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authorFlorian Weimer <fweimer@redhat.com>2017-06-21 22:43:57 +0200
committerFlorian Weimer <fweimer@redhat.com>2017-06-21 22:43:57 +0200
commit4dd8e7c0ce5ecc7f65e33e60ad2f717b31de32ec (patch)
treebfc9688f34dfc949e8da77d0ec05b684ff64e86f /include/alloc_buffer.h
parent11ffcacb64a939c10cfc713746b8ec88837f5c4a (diff)
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Implement allocation buffers for internal use
This commit adds fixed-size allocation buffers.  The primary use
case is in NSS modules, where dynamically sized data is stored
in a fixed-size buffer provided by the caller.

Other uses include a replacement of mempcpy cascades (which is
safer due to the size checking inherent to allocation buffers).
Diffstat (limited to 'include/alloc_buffer.h')
-rw-r--r--include/alloc_buffer.h367
1 files changed, 367 insertions, 0 deletions
diff --git a/include/alloc_buffer.h b/include/alloc_buffer.h
new file mode 100644
index 0000000000..d668a60d66
--- /dev/null
+++ b/include/alloc_buffer.h
@@ -0,0 +1,367 @@
+/* Allocation from a fixed-size buffer.
+   Copyright (C) 2017 Free Software Foundation, Inc.
+   This file is part of the GNU C Library.
+
+   The GNU C Library is free software; you can redistribute it and/or
+   modify it under the terms of the GNU Lesser General Public
+   License as published by the Free Software Foundation; either
+   version 2.1 of the License, or (at your option) any later version.
+
+   The GNU C Library is distributed in the hope that it will be useful,
+   but WITHOUT ANY WARRANTY; without even the implied warranty of
+   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+   Lesser General Public License for more details.
+
+   You should have received a copy of the GNU Lesser General Public
+   License along with the GNU C Library; if not, see
+   <http://www.gnu.org/licenses/>.  */
+
+/* Allocation buffers are used to carve out sub-allocations from a
+   larger allocation.  Their primary application is in writing NSS
+   modules, which receive a caller-allocated buffer in which they are
+   expected to store variable-length results:
+
+     void *buffer = ...;
+     size_t buffer_size = ...;
+
+     struct alloc_buffer buf = alloc_buffer_create (buffer, buffer_size);
+     result->gr_name = alloc_buffer_copy_string (&buf, name);
+
+     // Allocate a list of group_count groups and copy strings into it.
+     char **group_list = alloc_buffer_alloc_array
+       (&buf, char *, group_count  + 1);
+     if (group_list == NULL)
+       return ...; // Request a larger buffer.
+     for (int i = 0; i < group_count; ++i)
+       group_list[i] = alloc_buffer_copy_string (&buf, group_list_src[i]);
+     group_list[group_count] = NULL;
+     ...
+
+     if (alloc_buffer_has_failed (&buf))
+       return ...; // Request a larger buffer.
+     result->gr_mem = group_list;
+     ...
+
+   Note that it is not necessary to check the results of individual
+   allocation operations if the returned pointer is not dereferenced.
+   Allocation failure is sticky, so one check using
+   alloc_buffer_has_failed at the end covers all previous failures.
+
+   A different use case involves combining multiple heap allocations
+   into a single, large one.  In the following example, an array of
+   doubles and an array of ints is allocated:
+
+     size_t double_array_size = ...;
+     size_t int_array_size = ...;
+
+     void *heap_ptr;
+     struct alloc_buffer buf = alloc_buffer_allocate
+       (double_array_size * sizeof (double) + int_array_size * sizeof (int),
+        &heap_ptr);
+     _Static_assert (__alignof__ (double) >= __alignof__ (int),
+                     "no padding after double array");
+     double *double_array = alloc_buffer_alloc_array
+       (&buf, double, double_array_size);
+     int *int_array = alloc_buffer_alloc_array (&buf, int, int_array_size);
+     if (alloc_buffer_has_failed (&buf))
+       return ...; // Report error.
+     ...
