/* * calmwm - the calm window manager * * Copyright (c) 2004 Marius Aamodt Eriksen * All rights reserved. * * $Id$ */ #include "headers.h" #include "calmwm.h" int input_keycodetrans(KeyCode kc, u_int state, enum ctltype *ctl, char *chr, int normalize) { int ks; *ctl = CTL_NONE; *chr = '\0'; if (state & ShiftMask) ks = XKeycodeToKeysym(X_Dpy, kc, 1); else ks = XKeycodeToKeysym(X_Dpy, kc, 0); /* Look for control characters. */ switch (ks) { case XK_BackSpace: *ctl = CTL_ERASEONE; break; case XK_Return: *ctl = CTL_RETURN; break; case XK_Up: *ctl = CTL_UP; break; case XK_Down: *ctl = CTL_DOWN; break; case XK_Escape: *ctl = CTL_ABORT; break; } if (*ctl == CTL_NONE && (state & ControlMask)) { switch (ks) { case XK_s: case XK_S: /* Emacs "next" */ *ctl = CTL_DOWN; break; case XK_r: case XK_R: /* Emacs "previous" */ *ctl = CTL_UP; break; case XK_u: case XK_U: *ctl = CTL_WIPE; break; case XK_a: case XK_A: *ctl = CTL_ALL; break; } } if (*ctl != CTL_NONE) return (0); /* * For regular characters, only (part of, actually) Latin 1 * for now. */ if (ks < 0x20 || ks > 0x07e) return (-1); *chr = (char)ks; if (normalize) *chr = tolower(*chr); return (0); }