicate with a child.
+* FIFO Special Files::          Making a FIFO special file.
+
+Sockets
+
+* Socket Concepts::             Basic concepts you need to know about.
+* Communication Styles::        Stream communication, datagrams, and others.
+* Socket Addresses::            How socket names (``addresses'') work.
+* File Namespace::              Details about the file namespace.
+* Internet Namespace::          Details about the Internet namespace.
+* Open/Close Sockets::          Creating sockets and destroying them.
+* Connections::                 Operations on sockets with connection state.
+* Datagrams::                   Operations on datagram sockets.
+* Socket Options::              Miscellaneous low-level socket options.
+* Networks Database::           Accessing the database of network names.
+
+Socket Addresses
+
+* Address Formats::             About @code{struct sockaddr}.
+* Setting Address::             Binding an address to a socket.
+* Reading Address::             Reading the address of a socket.
+
+Internet Domain
+
+* Internet Address Format::     How socket addresses are specified in the
+                                 Internet namespace.
+* Host Addresses::              All about host addresses of Internet hosts.
+* Protocols Database::          Referring to protocols by name.
+* Services Database::           Ports may have symbolic names.
+* Byte Order::                  Different hosts may use different byte
+                                 ordering conventions; you need to
+                                 canonicalize host address and port number. 
+* Inet Example::                Putting it all together.
+
+Host Addresses
+
+* Abstract Host Addresses::             What a host number consists of.
+* Data type: Host Address Data Type.    Data type for a host number.
+* Functions: Host Address Functions.    Functions to operate on them.
+* Names: Host Names.                    Translating host names to host numbers.
+
+Open/Close Sockets
+
+* Creating a Socket::           How to open a socket.
+* Closing a Socket::            How to close a socket.
+* Socket Pairs::                These are created like pipes.
+
+Connections
+
+* Connecting::                  What the client program must do.
+* Listening::                   How a server program waits for requests.
+* Accepting Connections::       What the server does when it gets a request.
+* Who is Connected::            Getting the address of the
+                                 other side of a connection.
+* Transferring Data::           How to send and receive data.
+* Byte Stream Example::         An example client for communicating over a
+                                 byte stream socket in the Internet namespace.
+* Server Example::              A corresponding server program.
+* Out-of-Band Data::            This is an advanced feature.
+
+Transferring Data
+
+* Sending Data::                Sending data with @code{write}.
+* Receiving Data::              Reading data with @code{read}.
+* Socket Data Options::         Using @code{send} and @code{recv}.
+
+Datagrams
+
+* Sending Datagrams::           Sending packets on a datagram socket.
+* Receiving Datagrams::         Receiving packets on a datagram socket.
+* Datagram Example::            An example program: packets sent over a
+                                 datagram stream in the file namespace.
+* Example Receiver::            Another program, that receives those packets.
+
+Socket Options
+
+* Socket Option Functions::     The basic functions for setting and getting
+                                 socket options.
+* Socket-Level Options::        Details of the options at the socket level.
+
+Low-Level Terminal Interface
+
+* Is It a Terminal::            How to determine if a file is a terminal
+                                 device, and what its name is.
+* I/O Queues::                  About flow control and typeahead.
+* Canonical or Not::            Two basic styles of input processing.
+* Terminal Modes::              How to examine and modify flags controlling
+                                 terminal I/O: echoing, signals, editing.
+* Line Control::                Sending break sequences, clearing  buffers...
+* Noncanon Example::            How to read single characters without echo.
+
+Terminal Modes
+
+* Mode Data Types::             The data type @code{struct termios} and related types.
+* Mode Functions::              Functions to read and set terminal attributes.
+* Setting Modes::               The right way to set attributes reliably.
+* Input Modes::                 Flags controlling low-level input handling.
+* Output Modes::                Flags controlling low-level output handling.
+* Control Modes::               Flags controlling serial port behavior.
+* Local Modes::                 Flags controlling high-level input handling.
+* Line Speed::                  How to read and set the terminal line speed.
+* Special Characters::          Characters that have special effects,
+                                 and how to change them.
+* Noncanonical Input::          Controlling how long to wait for input.
+
+Special Characters
+
+* Editing Characters::          
+* Signal Characters::           
+* Start/Stop Characters::       
+
+Mathematics
+
+* Domain and Range Errors::     How overflow conditions and the
+                                 like are reported.
+* Not a Number::                Making NANs and testing for NANs.
+* Trig Functions::              Sine, cosine, and tangent.
+* Inverse Trig Functions::      Arc sine, arc cosine, and arc tangent.
+* Exponents and Logarithms::    Also includes square root.
+* Hyperbolic Functions::        Hyperbolic sine and friends.