+     free (heap_ptr);
+
+   The advantage over manual coding is that the computation of the
+   allocation size does not need an overflow check.  In case of an
+   overflow, one of the subsequent allocations from the buffer will
+   fail.  The initial size computation is checked for consistency at
+   run time, too.  */
+
+#ifndef _ALLOC_BUFFER_H
+#define _ALLOC_BUFFER_H
+
+#include <inttypes.h>
+#include <stdbool.h>
+#include <stddef.h>
+#include <stdlib.h>
+#include <sys/param.h>
+
+/* struct alloc_buffer objects refer to a region of bytes in memory of a
+   fixed size.  The functions below can be used to allocate single
+   objects and arrays from this memory region, or write to its end.
+   On allocation failure (or if an attempt to write beyond the end of
+   the buffer with one of the copy functions), the buffer enters a
+   failed state.
+
+   struct alloc_buffer objects can be copied.  The backing buffer will
+   be shared, but the current write position will be independent.
+
+   Conceptually, the memory region consists of a current write pointer
+   and a limit, beyond which the write pointer cannot move.  */
+struct alloc_buffer
+{
+  /* uintptr_t is used here to simplify the alignment code, and to
+     avoid issues undefined subtractions if the buffer covers more
+     than half of the address space (which would result in differences
+     which could not be represented as a ptrdiff_t value).  */
+  uintptr_t __alloc_buffer_current;
+  uintptr_t __alloc_buffer_end;
+};
+
+enum
+  {
+    /* The value for the __alloc_buffer_current member which marks the
+       buffer as invalid (together with a zero-length buffer).  */
+    __ALLOC_BUFFER_INVALID_POINTER = 0,
+  };
+
+/* Internal function.  Terminate the process using __libc_fatal.  */
+void __libc_alloc_buffer_create_failure (void *start, size_t size);
+
+/* Create a new allocation buffer.  The byte range from START to START
+   + SIZE - 1 must be valid, and the allocation buffer allocates
+   objects from that range.  If START is NULL (so that SIZE must be
+   0), the buffer is marked as failed immediately.  */
+static inline struct alloc_buffer
+alloc_buffer_create (void *start, size_t size)
+{
+  uintptr_t current = (uintptr_t) start;
+  uintptr_t end = (uintptr_t) start + size;
+  if (end < current)
+    __libc_alloc_buffer_create_failure (start, size);
+  return (struct alloc_buffer) { current, end };
+}
+
+/* Internal function.  See alloc_buffer_allocate below.  */
+struct alloc_buffer __libc_alloc_buffer_allocate (size_t size, void **pptr)
+  __attribute__ ((nonnull (2)));
+
+/* Allocate a buffer of SIZE bytes using malloc.  The returned buffer
+   is in a failed state if malloc fails.  *PPTR points to the start of
+   the buffer and can be used to free it later, after the returned
+   buffer has been freed.  */
+static __always_inline __attribute__ ((nonnull (2)))
+struct alloc_buffer alloc_buffer_allocate (size_t size, void **pptr)
+{
+  return __libc_alloc_buffer_allocate (size, pptr);
+}
+
+/* Mark the buffer as failed.  */
+static inline void __attribute__ ((nonnull (1)))
+alloc_buffer_mark_failed (struct alloc_buffer *buf)
+{
+  buf->__alloc_buffer_current = __ALLOC_BUFFER_INVALID_POINTER;
+  buf->__alloc_buffer_end = __ALLOC_BUFFER_INVALID_POINTER;
+}
+
+/* Return the remaining number of bytes in the buffer.  */
+static __always_inline __attribute__ ((nonnull (1))) size_t
+alloc_buffer_size (const struct alloc_buffer *buf)
+{
+  return buf->__alloc_buffer_end - buf->__alloc_buffer_current;
+}
+
+/* Return true if the buffer has been marked as failed.  */
+static inline bool __attribute__ ((nonnull (1)))
+alloc_buffer_has_failed (const struct alloc_buffer *buf)
+{
+  return buf->__alloc_buffer_current == __ALLOC_BUFFER_INVALID_POINTER;
+}
+
+/* Add a single byte to the buffer (consuming the space for this
+   byte).  Mark the buffer as failed if there is not enough room.  */
+static inline void __attribute__ ((nonnull (1)))
+alloc_buffer_add_byte (struct alloc_buffer *buf, unsigned char b)
+{
+  if (__glibc_likely (buf->__alloc_buffer_current < buf->__alloc_buffer_end))
+    {
+      *(unsigned char *) buf->__alloc_buffer_current = b;
+      ++buf->__alloc_buffer_current;
+    }
+  else
+    alloc_buffer_mark_failed (buf);
+}
+
+/* Obtain a pointer to LENGTH bytes in BUF, and consume these bytes.
