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author | Andreas Jaeger <aj@suse.de> | 2001-08-09 17:03:54 +0000 |
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committer | Andreas Jaeger <aj@suse.de> | 2001-08-09 17:03:54 +0000 |
commit | bd75759fda361edb2d13a4db4f567756880493fe (patch) | |
tree | 06a23f48a75fea165fbfd8c25fe7bfd6f415710e /locale/programs | |
parent | 6ca0d915c7df66b097fe3eb9e08670965be7b6eb (diff) | |
download | glibc-bd75759fda361edb2d13a4db4f567756880493fe.tar.gz glibc-bd75759fda361edb2d13a4db4f567756880493fe.tar.xz glibc-bd75759fda361edb2d13a4db4f567756880493fe.zip |
* locale/programs/ld-ctype.c (DEFAULT): Fix expression.
(EMPTY): New. (wctype_table_finalize): Use it. (find_idx): Likewise. (wctype_table_get): Likewise.
Diffstat (limited to 'locale/programs')
-rw-r--r-- | locale/programs/ld-ctype.c | 28 |
1 files changed, 16 insertions, 12 deletions
diff --git a/locale/programs/ld-ctype.c b/locale/programs/ld-ctype.c index 4581f39e4e..fbcf388cb7 100644 --- a/locale/programs/ld-ctype.c +++ b/locale/programs/ld-ctype.c @@ -119,7 +119,7 @@ struct translit_include_t /* Sparse table of uint32_t. */ #define TABLE idx_table #define ELEMENT uint32_t -#define DEFAULT ~((uint32_t) 0) +#define DEFAULT ((uint32_t) ~0) #define NO_FINALIZE #include "3level.h" @@ -205,6 +205,10 @@ struct locale_ctype_t struct obstack mempool; }; +/* Marker for an empty slot. This has the value 0xFFFFFFFF, regardless + whether 'int' is 16 bit, 32 bit, or 64 bit. */ +#define EMPTY ((uint32_t) ~0) + #define obstack_chunk_alloc xmalloc #define obstack_chunk_free free @@ -1287,7 +1291,7 @@ find_idx (struct locale_ctype_t *ctype, uint32_t **table, size_t *max, /* Use the charnames_idx lookup table instead of the slow search loop. */ #if 1 cnt = idx_table_get (&ctype->charnames_idx, idx); - if (cnt == ~((uint32_t) 0)) + if (cnt == EMPTY) /* Not found. */ cnt = ctype->charnames_act; #else @@ -3407,12 +3411,12 @@ wctype_table_get (struct wctype_table *t, uint32_t wc) if (index1 < t->level1_size) { uint32_t lookup1 = t->level1[index1]; - if (lookup1 != ~((uint32_t) 0)) + if (lookup1 != EMPTY) { uint32_t index2 = ((wc >> (t->p + 5)) & ((1 << t->q) - 1)) + (lookup1 << t->q); uint32_t lookup2 = t->level2[index2]; - if (lookup2 != ~((uint32_t) 0)) + if (lookup2 != EMPTY) { uint32_t index3 = ((wc >> 5) & ((1 << t->p) - 1)) + (lookup2 << t->p); @@ -3448,10 +3452,10 @@ wctype_table_add (struct wctype_table *t, uint32_t wc) t->level1_alloc = alloc; } while (index1 >= t->level1_size) - t->level1[t->level1_size++] = ~((uint32_t) 0); + t->level1[t->level1_size++] = EMPTY; } - if (t->level1[index1] == ~((uint32_t) 0)) + if (t->level1[index1] == EMPTY) { if (t->level2_size == t->level2_alloc) { @@ -3463,13 +3467,13 @@ wctype_table_add (struct wctype_table *t, uint32_t wc) i1 = t->level2_size << t->q; i2 = (t->level2_size + 1) << t->q; for (i = i1; i < i2; i++) - t->level2[i] = ~((uint32_t) 0); + t->level2[i] = EMPTY; t->level1[index1] = t->level2_size++; } index2 += t->level1[index1] << t->q; - if (t->level2[index2] == ~((uint32_t) 0)) + if (t->level2[index2] == EMPTY) { if (t->level3_size == t->level3_alloc) { @@ -3520,7 +3524,7 @@ wctype_table_finalize (struct wctype_table *t) t->level3_size = k; for (i = 0; i < (t->level2_size << t->q); i++) - if (t->level2[i] != ~((uint32_t) 0)) + if (t->level2[i] != EMPTY) t->level2[i] = reorder3[t->level2[i]]; /* Uniquify level2 blocks. */ @@ -3544,7 +3548,7 @@ wctype_table_finalize (struct wctype_table *t) t->level2_size = k; for (i = 0; i < t->level1_size; i++) - if (t->level1[i] != ~((uint32_t) 0)) + if (t->level1[i] != EMPTY) t->level1[i] = reorder2[t->level1[i]]; /* Create and fill the resulting compressed representation. */ @@ -3573,13 +3577,13 @@ wctype_table_finalize (struct wctype_table *t) for (i = 0; i < t->level1_size; i++) ((uint32_t *) (t->result + level1_offset))[i] = - (t->level1[i] == ~((uint32_t) 0) + (t->level1[i] == EMPTY ? 0 : (t->level1[i] << t->q) * sizeof (uint32_t) + level2_offset); for (i = 0; i < (t->level2_size << t->q); i++) ((uint32_t *) (t->result + level2_offset))[i] = - (t->level2[i] == ~((uint32_t) 0) + (t->level2[i] == EMPTY ? 0 : (t->level2[i] << t->p) * sizeof (uint32_t) + level3_offset); |