#include // Decode one UTF-8 codepoint into cp, return number of bytes to next one. // On invalid UTF-8, return -1, and do not change cp. // Invalid codepoints are not checked. // // This code is meant to be inlined, if cp is unused it can be optimized away. static int u8decode(const char *cs, uint32_t *cp) { const uint8_t *s = (uint8_t *)cs; if (*s == 0) { *cp = 0; return 0; } if (*s < 0x80) { *cp = *s; return 1; } if (*s < 0xc2) { return -1; } //cont+overlong if (*s < 0xe0) { *cp = *s & 0x1f; goto u2; } if (*s < 0xf0) { if (*s == 0xe0 && (s[1] & 0xe0) == 0x80) return -1; //overlong if (*s == 0xed && (s[1] & 0xe0) == 0xa0) return -1; //surrogate *cp = *s & 0x0f; goto u3; } if (*s < 0xf5) { if (*s == 0xf0 && (s[1] & 0xf0) == 0x80) return -1; //overlong if (*s == 0xf4 && (s[1] > 0x8f)) return -1; //too high *cp = *s & 0x07; goto u4; } return -1; u4: if ((*++s & 0xc0) != 0x80) return -1; *cp = (*cp << 6) | (*s & 0x3f); u3: if ((*++s & 0xc0) != 0x80) return -1; *cp = (*cp << 6) | (*s & 0x3f); u2: if ((*++s & 0xc0) != 0x80) return -1; *cp = (*cp << 6) | (*s & 0x3f); return s - (uint8_t *)cs + 1; }