+   NULL is returned if there is not enough room, and the buffer is
+   marked as failed, or if the buffer has already failed.
+   (Zero-length allocations from an empty buffer which has not yet
+   failed succeed.)  */
+static inline __attribute__ ((nonnull (1))) void *
+alloc_buffer_alloc_bytes (struct alloc_buffer *buf, size_t length)
+{
+  if (length <= alloc_buffer_size (buf))
+    {
+      void *result = (void *) buf->__alloc_buffer_current;
+      buf->__alloc_buffer_current += length;
+      return result;
+    }
+  else
+    {
+      alloc_buffer_mark_failed (buf);
+      return NULL;
+    }
+}
+
+/* Internal function.  Statically assert that the type size is
+   constant and valid.  */
+static __always_inline size_t
+__alloc_buffer_assert_size (size_t size)
+{
+  if (!__builtin_constant_p (size))
+    {
+      __errordecl (error, "type size is not constant");
+      error ();
+    }
+  else if (size == 0)
+    {
+      __errordecl (error, "type size is zero");
+      error ();
+    }
+  return size;
+}
+
+/* Internal function.  Statically assert that the type alignment is
+   constant and valid.  */
+static __always_inline size_t
+__alloc_buffer_assert_align (size_t align)
+{
+  if (!__builtin_constant_p (align))
+    {
+      __errordecl (error, "type alignment is not constant");
+      error ();
+    }
+  else if (align == 0)
+    {
+      __errordecl (error, "type alignment is zero");
+      error ();
+    }
+  else if (!powerof2 (align))
+    {
+      __errordecl (error, "type alignment is not a power of two");
+      error ();
+    }
+  return align;
+}
+
+/* Internal function.  Obtain a pointer to an object.  */
+static inline __attribute__ ((nonnull (1))) void *
+__alloc_buffer_alloc (struct alloc_buffer *buf, size_t size, size_t align)
+{
+  if (size == 1 && align == 1)
+    return alloc_buffer_alloc_bytes (buf, size);
+
+  size_t current = buf->__alloc_buffer_current;
+  size_t aligned = roundup (current, align);
+  size_t new_current = aligned + size;
+  if (aligned >= current        /* No overflow in align step.  */
+      && new_current >= size    /* No overflow in size computation.  */
+      && new_current <= buf->__alloc_buffer_end) /* Room in buffer.  */
+    {
+      buf->__alloc_buffer_current = new_current;
+      return (void *) aligned;
+    }
+  else
+    {
+      alloc_buffer_mark_failed (buf);
+      return NULL;
+    }
+}
+
+/* Obtain a TYPE * pointer to an object in BUF of TYPE.  Consume these
+   bytes from the buffer.  Return NULL and mark the buffer as failed
+   if if there is not enough room in the buffer, or if the buffer has
+   failed before.  */
+#define alloc_buffer_alloc(buf, type)				\
+  ((type *) __alloc_buffer_alloc				\
+   (buf, __alloc_buffer_assert_size (sizeof (type)),		\
+    __alloc_buffer_assert_align (__alignof__ (type))))
+
+/* Internal function.  Obtain a pointer to an object which is
+   subsequently added.  */
+static inline const __attribute__ ((nonnull (1))) void *
+__alloc_buffer_next (struct alloc_buffer *buf, size_t align)
+{
+  if (align == 1)
+    return (const void *) buf->__alloc_buffer_current;
+
+  size_t current = buf->__alloc_buffer_current;
+  size_t aligned = roundup (current, align);
