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author | Roland McGrath <roland@gnu.org> | 1995-02-18 01:27:10 +0000 |
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committer | Roland McGrath <roland@gnu.org> | 1995-02-18 01:27:10 +0000 |
commit | 28f540f45bbacd939bfd07f213bcad2bf730b1bf (patch) | |
tree | 15f07c4c43d635959c6afee96bde71fb1b3614ee /manual/arith.texi | |
download | glibc-28f540f45bbacd939bfd07f213bcad2bf730b1bf.tar.gz glibc-28f540f45bbacd939bfd07f213bcad2bf730b1bf.tar.xz glibc-28f540f45bbacd939bfd07f213bcad2bf730b1bf.zip |
initial import
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diff --git a/manual/arith.texi b/manual/arith.texi new file mode 100644 index 0000000000..a5d2814b1d --- /dev/null +++ b/manual/arith.texi @@ -0,0 +1,623 @@ +@node Arithmetic, Date and Time, Mathematics, Top +@chapter Low-Level Arithmetic Functions + +This chapter contains information about functions for doing basic +arithmetic operations, such as splitting a float into its integer and +fractional parts. These functions are declared in the header file +@file{math.h}. + +@menu +* Not a Number:: Making NaNs and testing for NaNs. +* Predicates on Floats:: Testing for infinity and for NaNs. +* Absolute Value:: Absolute value functions. +* Normalization Functions:: Hacks for radix-2 representations. +* Rounding and Remainders:: Determinining the integer and + fractional parts of a float. +* Integer Division:: Functions for performing integer + division. +* Parsing of Numbers:: Functions for ``reading'' numbers + from strings. +@end menu + +@node Not a Number +@section ``Not a Number'' Values +@cindex NaN +@cindex not a number +@cindex IEEE floating point + +The IEEE floating point format used by most modern computers supports +values that are ``not a number''. These values are called @dfn{NaNs}. +``Not a number'' values result from certain operations which have no +meaningful numeric result, such as zero divided by zero or infinity +divided by infinity. + +One noteworthy property of NaNs is that they are not equal to +themselves. Thus, @code{x == x} can be 0 if the value of @code{x} is a +NaN. You can use this to test whether a value is a NaN or not: if it is +not equal to itself, then it is a NaN. But the recommended way to test +for a NaN is with the @code{isnan} function (@pxref{Predicates on Floats}). + +Almost any arithmetic operation in which one argument is a NaN returns +a NaN. + +@comment math.h +@comment GNU +@deftypevr Macro double NAN +An expression representing a value which is ``not a number''. This +macro is a GNU extension, available only on machines that support ``not +a number'' values---that is to say, on all machines that support IEEE +floating point. + +You can use @samp{#ifdef NAN} to test whether the machine supports +NaNs. (Of course, you must arrange for GNU extensions to be visible, +such as by defining @code{_GNU_SOURCE}, and then you must include +@file{math.h}.) +@end deftypevr + +@node Predicates on Floats +@section Predicates on Floats + +@pindex math.h +This section describes some miscellaneous test functions on doubles. +Prototypes for these functions appear in @file{math.h}. These are BSD +functions, and thus are available if you define @code{_BSD_SOURCE} or +@code{_GNU_SOURCE}. + +@comment math.h +@comment BSD +@deftypefun int isinf (double @var{x}) +This function returns @code{-1} if @var{x} represents negative infinity, +@code{1} if @var{x} represents positive infinity, and @code{0} otherwise. +@end deftypefun + +@comment math.h +@comment BSD +@deftypefun int isnan (double @var{x}) +This function returns a nonzero value if @var{x} is a ``not a number'' +value, and zero otherwise. (You can just as well use @code{@var{x} != +@var{x}} to get the same result). +@end deftypefun + +@comment math.h +@comment BSD +@deftypefun int finite (double @var{x}) +This function returns a nonzero value if @var{x} is finite or a ``not a +number'' value, and zero otherwise. +@end deftypefun + +@comment math.h +@comment BSD +@deftypefun double infnan (int @var{error}) +This function is provided for compatibility with BSD. The other +mathematical functions use @code{infnan} to decide what to return on +occasion of an error. Its argument is an error code, @code{EDOM} or +@code{ERANGE}; @code{infnan} returns a suitable value to indicate this +with. @code{-ERANGE} is also acceptable as an argument, and corresponds +to @code{-HUGE_VAL} as a value. + +In the BSD library, on certain machines, @code{infnan} raises a fatal +signal in all cases. The GNU library does not do likewise, because that +does not fit the ANSI C specification. +@end deftypefun + +@strong{Portability Note:} The functions listed in this