+* Pseudo-Random Numbers::       Functions for generating pseudo-random numbers.
+* Absolute Value::              Absolute value functions.
+
+Pseudo-Random Numbers
+
+* ANSI Random::                 @code{rand} and friends.
+* BSD Random::                  @code{random} and friends.
+
+Low-Level Arithmetic Functions
+
+* Normalization Functions::     Hacks for radix-2 representations.
+* Rounding and Remainders::     Determinining the integer and
+                                 fractional parts of a float.
+* Integer Division::            Functions for performing integer division.
+* Parsing of Numbers::          Functions for ``reading'' numbers from strings.
+* Predicates on Floats::        Some miscellaneous test functions.
+
+Parsing of Numbers
+
+* Parsing of Integers::         Functions for conversion of integer values.
+* Parsing of Floats::           Functions for conversion of floating-point.
+
+Date and Time
+
+* Processor Time::              Measures processor time used by a program.
+* Calendar Time::               Manipulation of ``real'' dates and times.
+* Setting an Alarm::            Sending a signal after a specified time.
+* Sleeping::                    Waiting for a period of time.
+
+Processor Time
+
+* Basic CPU Time::              The @code{clock} function.
+* Detailed CPU Time::           The @code{times} function.
+
+Calendar Time
+
+* Simple Calendar Time::        Facilities for manipulating calendar time.
+* High-Resolution Calendar::    A time representation with greater precision.
+* Broken-down Time::            Facilities for manipulating local time.
+* Formatting Date and Time::    Converting times to strings.
+* TZ Variable::                 How users specify the time zone.
+* Time Zone Functions::         Functions to examine or specify the time zone.
+* Time Functions Example::      An example program showing use of some of
+                                 the time functions.
+
+Signal Handling
+
+* Concepts of Signals::         Introduction to the signal facilities.
+* Standard Signals::            Particular kinds of signals with standard
+                                 names and meanings.
+* Signal Actions::              Specifying what happens when a particular
+                                 signal is delivered.
+* Defining Handlers::           How to write a signal handler function.
+* Generating Signals::          How to send a signal to a process.
+* Blocking Signals::            Making the system hold signals temporarily.
+* Waiting for a Signal::        Suspending your program until a signal arrives.
+* Signal Stack::                Using a Separate Signal Stack
+* BSD Signal Handling::         Additional functions for backward
+                                 compatibility with BSD.
+
+Basic Concepts of Signals
+
+* Kinds of Signals::            Some examples of what can cause a signal.
+* Signal Generation::           Concepts of why and how signals occur.
+* Delivery of Signal::          Concepts of what a signal does to the process.
+
+Standard Signals
+
+* Program Error Signals::       Used to report serious program errors.
+* Termination Signals::         Used to interrupt and/or terminate the program.
+* Alarm Signals::               Used to indicate expiration of timers.
+* Asynchronous I/O Signals::    Used to indicate input is available.
+* Job Control Signals::         Signals used to support job control.
+* Operation Error Signals::     Used to report operational system errors.
+* Miscellaneous Signals::       Miscellaneous Signals.
+* Signal Messages::             Printing a message describing a signal.
+
+Specifying Signal Actions
+
+* Basic Signal Handling::       The simple @code{signal} function.
+* Advanced Signal Handling::    The more powerful @code{sigaction} function.
+* Signal and Sigaction::        How those two functions interact.
+* Sigaction Function Example::  An example of using the sigaction function.
+* Flags for Sigaction::         Specifying options for signal handling.
+* Initial Signal Actions::      How programs inherit signal actions.
+
+Defining Signal Handlers
+
+* Handler Returns::             
+* Termination in Handler::      
+* Longjmp in Handler::          
+* Signals in Handler::       
+* Nonreentrancy::               
+* Atomic Data Access::          
+
+Generating Signals
+
+* Signaling Yourself::          Signaling Yourself
+* Signaling Another Process::   Send a signal to another process.
+* Permission for kill::         Permission for using @code{kill}
+* Kill Example::                Using @code{kill} for Communication
+
+Blocking Signals
+
+* Why Block::                   The purpose of blocking signals.
+* Signal Sets::                 How to specify which signals to block.
+* Process Signal Mask::         Blocking delivery of signals to your
+                                 process during normal execution.
+* Testing for Delivery::        Blocking to Test for Delivery of a Signal
+* Blocking for Handler::        Blocking additional signals while a
+                                 handler is being run.
+* Checking for Pending Signals::Checking for Pending Signals
+* Remembering a Signal::        How you can get almost the same effect
+                                 as blocking a signal, by handling it
+                                 and setting a flag to be tested later.
+
+Waiting for a Signal
+
+* Using Pause::                 The simple way, using @code{pause}.