+  if (aligned >= current        /* No overflow in align step.  */
+      && aligned <= buf->__alloc_buffer_end) /* Room in buffer.  */
+    {
+      buf->__alloc_buffer_current = aligned;
+      return (const void *) aligned;
+    }
+  else
+    {
+      alloc_buffer_mark_failed (buf);
+      return NULL;
+    }
+}
+
+/* Like alloc_buffer_alloc, but do not advance the pointer beyond the
+   object (so a subseqent call to alloc_buffer_next or
+   alloc_buffer_alloc returns the same pointer).  Note that the buffer
+   is still aligned according to the requirements of TYPE.  The effect
+   of this function is similar to allocating a zero-length array from
+   the buffer.  */
+#define alloc_buffer_next(buf, type)				\
+  ((const type *) __alloc_buffer_next				\
+   (buf, __alloc_buffer_assert_align (__alignof__ (type))))
+
+/* Internal function.  Allocate an array.  */
+void * __libc_alloc_buffer_alloc_array (struct alloc_buffer *buf,
+					size_t size, size_t align,
+					size_t count)
+  __attribute__ ((nonnull (1)));
+
+/* Obtain a TYPE * pointer to an array of COUNT objects in BUF of
+   TYPE.  Consume these bytes from the buffer.  Return NULL and mark
+   the buffer as failed if if there is not enough room in the buffer,
+   or if the buffer has failed before.  (Zero-length allocations from
+   an empty buffer which has not yet failed succeed.)  */
+#define alloc_buffer_alloc_array(buf, type, count)       \
+  ((type *) __libc_alloc_buffer_alloc_array		 \
+   (buf, __alloc_buffer_assert_size (sizeof (type)),	 \
+    __alloc_buffer_assert_align (__alignof__ (type)),	 \
+    count))
+
+/* Internal function.  See alloc_buffer_copy_bytes below.  */
+struct alloc_buffer __libc_alloc_buffer_copy_bytes (struct alloc_buffer,
+						    const void *, size_t)
+  __attribute__ ((nonnull (2)));
+
+/* Copy SIZE bytes starting at SRC into the buffer.  If there is not
+   enough room in the buffer, the buffer is marked as failed.  No
+   alignment of the buffer is performed.  */
+static inline __attribute__ ((nonnull (1, 2))) void
+alloc_buffer_copy_bytes (struct alloc_buffer *buf, const void *src, size_t size)
+{
+  *buf = __libc_alloc_buffer_copy_bytes (*buf, src, size);
+}
+
+/* Internal function.  See alloc_buffer_copy_string below.  */
+struct alloc_buffer __libc_alloc_buffer_copy_string (struct alloc_buffer,
+						     const char *)
+  __attribute__ ((nonnull (2)));
+
+/* Copy the string at SRC into the buffer, including its null
+   terminator.  If there is not enough room in the buffer, the buffer
+   is marked as failed.  Return a pointer to the string.  */
+static inline __attribute__ ((nonnull (1, 2))) char *
+alloc_buffer_copy_string (struct alloc_buffer *buf, const char *src)
+{
+  char *result = (char *) buf->__alloc_buffer_current;
+  *buf = __libc_alloc_buffer_copy_string (*buf, src);
+  if (alloc_buffer_has_failed (buf))
+    result = NULL;
+  return result;
+}
+
+#ifndef _ISOMAC
+libc_hidden_proto (__libc_alloc_buffer_alloc_array)
+libc_hidden_proto (__libc_alloc_buffer_allocate)
+libc_hidden_proto (__libc_alloc_buffer_copy_bytes)
+libc_hidden_proto (__libc_alloc_buffer_copy_string)
+libc_hidden_proto (__libc_alloc_buffer_create_failure)
+#endif
+
+#endif /* _ALLOC_BUFFER_H */