section are BSD +extensions. + +@node Absolute Value +@section Absolute Value +@cindex absolute value functions + +These functions are provided for obtaining the @dfn{absolute value} (or +@dfn{magnitude}) of a number. The absolute value of a real number +@var{x} is @var{x} is @var{x} is positive, @minus{}@var{x} if @var{x} is +negative. For a complex number @var{z}, whose real part is @var{x} and +whose imaginary part is @var{y}, the absolute value is @w{@code{sqrt +(@var{x}*@var{x} + @var{y}*@var{y})}}. + +@pindex math.h +@pindex stdlib.h +Prototypes for @code{abs} and @code{labs} are in @file{stdlib.h}; +@code{fabs} and @code{cabs} are declared in @file{math.h}. + +@comment stdlib.h +@comment ANSI +@deftypefun int abs (int @var{number}) +This function returns the absolute value of @var{number}. + +Most computers use a two's complement integer representation, in which +the absolute value of @code{INT_MIN} (the smallest possible @code{int}) +cannot be represented; thus, @w{@code{abs (INT_MIN)}} is not defined. +@end deftypefun + +@comment stdlib.h +@comment ANSI +@deftypefun {long int} labs (long int @var{number}) +This is similar to @code{abs}, except that both the argument and result +are of type @code{long int} rather than @code{int}. +@end deftypefun + +@comment math.h +@comment ANSI +@deftypefun double fabs (double @var{number}) +This function returns the absolute value of the floating-point number +@var{number}. +@end deftypefun + +@comment math.h +@comment BSD +@deftypefun double cabs (struct @{ double real, imag; @} @var{z}) +The @code{cabs} function returns the absolute value of the complex +number @var{z}, whose real part is @code{@var{z}.real} and whose +imaginary part is @code{@var{z}.imag}. (See also the function +@code{hypot} in @ref{Exponents and Logarithms}.) The value is: + +@smallexample +sqrt (@var{z}.real*@var{z}.real + @var{z}.imag*@var{z}.imag) +@end smallexample +@end deftypefun + +@node Normalization Functions +@section Normalization Functions +@cindex normalization functions (floating-point) + +The functions described in this section are primarily provided as a way +to efficiently perform certain low-level manipulations on floating point +numbers that are represented internally using a binary radix; +see @ref{Floating Point Concepts}. These functions are required to +have equivalent behavior even if the representation does not use a radix +of 2, but of course they are unlikely to be particularly efficient in +those cases. + +@pindex math.h +All these functions are declared in @file{math.h}. + +@comment math.h +@comment ANSI +@deftypefun double frexp (double @var{value}, int *@var{exponent}) +The @code{frexp} function is used to split the number @var{value} +into a normalized fraction and an exponent. + +If the argument @var{value} is not zero, the return value is @var{value} +times a power of two, and is always in the range 1/2 (inclusive) to 1 +(exclusive). The corresponding exponent is stored in +@code{*@var{exponent}}; the return value multiplied by 2 raised to this +exponent equals the original number @var{value}. + +For example, @code{frexp (12.8, &exponent)} returns @code{0.8} and +stores @code{4} in @code{exponent}. + +If @var{value} is zero, then the return value is zero and +zero is stored in @code{*@var{exponent}}. +@end deftypefun + +@comment math.h +@comment ANSI +@deftypefun double ldexp (double @var{value}, int @var{exponent}) +This function returns the result of multiplying the floating-point +number @var{value} by 2 raised to the power @var{exponent}. (It can +be used to reassemble floating-point numbers that were taken apart +by @code{frexp}.) + +For example, @code{ldexp (0.8, 4)} returns @code{12.8}. +@end deftypefun + +The following functions which come from BSD provide facilities +equivalent to those of @code{ldexp} and @code{frexp}: + +@comment math.h +@comment BSD +@deftypefun double scalb (double @var{value}, int @var{exponent}) +The @code{scalb} function is the BSD name for @code{ldexp}. +@end deftypefun + +@comment math.h +@comment BSD +@deftypefun double logb (double @var{x}) +This BSD function returns the integer part of the base-2 logarithm of +@var{x}, an integer value represented in type @code{double}. This is +the highest integer power of @code{2} contained in @var{x}. The sign of +@var{x} is ignored. For example, @code{logb (3.5)} is @code{1.0} and +@code{logb (4.0)} is @code{2.0}. + +When @code{2} raised to this power is divided into @var{x}, it gives a +quotient between @code{1} (inclusive) and @code{2} (exclusive). + +If @var{x} is zero, the value is minus infinity (if the machine supports +such a value), or else a very small number. If @var{x} is infinity, the +value