+* Pause Problems::              Why the simple way is often not very good.
+* Sigsuspend::                  Reliably waiting for a specific signal.
+
+BSD Signal Handling
+
+* BSD Handler::                 BSD Function to Establish a Handler.
+* Blocking in BSD::             BSD Functions for Blocking Signals 
+
+Process Startup and Termination
+
+* Program Arguments::           Parsing your program's command-line arguments.
+* Environment Variables::       How to access parameters inherited from
+                                 a parent process.
+* Program Termination::         How to cause a process to terminate and
+                                 return status information to its parent.
+
+Program Arguments
+
+* Argument Syntax::             By convention, options start with a hyphen.
+* Parsing Options::             The @code{getopt} function.
+* Example of Getopt::           An example of parsing options with @code{getopt}.
+* Long Options::                GNU utilities should accept long-named options.
+                                 Here is how to do that.
+* Long Option Example::         An example of using @code{getopt_long}.
+
+Environment Variables
+
+* Environment Access::          How to get and set the values of
+                                 environment variables.
+* Standard Environment::        These environment variables have
+                                 standard interpretations.
+
+Program Termination
+
+* Normal Termination::          If a program calls @code{exit}, a
+                                 process terminates normally.
+* Exit Status::                 The @code{exit status} provides information 
+                                 about why the process terminated. 
+* Cleanups on Exit::            A process can run its own cleanup
+                                 functions upon normal termination. 
+* Aborting a Program::          The @code{abort} function causes
+                                 abnormal program termination. 
+* Termination Internals::       What happens when a process terminates.
+
+
+Child Processes
+
+* Running a Command::           The easy way to run another program.
+* Process Creation Concepts::   An overview of the hard way to do it.
+* Process Identification::      How to get the process ID of a process.
+* Creating a Process::          How to fork a child process.
+* Executing a File::            How to make a child execute another program.
+* Process Completion::          How to tell when a child process has completed.
+* Process Completion Status::   How to interpret the status value 
+                                 returned from a child process.
+* BSD Wait Functions::          More functions, for backward compatibility.
+* Process Creation Example::    A complete example program.
+
+Job Control
+
+* Concepts of Job Control ::    Concepts of Job Control
+* Job Control is Optional::     Not all POSIX systems support job control.
+* Controlling Terminal::        How a process gets its controlling terminal.
+* Access to the Terminal::      How processes share the controlling terminal.
+* Orphaned Process Groups::     Jobs left after the user logs out.
+* Implementing a Shell::        What a shell must do to implement job control.
+* Functions for Job Control::   Functions to control process groups.
+
+Implementing a Job Control Shell
+
+* Data Structures::             Introduction to the sample shell.
+* Initializing the Shell::      What the shell must do to take
+                                 responsibility for job control.
+* Launching Jobs::              Creating jobs to execute commands.
+* Foreground and Background::   Putting a job in foreground of background.
+* Stopped and Terminated Jobs:: Reporting job status.
+* Continuing Stopped Jobs::     How to continue a stopped job in
+                                 the foreground or background.
+* Missing Pieces::              Other parts of the shell.
+
+Functions for Job Control
+
+* Identifying the Terminal::    Determining the controlling terminal's name.
+* Process Group Functions::     Functions for manipulating process groups.
+* Terminal Access Functions::   Functions for controlling terminal access.
+
+Users and Groups
+
+* User and Group IDs::          Each user and group has a unique numeric ID.
+* Process Persona::             The user IDs and group IDs of a process.
+* Why Change Persona::          Why a program might need to change
+                                 its user and/or group IDs.
+* How Change Persona::          Restrictions on changing user and group IDs.
+* Reading Persona::             Examining the process's user and group IDs.
+* Setting User ID::             
+* Setting Groups::              
+* Enable/Disable Setuid::       
+* Setuid Program Example::      Setuid Program Example
+* Tips for Setuid::             
+* Who Logged In::               Getting the name of the user who logged in,
+                                 or of the real user ID of the current process.
+
+* User Database::               Functions and data structures for
+                                 accessing the user database.
+* Group Database::              Functions and data structures for
+                                 accessing the group database.
+* Database Example::            Example program showing use of database
+                                 inquiry functions.
+
+User Database
+
+* User Data Structure::         
+* Lookup User::                 
+* Scanning All Users::          Scanning the List of All Users
+* Writing a User Entry::        
+
+Group Database
+
+* Group Data Structure::        
+* Lookup Group::                
+* Scanning All Groups::         Scanning the List of All Groups
+
+System Information
+
+* Host Identification::         Determining the name of the machine.
+* Hardware/Software Type ID::   Determining the hardware type and
+                                 operating system type.
