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authorChris Metcalf <cmetcalf@tilera.com>2012-10-30 14:16:18 -0400
committerChris Metcalf <cmetcalf@tilera.com>2012-10-30 14:16:18 -0400
commit47cc1490e0a610bd74a31c6699a3859a823da9b3 (patch)
tree11ae0f161ebcae7547f3914a08259b0e513ef903 /elf/dl-load.c
parent017678433caae358b1782a2438b10e1ed510a8ad (diff)
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Invoke DL_AFTER_LOAD if defined
This hook is useful for any arch-specific functionality that
should be done on loaded objects.  For the tile architecture,
the hook is already provided (though we switch to using the new
macro name with this commit) and implements a simulator notifier
so that the simulator can load Elf symbols to match the object
and generate better error messages for PC's.

Also, remove a spurious definition of DL_UNMAP in dl-runtime.c
Diffstat (limited to 'elf/dl-load.c')
-rw-r--r--elf/dl-load.c4
1 files changed, 4 insertions, 0 deletions
diff --git a/elf/dl-load.c b/elf/dl-load.c
index 4b57879b9d..a6955561f3 100644
--- a/elf/dl-load.c
+++ b/elf/dl-load.c
@@ -1580,6 +1580,10 @@ cannot enable executable stack as shared object requires");
     add_name_to_object (l, ((const char *) D_PTR (l, l_info[DT_STRTAB])
 			    + l->l_info[DT_SONAME]->d_un.d_val));
 
+#ifdef DL_AFTER_LOAD
+  DL_AFTER_LOAD (l);
+#endif
+
   /* Now that the object is fully initialized add it to the object list.  */
   _dl_add_to_namespace_list (l, nsid);