is infinity. + +The value returned by @code{logb} is one less than the value that +@code{frexp} would store into @code{*@var{exponent}}. +@end deftypefun + +@comment math.h +@comment BSD +@deftypefun double copysign (double @var{value}, double @var{sign}) +The @code{copysign} function returns a value whose absolute value is the +same as that of @var{value}, and whose sign matches that of @var{sign}. +This is a BSD function. +@end deftypefun + +@node Rounding and Remainders +@section Rounding and Remainder Functions +@cindex rounding functions +@cindex remainder functions +@cindex converting floats to integers + +@pindex math.h +The functions listed here perform operations such as rounding, +truncation, and remainder in division of floating point numbers. Some +of these functions convert floating point numbers to integer values. +They are all declared in @file{math.h}. + +You can also convert floating-point numbers to integers simply by +casting them to @code{int}. This discards the fractional part, +effectively rounding towards zero. However, this only works if the +result can actually be represented as an @code{int}---for very large +numbers, this is impossible. The functions listed here return the +result as a @code{double} instead to get around this problem. + +@comment math.h +@comment ANSI +@deftypefun double ceil (double @var{x}) +The @code{ceil} function rounds @var{x} upwards to the nearest integer, +returning that value as a @code{double}. Thus, @code{ceil (1.5)} +is @code{2.0}. +@end deftypefun + +@comment math.h +@comment ANSI +@deftypefun double floor (double @var{x}) +The @code{ceil} function rounds @var{x} downwards to the nearest +integer, returning that value as a @code{double}. Thus, @code{floor +(1.5)} is @code{1.0} and @code{floor (-1.5)} is @code{-2.0}. +@end deftypefun + +@comment math.h +@comment BSD +@deftypefun double rint (double @var{x}) +This function rounds @var{x} to an integer value according to the +current rounding mode. @xref{Floating Point Parameters}, for +information about the various rounding modes. The default +rounding mode is to round to the nearest integer; some machines +support other modes, but round-to-nearest is always used unless +you explicit select another. +@end deftypefun + +@comment math.h +@comment ANSI +@deftypefun double modf (double @var{value}, double *@var{integer-part}) +This function breaks the argument @var{value} into an integer part and a +fractional part (between @code{-1} and @code{1}, exclusive). Their sum +equals @var{value}. Each of the parts has the same sign as @var{value}, +so the rounding of the integer part is towards zero. + +@code{modf} stores the integer part in @code{*@var{integer-part}}, and +returns the fractional part. For example, @code{modf (2.5, &intpart)} +returns @code{0.5} and stores @code{2.0} into @code{intpart}. +@end deftypefun + +@comment math.h +@comment ANSI +@deftypefun double fmod (double @var{numerator}, double @var{denominator}) +This function computes the remainder from the division of +@var{numerator} by @var{denominator}. Specifically, the return value is +@code{@var{numerator} - @w{@var{n} * @var{denominator}}}, where @var{n} +is the quotient of @var{numerator} divided by @var{denominator}, rounded +towards zero to an integer. Thus, @w{@code{fmod (6.5, 2.3)}} returns +@code{1.9}, which is @code{6.5} minus @code{4.6}. + +The result has the same sign as the @var{numerator} and has magnitude +less than the magnitude of the @var{denominator}. + +If @var{denominator} is zero, @code{fmod} fails and sets @code{errno} to +@code{EDOM}. +@end deftypefun + +@comment math.h +@comment BSD +@deftypefun double drem (double @var{numerator}, double @var{denominator}) +The function @code{drem} is like @code{fmod} except that it rounds the +internal quotient @var{n} to the nearest integer instead of towards zero +to an integer. For example, @code{drem (6.5, 2.3)} returns @code{-0.4}, +which is @code{6.5} minus @code{6.9}. + +The absolute value of the result is less than or equal to half the +absolute value of the @var{denominator}. The difference between +@code{fmod (@var{numerator}, @var{denominator})} and @code{drem +(@var{numerator}, @var{denominator})} is always either +@var{denominator}, minus @var{denominator}, or zero. + +If @var{denominator} is zero, @code{drem} fails and sets @code{errno} to +@code{EDOM}. +@end deftypefun + + +@node Integer Division +@section Integer Division +@cindex integer division functions + +This section describes functions for performing integer division. These +functions are redundant in the GNU C library, since in GNU C the @samp{/} +operator always rounds towards zero. But in other C implementations, +@samp{/} may