+
+System Configuration Limits
+
+* General Limits::		Constants and functions that describe
+				 various process-related limits that have
+				 one uniform value for any given machine.
+* System Options::		Optional POSIX features.
+* Version Supported::		Version numbers of POSIX.1 and POSIX.2.
+* Sysconf::			Getting specific configuration values
+				 of general limits and system options.
+* Minimums::			Minimum values for general limits.
+   
+* Limits for Files::		Size limitations on individual files.
+				 These can vary between file systems
+				  or even from file to file.
+* Options for Files::		Optional features that some files may support.
+* File Minimums::		Minimum values for file limits.
+* Pathconf::			Getting the limit values for a particular file.
+   
+* Utility Limits::		Capacity limits of POSIX.2 utility programs.
+* Utility Minimums::		Minimum allowable values of those limits.
+   
+* String Parameters::		Getting the default search path.
+
+Library Facilities that are Part of the C Language
+
+* Consistency Checking::        Using @code{assert} to abort
+				 if something ``impossible'' happens.
+* Variadic Functions::          Defining functions with varying
+                                 numbers of arguments.
+* Null Pointer Constant::       The macro @code{NULL}.
+* Important Data Types::        Data types for object sizes.
+* Data Type Measurements::      Parameters of data type representations.
+
+Variadic Functions
+
+* Why Variadic::                Reasons for making functions take
+                                 variable arguments.
+* How Variadic::                How to define and call variadic functions.
+* Argument Macros::             Detailed specification of the macros
+				 for accessing variable arguments.
+* Variadic Example::            A complete example.
+
+How Variadic Functions are Defined and Used
+
+* Variadic Prototypes::         How to make a prototype for a function
+				 with variable arguments.
+* Receiving Arguments::		Steps you must follow to access the
+				 optional argument values.
+* How Many Arguments::          How to decide whether there are more arguments.
+* Calling Variadics::		Things you need to know about calling
+				 variable arguments functions.
+
+Data Type Measurements
+
+* Width of Type::		How many bits does an integer type hold?
+* Range of Type::		What are the largest and smallest values
+				 that an integer type can hold?
+* Floating Type Macros::        Parameters that measure floating-point types.
+* Structure Measurement::       Getting measurements on structure types.
+
+Floating Type Macros
+
+* Floating Point Concepts::     Definitions of terminology.
+* Floating Point Parameters::   Dimensions, limits of floating point types.
+* IEEE Floating Point::         How one common representation is described.
+
+Library Maintenance
+
+* Installation::                How to configure, compile and install
+                                 the GNU C library.
+* Reporting Bugs::              How to report bugs (if you want to
+                                 get them fixed) and other troubles
+                                 you may have with the GNU C library.
+* Porting::                     How to port the GNU C library to
+                                 a new machine or operating system.
+@c * Traditional C Compatibility::  Using the GNU C library with non-ANSI
+@c                                          C compilers.
+* Contributors::		Who wrote what parts of the GNU C Library.
+
+Porting the GNU C Library
+
+* Hierarchy Conventions::       How the @file{sysdeps} hierarchy is
+                                 layed out.
+* Porting to Unix::             Porting the library to an average
+                                 Unix-like system.
+@end menu
+
+
+@comment Includes of all the individual chapters.
+@include intro.texi
+@include errno.texi
+@include memory.texi
+@include ctype.texi
+@include string.texi
+@include io.texi
+@include stdio.texi
+@include llio.texi
+@include filesys.texi
+@include pipe.texi
+@include socket.texi
+@include terminal.texi
+@include math.texi
+@include arith.texi
+@include search.texi
+@include pattern.texi
+@include time.texi
+@include mbyte.texi
+@include locale.texi
+@include setjmp.texi
+@include signal.texi
+@include startup.texi
+@include process.texi
+@include job.texi
+@include users.texi
+@include sysinfo.texi
+@include conf.texi
+
+@comment Includes of the appendices.
+@include lang.texi
+@include header.texi
+@include maint.texi
+
+
+@set lgpl-appendix
+@node Copying, Concept Index, Maintenance, Top
+@include lgpl.texinfo
+
+
+@node Concept Index, Type Index, Copying, Top
+@unnumbered Concept Index
+
+@printindex cp
+
+@node Type Index, Function Index, Concept Index, Top
+@unnumbered Type Index
+
+@printindex tp
+
+@node Function Index, Variable Index, Type Index, Top
+@unnumbered Function and Macro Index
+
+@printindex fn
+
+@node Variable Index, File Index, Function Index, Top
+@unnumbered Variable and Constant Macro Index
+
+@printindex vr
+
+@node File Index, , Variable Index, Top
+@unnumbered Program and File Index
+
+@printindex pg
+
+
+@shortcontents
+@contents
+@bye