round differently with negative arguments. @code{div} and +@code{ldiv} are useful because they specify how to round the quotient: +towards zero. The remainder has the same sign as the numerator. + +These functions are specified to return a result @var{r} such that the value +@code{@var{r}.quot*@var{denominator} + @var{r}.rem} equals +@var{numerator}. + +@pindex stdlib.h +To use these facilities, you should include the header file +@file{stdlib.h} in your program. + +@comment stdlib.h +@comment ANSI +@deftp {Data Type} div_t +This is a structure type used to hold the result returned by the @code{div} +function. It has the following members: + +@table @code +@item int quot +The quotient from the division. + +@item int rem +The remainder from the division. +@end table +@end deftp + +@comment stdlib.h +@comment ANSI +@deftypefun div_t div (int @var{numerator}, int @var{denominator}) +This function @code{div} computes the quotient and remainder from +the division of @var{numerator} by @var{denominator}, returning the +result in a structure of type @code{div_t}. + +If the result cannot be represented (as in a division by zero), the +behavior is undefined. + +Here is an example, albeit not a very useful one. + +@smallexample +div_t result; +result = div (20, -6); +@end smallexample + +@noindent +Now @code{result.quot} is @code{-3} and @code{result.rem} is @code{2}. +@end deftypefun + +@comment stdlib.h +@comment ANSI +@deftp {Data Type} ldiv_t +This is a structure type used to hold the result returned by the @code{ldiv} +function. It has the following members: + +@table @code +@item long int quot +The quotient from the division. + +@item long int rem +The remainder from the division. +@end table + +(This is identical to @code{div_t} except that the components are of +type @code{long int} rather than @code{int}.) +@end deftp + +@comment stdlib.h +@comment ANSI +@deftypefun ldiv_t ldiv (long int @var{numerator}, long int @var{denominator}) +The @code{ldiv} function is similar to @code{div}, except that the +arguments are of type @code{long int} and the result is returned as a +structure of type @code{ldiv}. +@end deftypefun + + +@node Parsing of Numbers +@section Parsing of Numbers +@cindex parsing numbers (in formatted input) +@cindex converting strings to numbers +@cindex number syntax, parsing +@cindex syntax, for reading numbers + +This section describes functions for ``reading'' integer and +floating-point numbers from a string. It may be more convenient in some +cases to use @code{sscanf} or one of the related functions; see +@ref{Formatted Input}. But often you can make a program more robust by +finding the tokens in the string by hand, then converting the numbers +one by one. + +@menu +* Parsing of Integers:: Functions for conversion of integer values. +* Parsing of Floats:: Functions for conversion of floating-point + values. +@end menu + +@node Parsing of Integers +@subsection Parsing of Integers + +@pindex stdlib.h +These functions are declared in @file{stdlib.h}. + +@comment stdlib.h +@comment ANSI +@deftypefun {long int} strtol (const char *@var{string}, char **@var{tailptr}, int @var{base}) +The @code{strtol} (``string-to-long'') function converts the initial +part of @var{string} to a signed integer, which is returned as a value +of type @code{long int}. + +This function attempts to decompose @var{string} as follows: + +@itemize @bullet +@item +A (possibly empty) sequence of whitespace characters. Which characters +are whitespace is determined by the @code{isspace} function +(@pxref{Classification of Characters}). These are discarded. + +@item +An optional plus or minus sign (@samp{+} or @samp{-}). + +@item +A nonempty sequence of digits in the radix specified by @var{base}. + +If @var{base} is zero, decimal radix is assumed unless the series of +digits begins with @samp{0} (specifying octal radix), or @samp{0x} or +@samp{0X} (specifying hexadecimal radix); in other words, the same +syntax used for integer constants in C. + +Otherwise @var{base} must have a value between @code{2} and @code{35}. +If @var{base} is @code{16}, the digits may optionally be preceded by +@samp{0x} or @samp{0X}. + +@item +Any remaining characters in the string. If @var{tailptr} is not a null +pointer, @code{strtol} stores a pointer to this tail in +@code{*@var{tailptr}}. +@end itemize + +If the string is empty, contains only whitespace, or does not contain an +initial substring that has the expected syntax for an integer in the +specified @var{base}, no conversion is performed. In this case, +@code{strtol} returns a value of zero and the value stored in +@code{*@var{tailptr}} is the value of @var{string}. + +In a locale other than the standard @code{"C"} locale, this function +may recognize additional implementation-dependent syntax. + +If the string has valid syntax for an integer but the value is not +representable because of overflow, @code{strtol} returns either +@code{LONG_MAX} or @code{LONG_MIN} (@pxref{Range of Type}), as +appropriate for the sign of the value. It also sets @code{errno} +to @code{ERANGE} to indicate there was overflow. + +There is an example at the end of this section. +@end deftypefun + +@comment stdlib.h +@comment ANSI +@deftypefun {unsigned long int} strtoul (const char *@var{string}, char **@var{tailptr}, int @var{base}) +The @code{strtoul} (``string-to-unsigned-long'') function is like +@code{strtol} except that it returns its value with type @code{unsigned +long int}. The value returned in case of overflow is @code{ULONG_MAX} +(@pxref{Range of Type}). +@end deftypefun + +@comment stdlib.h +@comment ANSI +@deftypefun {long int} atol (const char *@var{string}) +This function is similar to the @code{strtol} function with a @var{base} +argument of @code{10}, except that it need not detect overflow errors. +The @code{atol} function is provided mostly for compatibility with +existing code; using @code{strtol} is more robust. +@end deftypefun + +@comment stdlib.h +@comment ANSI +@deftypefun int atoi (const char *@var{string}) +This function is like @code{atol}, except that it returns an @code{int} +value rather than @code{long int}. The @code{atoi} function is also +considered obsolete; use @code{strtol} instead. +@end deftypefun + +Here is a function which parses a string as a sequence of integers and +returns the sum of them: + +@smallexample +int +sum_ints_from_string (char *string) +@{ + int sum = 0; + + while (1) @{ + char *tail; + int next; + + /* @r{Skip whitespace by hand, to detect the end.} */ + while (isspace (*string)) string++; + if (*string == 0) + break; + + /* @r{There is more nonwhitespace,} */ + /* @r{so it ought to be another number.} */ + errno = 0; + /* @r{Parse it.} */ + next = strtol (string, &tail, 0); + /* @r{Add it in, if not overflow.} */ + if (errno) + printf ("Overflow\n"); + else + sum += next; + /* @r{Advance past it.} */ + string = tail; + @} + + return sum; +@} +@end smallexample + +@node Parsing of Floats +@subsection Parsing of Floats + +@pindex stdlib.h +These functions are declared in @file{stdlib.h}. + +@comment stdlib.h +@comment ANSI +@deftypefun double strtod (const char *@var{string}, char **@var{tailptr}) +The @code{strtod} (``string-to-double'') function converts the initial +part of @var{string} to a floating-point number, which is returned as a +value of type @code{double}. + +This function attempts to decompose @var{string} as follows: + +@itemize @bullet +@item +A (possibly empty) sequence of whitespace characters. Which characters +are whitespace is determined by the @code{isspace} function +(@pxref{Classification of Characters}). These are discarded. + +@item +An optional plus or minus sign (@samp{+} or @samp{-}). + +@item +A nonempty sequence of digits optionally containing a decimal-point +character---normally @samp{.}, but it depends on the locale +(@pxref{Numeric Formatting}). + +@item +An optional exponent part, consisting of a character @samp{e} or +@samp{E}, an optional sign, and a sequence of digits. + +@item +Any remaining characters in the string. If @var{tailptr} is not a null +pointer, a pointer to this tail of the string is stored in +@code{*@var{tailptr}}. +@end itemize + +If the string is empty, contains only whitespace, or does not contain an +initial substring that has the expected syntax for a floating-point +number, no conversion is performed. In this case, @code{strtod} returns +a value of zero and the value returned in @code{*@var{tailptr}} is the +value of @var{string}. + +In a locale other than the standard @code{"C"} locale, this function may +recognize additional locale-dependent syntax. + +If the string has valid syntax for a floating-point number but the value +is not representable because of overflow, @code{strtod} returns either +positive or negative @code{HUGE_VAL} (@pxref{Mathematics}), depending on +the sign of the value. Similarly, if the value is not representable +because of underflow, @code{strtod} returns zero. It also sets @code{errno} +to @code{ERANGE} if there was overflow or underflow. +@end deftypefun + +@comment stdlib.h +@comment ANSI +@deftypefun double atof (const char *@var{string}) +This function is similar to the @code{strtod} function, except that it +need not detect overflow and underflow errors. The @code{atof} function +is provided mostly for compatibility with existing code; using +@code{strtod} is more robust. +@end deftypefun |